mirror of
https://git.code.sf.net/p/quake/quakeforge-old
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3389 lines
72 KiB
C
3389 lines
72 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// vid_win.c -- Win32 video driver
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#include "quakedef.h"
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#include "winquake.h"
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#include "d_local.h"
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#include "resource.h"
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#define MINIMUM_MEMORY 0x550000
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#define MAX_MODE_LIST 30
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#define VID_ROW_SIZE 3
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qboolean dibonly;
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extern int Minimized;
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HWND mainwindow;
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HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
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int DIBWidth, DIBHeight;
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qboolean DDActive;
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RECT WindowRect;
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DWORD WindowStyle, ExWindowStyle;
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int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
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RECT window_rect;
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static DEVMODE gdevmode;
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static qboolean startwindowed = 0, windowed_mode_set;
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static int firstupdate = 1;
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static qboolean vid_initialized = false, vid_palettized;
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static int lockcount;
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static int vid_fulldib_on_focus_mode;
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static qboolean force_minimized, in_mode_set, is_mode0x13, force_mode_set;
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static int vid_stretched, windowed_mouse;
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static qboolean palette_changed, syscolchg, vid_mode_set, hide_window, pal_is_nostatic;
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static HICON hIcon;
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qboolean mouseactive; // from in_win.c
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viddef_t vid; // global video state
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#define MODE_WINDOWED 0
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#define MODE_SETTABLE_WINDOW 2
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#define NO_MODE (MODE_WINDOWED - 1)
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#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 3)
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// Note that 0 is MODE_WINDOWED
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cvar_t vid_mode = {"vid_mode","0", false};
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// Note that 0 is MODE_WINDOWED
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cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
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// Note that 3 is MODE_FULLSCREEN_DEFAULT
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cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
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cvar_t vid_wait = {"vid_wait","0"};
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cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
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cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
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cvar_t vid_config_x = {"vid_config_x","800", true};
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cvar_t vid_config_y = {"vid_config_y","600", true};
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cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
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cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
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cvar_t vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
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cvar_t vid_windowed_mode = {"vid_windowed_mode","0", true};
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cvar_t block_switch = {"block_switch","0", true};
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cvar_t vid_window_x = {"vid_window_x", "0", true};
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cvar_t vid_window_y = {"vid_window_y", "0", true};
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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int vid_modenum = NO_MODE;
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int vid_testingmode, vid_realmode;
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double vid_testendtime;
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int vid_default = MODE_WINDOWED;
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static int windowed_default;
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modestate_t modestate = MS_UNINIT;
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static byte *vid_surfcache;
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static int vid_surfcachesize;
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static int VID_highhunkmark;
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unsigned char vid_curpal[256*3];
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unsigned short d_8to16table[256];
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unsigned d_8to24table[256];
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int driver = grDETECT,mode;
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bool useWinDirect = true, useDirectDraw = true;
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MGLDC *mgldc = NULL,*memdc = NULL,*dibdc = NULL,*windc = NULL;
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typedef struct {
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modestate_t type;
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int width;
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int height;
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int modenum;
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int mode13;
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int stretched;
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int dib;
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int fullscreen;
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int bpp;
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int halfscreen;
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char modedesc[13];
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} vmode_t;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t *pcurrentmode;
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int aPage; // Current active display page
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int vPage; // Current visible display page
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int waitVRT = true; // True to wait for retrace on flip
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static vmode_t badmode;
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static byte backingbuf[48*24];
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void VID_MenuDraw (void);
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void VID_MenuKey (int key);
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LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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void AppActivate(BOOL fActive, BOOL minimize);
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/*
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================
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VID_RememberWindowPos
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================
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*/
