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https://git.code.sf.net/p/quake/quakeforge-old
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f18b3bcf02
Basicly, sound_lib.a is built, and is compiled into the clients.. Note, uquake is SERIOUSLY FSCKED..
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "qtypes.h"
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#include "draw.h"
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//
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// the net drivers should just set the apropriate bits in m_activenet,
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// instead of having the menu code look through their internal tables
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//
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#define MNET_IPX 1
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#define MNET_TCP 2
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extern int m_activenet;
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//
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// menus
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//
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void M_Init (void);
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void M_Keydown (int key);
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void M_Draw (void);
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void M_ToggleMenu_f (void);
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qpic_t *M_CachePic (char *path);
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void M_DrawTextBox (int x, int y, int width, int lines);
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void M_Menu_Quit_f (void);
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