quakeforge-old/common/lib_replace.c
Joseph Carter 5e06b91db0 more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
getting added and the controls are still clumsy.  =<
2000-04-01 05:47:25 +00:00

207 lines
3.6 KiB
C

/*
lib_replace.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include <ctype.h>
#include <stdlib.h>
/*
============================================================================
LIBRARY REPLACEMENT FUNCTIONS
============================================================================
*/
int Q_atoi (char *str)
{
int val;
int sign;
int c;
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val<<4) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val<<4) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val<<4) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
while (1)
{
c = *str++;
if (c <'0' || c > '9')
return val*sign;
val = val*10 + c - '0';
}
return 0;
}
float Q_atof (char *str)
{
double val;
int sign;
int c;
int decimal, total;
if (*str == '-')
{
sign = -1;
str++;
}
else
sign = 1;
val = 0;
//
// check for hex
//
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
{
str += 2;
while (1)
{
c = *str++;
if (c >= '0' && c <= '9')
val = (val*16) + c - '0';
else if (c >= 'a' && c <= 'f')
val = (val*16) + c - 'a' + 10;
else if (c >= 'A' && c <= 'F')
val = (val*16) + c - 'A' + 10;
else
return val*sign;
}
}
//
// check for character
//
if (str[0] == '\'')
{
return sign * str[1];
}
//
// assume decimal
//
decimal = -1;
total = 0;
while (1)
{
c = *str++;
if (c == '.')
{
decimal = total;
continue;
}
if (c <'0' || c > '9')
break;
val = val*10 + c - '0';
total++;
}
if (decimal == -1)
return val*sign;
while (total > decimal)
{
val /= 10;
total--;
}
return val*sign;
}
// Note, this is /NOT/ a work-alike strcmp, this groups numbers sanely.
//int Q_qstrcmp(const char *val, const char *ref)
int Q_qstrcmp(const char *ref, const char *val)
{
int vc, rc;
long vl, rl;
const char *vp, *rp;
if (!val) val= "";
if (!ref) ref= "";
for (;;) {
vp= val; while (*vp && !isdigit(*vp)) vp++;
rp= ref; while (*rp && !isdigit(*rp)) rp++;
for (;;) {
vc= val == vp ? 0 : *val++;
rc= ref == rp ? 0 : *ref++;
if (!rc && !vc) break;
if (vc && !isalpha(vc)) vc += 256; /* assumes ASCII character set */
if (rc && !isalpha(rc)) rc += 256;
if (vc != rc) return vc - rc;
}
val= vp;
ref= rp;
vl=0; if (isdigit(*vp)) vl= strtol(val,(char**)&val,10);
rl=0; if (isdigit(*rp)) rl= strtol(ref,(char**)&ref,10);
if (vl != rl) return vl - rl;
if (!*val && !*ref) return 0;
if (!*val) return -1;
if (!*ref) return +1;
}
}