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void VID_RememberWindowPos (void)
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{
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RECT rect;
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if (GetWindowRect (mainwindow, &rect))
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{
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if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
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(rect.top < GetSystemMetrics (SM_CYSCREEN)) &&
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(rect.right > 0) &&
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(rect.bottom > 0))
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{
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Cvar_SetValue ("vid_window_x", (float)rect.left);
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Cvar_SetValue ("vid_window_y", (float)rect.top);
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}
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}
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}
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/*
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================
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VID_CheckWindowXY
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================
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*/
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void VID_CheckWindowXY (void)
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{
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if (((int)vid_window_x.value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
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((int)vid_window_y.value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
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((int)vid_window_x.value < 0) ||
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((int)vid_window_y.value < 0))
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{
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Cvar_SetValue ("vid_window_x", 0.0);
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Cvar_SetValue ("vid_window_y", 0.0 );
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}
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}
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/*
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================
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VID_UpdateWindowStatus
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================
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*/
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void VID_UpdateWindowStatus (void)
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{
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window_rect.left = window_x;
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window_rect.top = window_y;
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window_rect.right = window_x + window_width;
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window_rect.bottom = window_y + window_height;
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window_center_x = (window_rect.left + window_rect.right) / 2;
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window_center_y = (window_rect.top + window_rect.bottom) / 2;
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IN_UpdateClipCursor ();
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}
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/*
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================
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ClearAllStates
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================
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*/
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void ClearAllStates (void)
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{
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int i;
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// send an up event for each key, to make sure the server clears them all
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for (i=0 ; i<256 ; i++)
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{
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Key_Event (i, false);
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}
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Key_ClearStates ();
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IN_ClearStates ();
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}
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/*
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================
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VID_CheckAdequateMem
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================
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*/
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qboolean VID_CheckAdequateMem (int width, int height)
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{
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int tbuffersize;
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tbuffersize = width * height * sizeof (*d_pzbuffer);
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tbuffersize += D_SurfaceCacheForRes (width, height);
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// see if there's enough memory, allowing for the normal mode 0x13 pixel,
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// z, and surface buffers
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if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
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0x10000 * 3) < MINIMUM_MEMORY)
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{
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return false; // not enough memory for mode
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}
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return true;
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}
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/*
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================
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VID_AllocBuffers
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================
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*/
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qboolean VID_AllocBuffers (int width, int height)
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{
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int tsize, tbuffersize;
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tbuffersize = width * height * sizeof (*d_pzbuffer);
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tsize = D_SurfaceCacheForRes (width, height);
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tbuffersize += tsize;
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// see if there's enough memory, allowing for the normal mode 0x13 pixel,
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// z, and surface buffers
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if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
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0x10000 * 3) < MINIMUM_MEMORY)
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{
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Con_SafePrintf ("Not enough memory for video mode\n");
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return false; // not enough memory for mode
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}
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vid_surfcachesize = tsize;
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if (d_pzbuffer)
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{
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D_FlushCaches ();
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Hunk_FreeToHighMark (VID_highhunkmark);
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d_pzbuffer = NULL;
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}
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VID_highhunkmark = Hunk_HighMark ();
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d_pzbuffer = Hunk_HighAllocName (tbuffersize, "video");
