quakeforge-old/common/quakedef.h
Marcus Sundberg 674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00

53 lines
1.5 KiB
C

/*
quakedef.h - primary header for client
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _QW_COMMON_QUAKEDEF_H
#define _QW_COMMON_QUAKEDEF_H
#include <common_quakedef.h>
#include <bothdefs.h>
#include <pmove.h>
extern cvar_t *password;
qboolean Host_SimulationTime(float time);
void Host_ClearMemory (void);
extern int current_skill; // skill level for currently loaded level (in case
// the user changes the cvar while the level is
// running, this reflects the level actually in use)
extern qboolean isDedicated;
extern int minimum_memory;
/*
Chase camera
*/
extern cvar_t *cl_chasecam;
void Chase_Init (void);
void Chase_Reset (void);
void Chase_Update (void);
#endif /* _QW_COMMON_QUAKEDEF_H */