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https://git.code.sf.net/p/quake/quakeforge-old
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55 lines
1.6 KiB
Text
55 lines
1.6 KiB
Text
Requirements
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============
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- Following DJGPP packages:
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acnf213b.zip (Autoconf)
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amake14b.zip (Automake)
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bnu210b.zip (Binutils)
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bsh203b.zip (Bash)
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djdev203.zip (DJGPP libc and base utilities)
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fil316b.zip (Fileutils)
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gcc2952b.zip (GCC)
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grep24b.zip (Grep)
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gwk304b.zip (Gawk)
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m4-14b.zip (M4)
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mak379b.zip (GNU Make)
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perl552b.zip (Perl)
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sed302b.zip (Sed)
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shl112b.zip (Shellutils)
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txt20b.zip (Textutils)
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Also distclean requires find41b.zip (Findutils)
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It's also recommended to have txi40b.zip (documentation system) and faq230b.zip (DJGPP FAQ).
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Packages can be downloaded at http://www.delorie.com/djgpp/ or
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ftp://ftp.simtelnet.net/pub/simtelnet/gnu/djgpp/
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- LFN support (Tested under Windows 98)
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Building instructions
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=====================
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First, install all aforementioned DJGPP packages. You also need mpdosock.h from
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the original source release. Put it somewhere the compiler can find it. I prefer
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c:\djgpp\include.
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If you want to change CFLAGS (defaults to -march=pentiumpro), edit djconfig.sh.
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Then change to the directory where you installed the Quakeforge sources and type:
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bootstrap
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djconfig
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make
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Then just copy targets\uquake-vga.exe to your Quake directory.
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NOTES:
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- make install does NOT work.
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- DJGPP make does not work under Windows 2000
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(as of 2000-08-20 / Service Pack 1 and Compatibility Pack May 2000)
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Known problems
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==============
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- Joystick calibration occurs before video initialization. So if after starting
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you see only a black screen, press ESC. This bug was also present in the
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original source release, but not Quake 1.08.
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- If you change video mode from the menu, vid_mode cvar isn't updated.
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