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vid_surfcache = (byte *)d_pzbuffer +
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width * height * sizeof (*d_pzbuffer);
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return true;
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}
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void initFatalError(void)
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{
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MGL_exit();
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MGL_fatalError(MGL_errorMsg(MGL_result()));
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exit(EXIT_FAILURE);
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}
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#ifdef NEW_SUSPEND
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int VID_Suspend (MGLDC *dc, int flags)
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{
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int i;
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if (flags & MGL_DEACTIVATE)
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{
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IN_RestoreOriginalMouseState ();
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CDAudio_Pause ();
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// keep WM_PAINT from trying to redraw
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in_mode_set = true;
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block_drawing = true;
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}
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else if (flags & MGL_REACTIVATE)
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{
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IN_SetQuakeMouseState ();
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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CDAudio_Resume ();
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in_mode_set = false;
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block_drawing = false;
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// vid.recalc_refdef = 1;
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force_mode_set = 1;
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i = msg_suppress_1;
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msg_suppress_1 = 1;
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VID_Fullscreen_f();
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msg_suppress_1 = i;
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force_mode_set = 0;
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}
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return 1;
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}
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#else
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int VID_Suspend (MGLDC *dc, int flags)
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{
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if (flags & MGL_DEACTIVATE)
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{
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// FIXME: this doesn't currently work on NT
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if (block_switch.value && !WinNT)
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{
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return MGL_NO_DEACTIVATE;
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}
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S_BlockSound ();
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S_ClearBuffer ();
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IN_RestoreOriginalMouseState ();
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CDAudio_Pause ();
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// keep WM_PAINT from trying to redraw
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in_mode_set = true;
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block_drawing = true; // so we don't try to draw while switched away
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return MGL_NO_SUSPEND_APP;
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}
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else if (flags & MGL_REACTIVATE)
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{
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IN_SetQuakeMouseState ();
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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CDAudio_Resume ();
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S_UnblockSound ();
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in_mode_set = false;
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vid.recalc_refdef = 1;
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block_drawing = false;
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return MGL_NO_SUSPEND_APP;
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}
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}
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#endif
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void registerAllDispDrivers(void)
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{
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/* Event though these driver require WinDirect, we register
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* them so that they will still be available even if DirectDraw
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* is present and the user has disable the high performance
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* WinDirect modes.
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*/
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MGL_registerDriver(MGL_VGA8NAME,VGA8_driver);
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// MGL_registerDriver(MGL_VGAXNAME,VGAX_driver);
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/* Register display drivers */
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if (useWinDirect)
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{
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//we don't want VESA 1.X drivers MGL_registerDriver(MGL_SVGA8NAME,SVGA8_driver);
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MGL_registerDriver(MGL_LINEAR8NAME,LINEAR8_driver);
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if (!COM_CheckParm ("-novbeaf"))
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MGL_registerDriver(MGL_ACCEL8NAME,ACCEL8_driver);
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}
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if (useDirectDraw)
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{
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MGL_registerDriver(MGL_DDRAW8NAME,DDRAW8_driver);
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}
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}
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void registerAllMemDrivers(void)
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{
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/* Register memory context drivers */
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MGL_registerDriver(MGL_PACKED8NAME,PACKED8_driver);
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}
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void VID_InitMGLFull (HINSTANCE hInstance)
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{
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int i, xRes, yRes, bits, vMode, lowres, curmode, temp;
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int lowstretchedres, stretchedmode, lowstretched;
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uchar *m;
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// FIXME: NT is checked for because MGL currently has a bug that causes it
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// to try to use WinDirect modes even on NT
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if (COM_CheckParm("-nowindirect") ||
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COM_CheckParm("-nowd") ||
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COM_CheckParm("-novesa") ||
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WinNT)
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{
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useWinDirect = false;
