quakeforge-old/common/Makefile.in
Zephaniah E. Hull 0fae0e01d3 Reverting away from modules in the main branch..
-3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake.
I can't test any other targets at the moment, so....
2000-02-19 08:24:15 +00:00

186 lines
3.8 KiB
Makefile

########################################################################
#
# Quake general stuff
#
PROJECT_DIR := @top_srcdir@
PROJECT_ODIR := ..
SRC_DIR := @srcdir@
COMMON_DIR := $(PROJECT_DIR)/common
COMMON_ODIR := $(PROJECT_ODIR)/common
BIN_PREFIX := common
DESTDIR :=
prefix := @prefix@
exec_prefix := @exec_prefix@
bindir := @bindir@
libdir := @libdir@
mandir := @mandir@
TARGET_DIR := $(PROJECT_ODIR)/targets
BUILD_DIR := $(TARGET_DIR)/common
OBJ_PATTERN := $(BUILD_DIR)/sound_lib/%.o $(BUILD_DIR)/common_lib/%.o
SOUND_LIB := sound_lib.a
LDFLAGS = @LDFLAGS@ -lm
LIBS = @LIBS@
CC = @CC@
INTEL_ARCH = @INTEL_ARCH@
ifneq ($(SRC_DIR),.)
SRC_DIR_INC = -I$(SRC_DIR)
endif
HAS_MGL = @HAS_MGL@
HAS_GGI = @HAS_GGI@
HAS_SVGA = @HAS_SVGA@
HAS_GLIDE = @HAS_GLIDE@
HAS_TDFXGL = @HAS_TDFXGL@
HAS_OGL = @HAS_OGL@
HAS_XIL = @HAS_XIL@
HAS_X11 = @HAS_X11@
HAS_SDL = @HAS_SDL@
MAKE_SURE_DIR = if test -d "$(BUILD_DIR)/$$DIR"; \
then \
true; \
else \
echo "Creating directory $(BUILD_DIR)/$$DIR"; \
mkdir -p $(BUILD_DIR)/$$DIR; \
fi
RELEASE = @RELEASE@
ifeq ($(RELEASE),yes)
OPTFLAGS = @RELEASE_CFLAGS@
else
OPTFLAGS = -g
endif
lib_targets = $(SOUND_LIB) $(CD_LIB) $(COMMON_LIB)
targets = $(lib_targets)
CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
.PHONY: $(targets) $(CLEAN_TARGETS)
all: $(targets)
########################################################################
#
# Source files
#
ifeq ($(INTEL_ARCH),yes)
# Source file the Intel archictecture only
SOUND_SRC += snd_mixa.s
else
# Source files for non-Intel platforms
endif
# System specific source files
CD_AUDIO_SRC = cd_wrapper.c
# Sound source
SOUND_STYLE = @SOUND_STYLE@
ifeq ($(SOUND_STYLE),ALSA)
SOUND_SRC += snd_dma.c snd_alsa.c
endif
ifeq ($(SOUND_STYLE),OSS)
SOUND_SRC += snd_dma.c snd_oss.c
endif
ifeq ($(SOUND_STYLE),Solaris)
SOUND_SRC += snd_dma.c snd_sun.c
endif
ifeq ($(SOUND_STYLE),MME)
SOUND_SRC += snd_dma.c snd_mme.c
endif
ifeq ($(SOUND_STYLE),Windows)
SOUND_SRC += snd_dma.c snd_win.c
endif
ifeq ($(SOUND_STYLE),NULL)
SOUND_SRC += snd_null.c
endif
SOUND_SRC += snd_mem.c snd_mix.c
# Networking source files
#
# Uncomment the second line to add IPv6 support
QW_NET_SRC = net_udp.c net_com.c mdfour.c
#QW_NET_SRC = net_udp6.c net_com.c mdfour.c
########################################################################
#
# Directory specific stuff
#
DEFS = @DEFS@
CFLAGS = @CFLAGS@ $(OPTFLAGS) $(DEFS) -I. \
$(SRC_DIR_INC) -I$(COMMON_ODIR) -I$(COMMON_DIR)
###########################################################################
#
# Compilation rules
#
$(OBJ_PATTERN): $(SRC_DIR)/%.c
$(CC) $(CFLAGS) -o $@ -c $<
$(OBJ_PATTERN): $(SRC_DIR)/%.s
$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
###########################################################################
#
# Specific target rules
#
# Sound lib targets..
SOUND_LIB_OBJS = $(patsubst %,$(BUILD_DIR)/sound_lib/%,$(addsuffix \
.@OBJEXT@, $(basename $(SOUND_SRC) .c .s)))
sound_lib_DIR:
@DIR=sound_lib; $(MAKE_SURE_DIR)
$(SOUND_LIB): sound_lib_DIR $(TARGET_DIR)/sound_lib.a
$(TARGET_DIR)/sound_lib.a: $(SOUND_LIB_OBJS)
#gcc -Wall @SHARED@ -o $@ $(SOUND_LIB_OBJS)
ar cru $@ $(SOUND_LIB_OBJS)
@RANLIB@ $@
###########################################################################
#
# Misc targets
#
distclean: clean
rm -f Makefile
$(CLEAN_TARGETS):
rm -f $(BUILD_DIR)/../$(subst clean-,,$@)
clean-sound_lib:
rm -f $(BUILD_DIR)/$(subst clean-,,$@)/*
clean: clean-sound_lib $(CLEAN_TARGETS)
-rmdir $(BUILD_DIR)
install: $(targets)
$(PROJECT_DIR)/mkinstalldirs $(DESTDIR)/$(bindir)
for i in $(targets); do \
$(PROJECT_DIR)/install-sh -m 755 $(BUILD_DIR)/../$$i \
$(DESTDIR)/$(bindir)/$$i; \
done
check:
@echo check not implemented