quakeforge-old/qw_server/qwsvdef.h
Zephaniah E. Hull f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00

92 lines
2.3 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// quakedef.h -- primary header for server
#define QUAKE_GAME // as opposed to utilities
#include <config.h>
//define PARANOID // speed sapping error checking
#ifdef _WIN32
#pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018)
#endif
#include <math.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <setjmp.h>
#include <ctype.h>
#include "bothdefs.h"
#include "common.h"
#include "bspfile.h"
#include "sys.h"
#include "zone.h"
#include "mathlib.h"
#include "cvar.h"
#include "net.h"
#include "protocol.h"
#include "cmd.h"
#include "model.h"
#include "crc.h"
#include "progs.h"
#include "server.h"
#include "world.h"
#include "pmove.h"
#ifndef max
# define max(a,b) ((a) > (b) ? (a) : (b))
# define min(a,b) ((a) < (b) ? (a) : (b))
#endif
/* Win32 have these underscored... */
#if !defined(HAVE_SNPRINTF) && defined(HAVE__SNPRINTF)
# define snprintf _snprintf
#endif
#if !defined(HAVE_VSNPRINTF) && defined(HAVE__VSNPRINTF)
# define vsnprintf _vsnprintf
#endif
//
// host
//
extern quakeparms_t host_parms;
extern cvar_t sys_nostdout;
extern cvar_t developer;
extern qboolean host_initialized; // true if into command execution
extern double host_frametime;
extern double realtime; // not bounded in any way, changed at
// start of every frame, never reset
void SV_Error (char *error, ...);
void SV_Init (quakeparms_t *parms);
void Con_Printf (char *fmt, ...);
void Con_DPrintf (char *fmt, ...);