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}
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if (COM_CheckParm("-nodirectdraw") || COM_CheckParm("-noddraw") || COM_CheckParm("-nodd"))
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useDirectDraw = false;
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// Initialise the MGL
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MGL_unregisterAllDrivers();
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registerAllDispDrivers();
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registerAllMemDrivers();
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MGL_detectGraph(&driver,&mode);
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m = MGL_availableModes();
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if (m[0] != 0xFF)
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{
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lowres = lowstretchedres = 99999;
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lowstretched = 0;
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curmode = 0;
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// find the lowest-res mode, or a mode we can stretch up to and get
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// lowest-res that way
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for (i = 0; m[i] != 0xFF; i++)
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{
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MGL_modeResolution(m[i], &xRes, &yRes,&bits);
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if ((bits == 8) &&
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(xRes <= MAXWIDTH) &&
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(yRes <= MAXHEIGHT) &&
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(curmode < MAX_MODE_LIST))
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{
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if (m[i] == grVGA_320x200x256)
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is_mode0x13 = true;
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if (!COM_CheckParm("-noforcevga"))
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{
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if (m[i] == grVGA_320x200x256)
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{
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mode = i;
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break;
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}
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}
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if (xRes < lowres)
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{
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lowres = xRes;
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mode = i;
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}
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if ((xRes < lowstretchedres) && ((xRes >> 1) >= 320))
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{
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lowstretchedres = xRes >> 1;
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stretchedmode = i;
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}
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}
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curmode++;
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}
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// if there's a mode we can stretch by 2 up to, thereby effectively getting
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// a lower-res mode than the lowest-res real but still at least 320x200, that
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// will be our default mode
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if (lowstretchedres < lowres)
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{
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mode = stretchedmode;
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lowres = lowstretchedres;
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lowstretched = 1;
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}
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// build the mode list, leaving room for the low-res stretched mode, if any
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nummodes++; // leave room for default mode
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for (i = 0; m[i] != 0xFF; i++)
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{
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MGL_modeResolution(m[i], &xRes, &yRes,&bits);
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if ((bits == 8) &&
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(xRes <= MAXWIDTH) &&
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(yRes <= MAXHEIGHT) &&
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(nummodes < MAX_MODE_LIST))
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{
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if (i == mode)
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{
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if (lowstretched)
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{
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stretchedmode = nummodes;
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curmode = nummodes++;
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}
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else
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{
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curmode = MODE_FULLSCREEN_DEFAULT;
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}
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}
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else
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{
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curmode = nummodes++;
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}
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modelist[curmode].type = MS_FULLSCREEN;
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modelist[curmode].width = xRes;
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modelist[curmode].height = yRes;
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sprintf (modelist[curmode].modedesc, "%dx%d", xRes, yRes);
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if (m[i] == grVGA_320x200x256)
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modelist[curmode].mode13 = 1;
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else
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modelist[curmode].mode13 = 0;
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modelist[curmode].modenum = m[i];
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modelist[curmode].stretched = 0;
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modelist[curmode].dib = 0;
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modelist[curmode].fullscreen = 1;
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modelist[curmode].halfscreen = 0;
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modelist[curmode].bpp = 8;
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}
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}
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if (lowstretched)
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{
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modelist[MODE_FULLSCREEN_DEFAULT] = modelist[stretchedmode];
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modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width >>= 1;
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height >>= 1;
|
|
sprintf (modelist[MODE_FULLSCREEN_DEFAULT].modedesc, "%dx%d",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
}
|
|
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
|
|
temp = m[0];
|
|
|
|
if (!MGL_init(&driver, &temp, ""))
|
|
{
|
|
initFatalError();
|
|
}
|
|
}
|
|
|
|
MGL_setSuspendAppCallback(VID_Suspend);
|
|
}
|
|
|
|
|
|
MGLDC *createDisplayDC(int forcemem)
|
|
/****************************************************************************
|
|
*
|
|
* Function: createDisplayDC
|
|
* Returns: Pointer to the MGL device context to use for the application
|
|
*
|
|
* Description: Initialises the MGL and creates an appropriate display
|
|
* device context to be used by the GUI. This creates and
|
|
* apropriate device context depending on the system being
|
|
* compile for, and should be the only place where system
|
|
* specific code is required.
|
|
*
|
|
****************************************************************************/
|
|
{
|
|
MGLDC *dc;
|
|
pixel_format_t pf;
|
|
int npages;
|
|
|
|
// Start the specified video mode
|
|
if (!MGL_changeDisplayMode(mode))
|
|
initFatalError();
|
|
|
|
npages = MGL_availablePages(mode);
|
|
|
|
if (npages > 3)
|
|
npages = 3;
|
|
|
|
if (!COM_CheckParm ("-notriplebuf"))
|
|
{
|
|
if (npages > 2)
|
|
{
|
|
npages = 2;
|
|
}
|
|
}
|
|
|
|
if ((dc = MGL_createDisplayDC(npages)) == NULL)
|
|
return NULL;
|
|
|
|
if (!forcemem && (MGL_surfaceAccessType(dc)) == MGL_LINEAR_ACCESS && (dc->mi.maxPage > 0))
|
|
{
|
|
MGL_makeCurrentDC(dc);
|
|
memdc = NULL;
|
|
}
|
|
else
|
|
{
|
|
// Set up for blitting from a memory buffer
|
|
memdc = MGL_createMemoryDC(MGL_sizex(dc)+1,MGL_sizey(dc)+1,8,&pf);
|
|
MGL_makeCurrentDC(memdc);
|
|
}
|
|
|
|
// Enable page flipping even for even for blitted surfaces
|
|
if (forcemem)
|
|
{
|
|
vid.numpages = 1;
|
|
}
|
|
else
|
|
{
|
|
vid.numpages = dc->mi.maxPage + 1;
|
|
|
|
if (vid.numpages > 1)
|
|
{
|
|
// Set up for page flipping
|
|
MGL_setActivePage(dc, aPage = 1);
|
|
MGL_setVisualPage(dc, vPage = 0, false);
|
|
}
|
|
|
|
if (vid.numpages > 3)
|
|
vid.numpages = 3;
|
|
}
|
|
|
|
if (vid.numpages == 2)
|
|
waitVRT = true;
|
|
else
|
|
waitVRT = false;
|
|
|
|
return dc;
|
|
}
|
|
|
|
|
|
void VID_InitMGLDIB (HINSTANCE hInstance)
|
|
{
|
|
WNDCLASS wc;
|
|
HDC hdc;
|
|
int i;
|
|
|
|
hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
|
|
|
|
/* Register the frame class */
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = (WNDPROC)MainWndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = "WinQuake";
|
|
|
|
if (!RegisterClass (&wc) )
|
|
Sys_Error ("Couldn't register window class");
|
|
|
|
/* Find the size for the DIB window */
|
|
/* Initialise the MGL for windowed operation */
|
|
MGL_setAppInstance(hInstance);
|
|
registerAllMemDrivers();
|
|
MGL_initWindowed("");
|
|
|
|
modelist[0].type = MS_WINDOWED;
|
|
modelist[0].width = 320;
|
|
modelist[0].height = 240;
|
|
strcpy (modelist[0].modedesc, "320x240");
|
|
modelist[0].mode13 = 0;
|
|
modelist[0].modenum = MODE_WINDOWED;
|
|
modelist[0].stretched = 0;
|
|
modelist[0].dib = 1;
|
|
modelist[0].fullscreen = 0;
|
|
modelist[0].halfscreen = 0;
|
|
modelist[0].bpp = 8;
|
|
|
|
modelist[1].type = MS_WINDOWED;
|
|
modelist[1].width = 640;
|
|
modelist[1].height = 480;
|
|
strcpy (modelist[1].modedesc, "640x480");
|
|
modelist[1].mode13 = 0;
|
|
modelist[1].modenum = MODE_WINDOWED + 1;
|
|
modelist[1].stretched = 1;
|
|
modelist[1].dib = 1;
|
|
modelist[1].fullscreen = 0;
|
|
modelist[1].halfscreen = 0;
|
|
modelist[1].bpp = 8;
|
|
|
|
modelist[2].type = MS_WINDOWED;
|
|
modelist[2].width = 800;
|
|
modelist[2].height = 600;
|
|
strcpy (modelist[2].modedesc, "800x600");
|
|
modelist[2].mode13 = 0;
|
|
modelist[2].modenum = MODE_WINDOWED + 2;
|
|
modelist[2].stretched = 1;
|
|
modelist[2].dib = 1;
|
|
modelist[2].fullscreen = 0;
|
|
modelist[2].halfscreen = 0;
|
|
modelist[2].bpp = 8;
|
|
|
|
// automatically stretch the default mode up if > 640x480 desktop resolution
|
|
hdc = GetDC(NULL);
|
|
|
|
if ((GetDeviceCaps(hdc, HORZRES) > 640) && !COM_CheckParm("-noautostretch"))
|
|
{
|
|
vid_default = MODE_WINDOWED + 1;
|
|
}
|
|
else
|
|
{
|
|
vid_default = MODE_WINDOWED;
|
|
}
|
|
|
|
windowed_default = vid_default;
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
|
|
nummodes = 3; // reserve space for windowed mode
|
|
|
|
DDActive = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_InitFullDIB
|
|
=================
|
|
*/
|
|
void VID_InitFullDIB (HINSTANCE hInstance)
|
|
{
|
|
DEVMODE devmode;
|
|
int i, j, modenum, cmodes, existingmode, originalnummodes, lowestres;
|
|
int numlowresmodes, bpp, done;
|
|
int cstretch, istretch, mstretch;
|
|
BOOL stat;
|
|
|
|
// enumerate 8 bpp modes
|
|
originalnummodes = nummodes;
|
|
modenum = 0;
|
|
lowestres = 99999;
|
|
|
|
do
|
|
{
|
|
stat = EnumDisplaySettings (NULL, modenum, &devmode);
|
|
|
|
if ((devmode.dmBitsPerPel == 8) &&
|
|
(devmode.dmPelsWidth <= MAXWIDTH) &&
|
|
(devmode.dmPelsHeight <= MAXHEIGHT) &&
|
|
(nummodes < MAX_MODE_LIST))
|
|
{
|
|
devmode.dmFields = DM_BITSPERPEL |
|
|
DM_PELSWIDTH |
|
|
DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL)
|
|
{
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].mode13 = 0;
|
|
modelist[nummodes].stretched = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight);
|
|
|
|
// if the width is more than twice the height, reduce it by half because this
|
|
// is probably a dual-screen monitor
|
|
if (!COM_CheckParm("-noadjustaspect"))
|
|
{
|
|
if (modelist[nummodes].width > (modelist[nummodes].height << 1))
|
|
{
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%d",
|
|
modelist[nummodes].width,
|
|
modelist[nummodes].height);
|
|
}
|
|
}
|
|
|
|
for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height))
|
|
{
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode)
|
|
{
|
|
if (modelist[nummodes].width < lowestres)
|
|
lowestres = modelist[nummodes].width;
|
|
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
modenum++;
|
|
} while (stat);
|
|
|
|
// see if any of them were actually settable; if so, this is our mode list,
|
|
// else enumerate all modes; our mode list is whichever ones are settable
|
|
// with > 8 bpp
|
|
if (nummodes == originalnummodes)
|
|
{
|
|
modenum = 0;
|
|
lowestres = 99999;
|
|
|
|
Con_SafePrintf ("No 8-bpp fullscreen DIB modes found\n");
|
|
|
|
do
|
|
{
|
|
stat = EnumDisplaySettings (NULL, modenum, &devmode);
|
|
|
|
if ((((devmode.dmPelsWidth <= MAXWIDTH) &&
|
|
(devmode.dmPelsHeight <= MAXHEIGHT)) ||
|
|
(!COM_CheckParm("-noadjustaspect") &&
|
|
(devmode.dmPelsWidth <= (MAXWIDTH*2)) &&
|
|
(devmode.dmPelsWidth > (devmode.dmPelsHeight*2)))) &&
|
|
(nummodes < MAX_MODE_LIST) &&
|
|
(devmode.dmBitsPerPel > 8))
|
|
{
|
|
devmode.dmFields = DM_BITSPERPEL |
|
|
DM_PELSWIDTH |
|
|
DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL)
|
|
{
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].mode13 = 0;
|
|
modelist[nummodes].stretched = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight);
|
|
|
|
// if the width is more than twice the height, reduce it by half because this
|
|
// is probably a dual-screen monitor
|
|
if (!COM_CheckParm("-noadjustaspect"))
|
|
{
|
|
if (modelist[nummodes].width > (modelist[nummodes].height*2))
|
|
{
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%d",
|
|
modelist[nummodes].width,
|
|
modelist[nummodes].height);
|
|
}
|
|
}
|
|
|
|
for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height))
|
|
{
|
|
// pick the lowest available bpp
|
|
if (modelist[nummodes].bpp < modelist[i].bpp)
|
|
modelist[i] = modelist[nummodes];
|
|
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode)
|
|
{
|
|
if (modelist[nummodes].width < lowestres)
|
|
lowestres = modelist[nummodes].width;
|
|
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
modenum++;
|
|
} while (stat);
|
|
}
|
|
|
|
// see if there are any low-res modes that aren't being reported
|
|
numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
|
|
bpp = 8;
|
|
done = 0;
|
|
|
|
// first make sure the driver doesn't just answer yes to all tests
|
|
devmode.dmBitsPerPel = 8;
|
|
devmode.dmPelsWidth = 42;
|
|
devmode.dmPelsHeight = 37;
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL)
|
|
{
|
|
done = 1;
|
|
}
|
|
|
|
while (!done)
|
|
{
|
|
for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
|
|
{
|
|
devmode.dmBitsPerPel = bpp;
|
|
devmode.dmPelsWidth = lowresmodes[j].width;
|
|
devmode.dmPelsHeight = lowresmodes[j].height;
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL)
|
|
{
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].mode13 = 0;
|
|
modelist[nummodes].stretched = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight);
|
|
|
|
// we only want the lowest-bpp version of each mode
|
|
for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp >= modelist[i].bpp))
|
|
{
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode)
|
|
{
|
|
if (modelist[nummodes].width < lowestres)
|
|
lowestres = modelist[nummodes].width;
|
|
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (bpp)
|
|
{
|
|
case 8:
|
|
bpp = 16;
|
|
break;
|
|
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
|
|
case 32:
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// now add the lowest stretch-by-2 pseudo-modes between 320-wide
|
|
// (inclusive) and lowest real res (not inclusive)
|
|
// don't bother if we have a real VGA mode 0x13 mode
|
|
if (!is_mode0x13)
|
|
{
|
|
for (i=originalnummodes, cstretch=0 ; i<nummodes ; i++)
|
|
{
|
|
if (((modelist[i].width >> 1) < lowestres) &&
|
|
((modelist[i].width >> 1) >= 320))
|
|
{
|
|
lowestres = modelist[i].width >> 1;
|
|
cstretch = 1;
|
|
mstretch = i;
|
|
}
|
|
}
|
|
|
|
if ((nummodes + cstretch) > MAX_MODE_LIST)
|
|
cstretch = MAX_MODE_LIST - nummodes;
|
|
|
|
if (cstretch > 0)
|
|
{
|
|
for (i=(nummodes-1) ; i>=originalnummodes ; i--)
|
|
modelist[i+cstretch] = modelist[i];
|
|
|
|
nummodes += cstretch;
|
|
istretch = originalnummodes;
|
|
|
|
modelist[istretch] = modelist[mstretch];
|
|
modelist[istretch].width >>= 1;
|
|
modelist[istretch].height >>= 1;
|
|
modelist[istretch].stretched = 1;
|
|
sprintf (modelist[istretch].modedesc, "%dx%d",
|
|
modelist[istretch].width, modelist[istretch].height);
|
|
}
|
|
}
|
|
|
|
if (nummodes != originalnummodes)
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
else
|
|
Con_SafePrintf ("No fullscreen DIB modes found\n");
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes
|
|
=================
|
|
*/
|
|
int VID_NumModes (void)
|
|
{
|
|
return nummodes;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModePtr
|
|
=================
|
|
*/
|
|
vmode_t *VID_GetModePtr (int modenum)
|
|
{
|
|
|
|
if ((modenum >= 0) && (modenum < nummodes))
|
|
return &modelist[modenum];
|
|
else
|
|
return &badmode;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_CheckModedescFixup
|
|
=================
|
|
*/
|
|
void VID_CheckModedescFixup (int mode)
|
|
{
|
|
int x, y, stretch;
|
|
|
|
if (mode == MODE_SETTABLE_WINDOW)
|
|
{
|
|
modelist[mode].stretched = (int)vid_stretch_by_2.value;
|
|
stretch = modelist[mode].stretched;
|
|
|
|
if (vid_config_x.value < (320 << stretch))
|
|
vid_config_x.value = 320 << stretch;
|
|
|
|
if (vid_config_y.value < (200 << stretch))
|
|
vid_config_y.value = 200 << stretch;
|
|
|
|
x = (int)vid_config_x.value;
|
|
y = (int)vid_config_y.value;
|
|
sprintf (modelist[mode].modedesc, "%dx%d", x, y);
|
|
modelist[mode].width = x;
|
|
modelist[mode].height = y;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescriptionMemCheck
|
|
=================
|
|
*/
|
|
char *VID_GetModeDescriptionMemCheck (int mode)
|
|
{
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
VID_CheckModedescFixup (mode);
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
|
|
if (VID_CheckAdequateMem (pv->width, pv->height))
|
|
{
|
|
return pinfo;
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescription
|
|
=================
|
|
*/
|
|
char *VID_GetModeDescription (int mode)
|
|
{
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
VID_CheckModedescFixup (mode);
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescription2
|
|
|
|
Tacks on "windowed" or "fullscreen"
|
|
=================
|
|
*/
|
|
char *VID_GetModeDescription2 (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
VID_CheckModedescFixup (mode);
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
|
|
if (modelist[mode].type == MS_FULLSCREEN)
|
|
{
|
|
sprintf(pinfo,"%s fullscreen", pv->modedesc);
|
|
}
|
|
else if (modelist[mode].type == MS_FULLDIB)
|
|
{
|
|
sprintf(pinfo,"%s fullscreen", pv->modedesc);
|
|
}
|
|
else
|
|
{
|
|
sprintf(pinfo, "%s windowed", pv->modedesc);
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
// KJB: Added this to return the mode driver name in description for console
|
|
|
|
char *VID_GetExtModeDescription (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
VID_CheckModedescFixup (mode);
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
if (modelist[mode].type == MS_FULLSCREEN)
|
|
{
|
|
sprintf(pinfo,"%s fullscreen %s",pv->modedesc,
|
|
MGL_modeDriverName(pv->modenum));
|
|
}
|
|
else if (modelist[mode].type == MS_FULLDIB)
|
|
{
|
|
sprintf(pinfo,"%s fullscreen DIB", pv->modedesc);
|
|
}
|
|
else
|
|
{
|
|
sprintf(pinfo, "%s windowed", pv->modedesc);
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
void DestroyDIBWindow (void)
|
|
{
|
|
|
|
if (modestate == MS_WINDOWED)
|
|
{
|
|
// destroy the associated MGL DC's; the window gets reused
|
|
if (windc)
|
|
MGL_destroyDC(windc);
|
|
if (dibdc)
|
|
MGL_destroyDC(dibdc);
|
|
windc = dibdc = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
void DestroyFullscreenWindow (void)
|
|
{
|
|
|
|
if (modestate == MS_FULLSCREEN)
|
|
{
|
|
// destroy the existing fullscreen mode and DC's
|
|
if (mgldc)
|
|
MGL_destroyDC (mgldc);
|
|
if (memdc)
|
|
MGL_destroyDC (memdc);
|
|
mgldc = memdc = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void DestroyFullDIBWindow (void)
|
|
{
|
|
if (modestate == MS_FULLDIB)
|
|
{
|
|
ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
|
|
|
|
// Destroy the fullscreen DIB window and associated MGL DC's
|
|
if (windc)
|
|
MGL_destroyDC(windc);
|
|
if (dibdc)
|
|
MGL_destroyDC(dibdc);
|
|
windc = dibdc = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean VID_SetWindowedMode (int modenum)
|
|
{
|
|
HDC hdc;
|
|
pixel_format_t pf;
|
|
qboolean stretched;
|
|
int lastmodestate;
|
|
LONG wlong;
|
|
|
|
if (!windowed_mode_set)
|
|
{
|
|
if (COM_CheckParm ("-resetwinpos"))
|
|
{
|
|
Cvar_SetValue ("vid_window_x", 0.0);
|
|
Cvar_SetValue ("vid_window_y", 0.0);
|
|
}
|
|
|
|
windowed_mode_set;
|
|
}
|
|
|
|
VID_CheckModedescFixup (modenum);
|
|
|
|
DDActive = 0;
|
|
lastmodestate = modestate;
|
|
|
|
DestroyFullscreenWindow ();
|
|
DestroyFullDIBWindow ();
|
|
|
|
if (windc)
|
|
MGL_destroyDC(windc);
|
|
if (dibdc)
|
|
MGL_destroyDC(dibdc);
|
|
windc = dibdc = NULL;
|
|
|
|
// KJB: Signal to the MGL that we are going back to windowed mode
|
|
if (!MGL_changeDisplayMode(grWINDOWED))
|
|
initFatalError();
|
|
|
|
WindowRect.top = WindowRect.left = 0;
|
|
|
|
WindowRect.right = modelist[modenum].width;
|
|
WindowRect.bottom = modelist[modenum].height;
|
|
stretched = modelist[modenum].stretched;
|
|
|
|
DIBWidth = modelist[modenum].width;
|
|
DIBHeight = modelist[modenum].height;
|
|
|
|
if (stretched)
|
|
{
|
|
DIBWidth >>= 1;
|
|
DIBHeight >>= 1;
|
|
}
|
|
|
|
WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
|
|
WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
|
|
WS_CLIPCHILDREN;
|
|
ExWindowStyle = 0;
|
|
AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
|
|
|
|
// the first time we're called to set the mode, create the window we'll use
|
|
// for the rest of the session
|
|
if (!vid_mode_set)
|
|
{
|
|
mainwindow = CreateWindowEx (
|
|
ExWindowStyle,
|
|
"WinQuake",
|
|
"WinQuake",
|
|
WindowStyle,
|
|
0, 0,
|
|
WindowRect.right - WindowRect.left,
|
|
WindowRect.bottom - WindowRect.top,
|
|
NULL,
|
|
NULL,
|
|
global_hInstance,
|
|
NULL);
|
|
|
|
if (!mainwindow)
|
|
Sys_Error ("Couldn't create DIB window");
|
|
|
|
// tell MGL to use this window for fullscreen modes
|
|
MGL_registerFullScreenWindow (mainwindow);
|
|
|
|
vid_mode_set = true;
|
|
}
|
|
else
|
|
{
|
|
SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
|
|
SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
|
|
}
|
|
|
|
if (!SetWindowPos (mainwindow,
|
|
NULL,
|
|
0, 0,
|
|
WindowRect.right - WindowRect.left,
|
|
WindowRect.bottom - WindowRect.top,
|
|
SWP_NOCOPYBITS | SWP_NOZORDER | SWP_HIDEWINDOW))
|
|
{
|
|
Sys_Error ("Couldn't resize DIB window");
|
|
}
|
|
|
|
if (hide_window)
|
|
return true;
|
|
|
|
// position and show the DIB window
|
|
VID_CheckWindowXY ();
|
|
SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
|
|
(int)vid_window_y.value, 0, 0,
|
|
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
|
|
|
|
if (force_minimized)
|
|
ShowWindow (mainwindow, SW_MINIMIZE);
|
|
else
|
|
ShowWindow (mainwindow, SW_SHOWDEFAULT);
|
|
|
|
UpdateWindow (mainwindow);
|
|
|
|
modestate = MS_WINDOWED;
|
|
vid_fulldib_on_focus_mode = 0;
|
|
|
|
// because we have set the background brush for the window to NULL
|
|
// (to avoid flickering when re-sizing the window on the desktop),
|
|
// we clear the window to black when created, otherwise it will be
|
|
// empty while Quake starts up.
|
|
hdc = GetDC(mainwindow);
|
|
PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
|
|
ReleaseDC(mainwindow, hdc);
|
|
|
|
/* Create the MGL window DC and the MGL memory DC */
|
|
if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
|
|
MGL_fatalError("Unable to create Windowed DC!");
|
|
|
|
if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
|
|
MGL_fatalError("Unable to create Memory DC!");
|
|
|
|
MGL_makeCurrentDC(dibdc);
|
|
|
|
vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
|
|
vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
|
|
vid.numpages = 1;
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.height = vid.conheight = DIBHeight;
|
|
vid.width = vid.conwidth = DIBWidth;
|
|
vid.aspect = ((float)vid.height / (float)vid.width) *
|
|
(320.0 / 240.0);
|
|
|
|
vid_stretched = stretched;
|
|
|
|
SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
|
|
SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
qboolean VID_SetFullscreenMode (int modenum)
|
|
{
|
|
|
|
DDActive = 1;
|
|
|
|
DestroyDIBWindow ();
|
|
DestroyFullDIBWindow ();
|
|
|
|
mode = modelist[modenum].modenum;
|
|
|
|
// Destroy old DC's, resetting back to fullscreen mode
|
|
if (mgldc)
|
|
MGL_destroyDC (mgldc);
|
|
if (memdc)
|
|
MGL_destroyDC (memdc);
|
|
mgldc = memdc = NULL;
|
|
|
|
if ((mgldc = createDisplayDC (modelist[modenum].stretched ||
|
|
(int)vid_nopageflip.value)) == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
modestate = MS_FULLSCREEN;
|
|
vid_fulldib_on_focus_mode = 0;
|
|
|
|
vid.buffer = vid.conbuffer = vid.direct = NULL;
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
DIBHeight = vid.height = vid.conheight = modelist[modenum].height;
|
|
DIBWidth = vid.width = vid.conwidth = modelist[modenum].width;
|
|
vid.aspect = ((float)vid.height / (float)vid.width) *
|
|
(320.0 / 240.0);
|
|
|
|
vid_stretched = modelist[modenum].stretched;
|
|
|
|
// needed because we're not getting WM_MOVE messages fullscreen on NT
|
|
window_x = 0;
|
|
window_y = 0;
|
|
|
|
// set the large icon, so the Quake icon will show up in the taskbar
|
|
SendMessage (mainwindow, WM_SETICON, (WPARAM)1, (LPARAM)hIcon);
|
|
SendMessage (mainwindow, WM_SETICON, (WPARAM)0, (LPARAM)hIcon);
|
|
|
|
// shouldn't be needed, but Kendall needs to let us get the activation
|
|
// message for this not to be needed on NT
|
|
AppActivate (true, false);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
qboolean VID_SetFullDIBMode (int modenum)
|
|
{
|
|
HDC hdc;
|
|
pixel_format_t pf;
|
|
int lastmodestate;
|
|
|
|
DDActive = 0;
|
|
|
|
DestroyFullscreenWindow ();
|
|
DestroyDIBWindow ();
|
|
|
|
if (windc)
|
|
MGL_destroyDC(windc);
|
|
if (dibdc)
|
|
MGL_destroyDC(dibdc);
|
|
windc = dibdc = NULL;
|
|
|
|
// KJB: Signal to the MGL that we are going back to windowed mode
|
|
if (!MGL_changeDisplayMode(grWINDOWED))
|
|
initFatalError();
|
|
|
|
gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
gdevmode.dmBitsPerPel = modelist[modenum].bpp;
|
|
gdevmode.dmPelsWidth = modelist[modenum].width << modelist[modenum].stretched <<
|
|
modelist[modenum].halfscreen;
|
|
gdevmode.dmPelsHeight = modelist[modenum].height << modelist[modenum].stretched;
|
|
gdevmode.dmSize = sizeof (gdevmode);
|
|
|
|
if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
|
|
Sys_Error ("Couldn't set fullscreen DIB mode");
|
|
|
|
lastmodestate = modestate;
|
|
modestate = MS_FULLDIB;
|
|
vid_fulldib_on_focus_mode = modenum;
|
|
|
|
WindowRect.top = WindowRect.left = 0;
|
|
|
|
hdc = GetDC(NULL);
|
|
|
|
WindowRect.right = modelist[modenum].width << modelist[modenum].stretched;
|
|
WindowRect.bottom = modelist[modenum].height << modelist[modenum].stretched;
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
|
|
DIBWidth = modelist[modenum].width;
|
|
DIBHeight = modelist[modenum].height;
|
|
|
|
WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
ExWindowStyle = 0;
|
|
AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
|
|
|
|
SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
|
|
SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
|
|
|
|
if (!SetWindowPos (mainwindow,
|
|
NULL,
|
|
0, 0,
|
|
WindowRect.right - WindowRect.left,
|
|
WindowRect.bottom - WindowRect.top,
|
|
SWP_NOCOPYBITS | SWP_NOZORDER))
|
|
{
|
|
Sys_Error ("Couldn't resize DIB window");
|
|
}
|
|
|
|
// position and show the DIB window
|
|
SetWindowPos (mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
|
|
SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
|
|
ShowWindow (mainwindow, SW_SHOWDEFAULT);
|
|
UpdateWindow (mainwindow);
|
|
|
|
// Because we have set the background brush for the window to NULL
|
|
// (to avoid flickering when re-sizing the window on the desktop), we
|
|
// clear the window to black when created, otherwise it will be
|
|
// empty while Quake starts up.
|
|
hdc = GetDC(mainwindow);
|
|
PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
|
|
ReleaseDC(mainwindow, hdc);
|
|
|
|
/* Create the MGL window DC and the MGL memory DC */
|
|
if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
|
|
MGL_fatalError("Unable to create Fullscreen DIB DC!");
|
|
|
|
if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
|
|
MGL_fatalError("Unable to create Memory DC!");
|
|
|
|
MGL_makeCurrentDC(dibdc);
|
|
|
|
vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
|
|
vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
|
|
vid.numpages = 1;
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.height = vid.conheight = DIBHeight;
|
|
vid.width = vid.conwidth = DIBWidth;
|
|
vid.aspect = ((float)vid.height / (float)vid.width) *
|
|
(320.0 / 240.0);
|
|
|
|
vid_stretched = modelist[modenum].stretched;
|
|
|
|
// needed because we're not getting WM_MOVE messages fullscreen on NT
|
|
window_x = 0;
|
|
window_y = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void VID_RestoreOldMode (int original_mode)
|
|
{
|
|
static qboolean inerror = false;
|
|
|
|
if (inerror)
|
|
return;
|
|
|
|
in_mode_set = false;
|
|
inerror = true;
|
|
|
|
// make sure mode set happens (video mode changes)
|
|
vid_modenum = original_mode - 1;
|
|
|
|
if (!VID_SetMode (original_mode, vid_curpal))
|
|
{
|
|
vid_modenum = MODE_WINDOWED - 1;
|
|
|
|
if (!VID_SetMode (windowed_default, vid_curpal))
|
|
Sys_Error ("Can't set any video mode");
|
|
}
|
|
|
|
inerror = false;
|
|
}
|
|
|
|
|
|
void VID_SetDefaultMode (void)
|
|
{
|
|
|
|
if (vid_initialized)
|
|
VID_SetMode (0, vid_curpal);
|
|
|
|
IN_DeactivateMouse ();
|
|
}
|
|
|
|
|
|
int VID_SetMode (int modenum, unsigned char *palette)
|
|
{
|
|
int original_mode, temp, dummy;
|
|
qboolean stat;
|
|
MSG msg;
|
|
HDC hdc;
|
|
|
|
while ((modenum >= nummodes) || (modenum < 0))
|
|
{
|
|
if (vid_modenum == NO_MODE)
|
|
{
|
|
if (modenum == vid_default)
|
|
{
|
|
modenum = windowed_default;
|
|
}
|
|
else
|
|
{
|
|
modenum = vid_default;
|
|
}
|
|
|
|
Cvar_SetValue ("vid_mode", (float)modenum);
|
|
}
|
|
else
|
|
{
|
|
Cvar_SetValue ("vid_mode", (float)vid_modenum);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!force_mode_set && (modenum == vid_modenum))
|
|
return true;
|
|
|
|
// so Con_Printfs don't mess us up by forcing vid and snd updates
|
|
temp = scr_disabled_for_loading;
|
|
scr_disabled_for_loading = true;
|
|
in_mode_set = true;
|
|
|
|
CDAudio_Pause ();
|
|
S_ClearBuffer ();
|
|
|
|
if (vid_modenum == NO_MODE)
|
|
original_mode = windowed_default;
|
|
else
|
|
original_mode = vid_modenum;
|
|
|
|
// Set either the fullscreen or windowed mode
|
|
if (modelist[modenum].type == MS_WINDOWED)
|
|
{
|
|
if (_windowed_mouse.value && key_dest == key_game)
|
|
{
|
|
stat = VID_SetWindowedMode(modenum);
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
else
|
|
{
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
stat = VID_SetWindowedMode(modenum);
|
|
}
|
|
}
|
|
else if (modelist[modenum].type == MS_FULLDIB)
|
|
{
|
|
stat = VID_SetFullDIBMode(modenum);
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
else
|
|
{
|
|
stat = VID_SetFullscreenMode(modenum);
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
|
|
window_width = vid.width << vid_stretched;
|
|
window_height = vid.height << vid_stretched;
|
|
VID_UpdateWindowStatus ();
|
|
|
|
CDAudio_Resume ();
|
|
scr_disabled_for_loading = temp;
|
|
|
|
if (!stat)
|
|
{
|
|
VID_RestoreOldMode (original_mode);
|
|
return false;
|
|
}
|
|
|
|
if (hide_window)
|
|
return true;
|
|
|
|
// now we try to make sure we get the focus on the mode switch, because
|
|
// sometimes in some systems we don't. We grab the foreground, then
|
|
// finish setting up, pump all our messages, and sleep for a little while
|
|
// to let messages finish bouncing around the system, then we put
|
|
// ourselves at the top of the z order, then grab the foreground again,
|
|
// Who knows if it helps, but it probably doesn't hurt
|
|
if (!force_minimized)
|
|
SetForegroundWindow (mainwindow);
|
|
|
|
hdc = GetDC(NULL);
|
|
|
|
if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
|
|
vid_palettized = true;
|
|
else
|
|
vid_palettized = false;
|
|
|
|
VID_SetPalette (palette);
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
|
|
vid_modenum = modenum;
|
|
Cvar_SetValue ("vid_mode", (float)vid_modenum);
|
|
|
|
if (!VID_AllocBuffers (vid.width, vid.height))
|
|
{
|
|
// couldn't get memory for this mode; try to fall back to previous mode
|
|
VID_RestoreOldMode (original_mode);
|
|
return false;
|
|
}
|
|
|
|
D_InitCaches (vid_surfcache, vid_surfcachesize);
|
|
|
|
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
|
|
Sleep (100);
|
|
|
|
if (!force_minimized)
|
|
{
|
|
SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
|
|
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
|
|
SWP_NOCOPYBITS);
|
|
|
|
SetForegroundWindow (mainwindow);
|
|
}
|
|
|
|
// fix the leftover Alt from any Alt-Tab or the like that switched us away
|
|
ClearAllStates ();
|
|
|
|
if (!msg_suppress_1)
|
|
Con_SafePrintf ("Video mode %s initialized\n", VID_GetModeDescription (vid_modenum));
|
|
|
|
VID_SetPalette (palette);
|
|
|
|
in_mode_set = false;
|
|
vid.recalc_refdef = 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
void VID_LockBuffer (void)
|
|
{
|
|
|
|
if (dibdc)
|
|
return;
|
|
|
|
lockcount++;
|
|
|
|
if (lockcount > 1)
|
|
return;
|
|
|
|
MGL_beginDirectAccess();
|
|
|
|
if (memdc)
|
|
{
|
|
// Update surface pointer for linear access modes
|
|
vid.buffer = vid.conbuffer = vid.direct = memdc->surface;
|
|
vid.rowbytes = vid.conrowbytes = memdc->mi.bytesPerLine;
|
|
}
|
|
else if (mgldc)
|
|
{
|
|
// Update surface pointer for linear access modes
|
|
vid.buffer = vid.conbuffer = vid.direct = mgldc->surface;
|
|
vid.rowbytes = vid.conrowbytes = mgldc->mi.bytesPerLine;
|
|
}
|
|
|
|
if (r_dowarp)
|
|
d_viewbuffer = r_warpbuffer;
|
|
else
|
|
d_viewbuffer = (void *)(byte *)vid.buffer;
|
|
|
|
if (r_dowarp)
|
|
screenwidth = WARP_WIDTH;
|
|
else
|
|
screenwidth = vid.rowbytes;
|
|
|
|
if (lcd_x.value)
|
|
screenwidth <<= 1;
|
|
}
|
|
|
|
|
|
void VID_UnlockBuffer (void)
|
|
{
|
|
if (dibdc)
|
|
return;
|
|
|
|
lockcount--;
|
|
|
|
if (lockcount > 0)
|
|
return;
|
|
|
|
if (lockcount < 0)
|
|
Sys_Error ("Unbalanced unlock");
|
|
|
|
MGL_endDirectAccess();
|
|
|
|
// to turn up any unlocked accesses
|
|
vid.buffer = vid.conbuffer = vid.direct = d_viewbuffer = NULL;
|
|
|
|
}
|
|
|
|
|
|
int VID_ForceUnlockedAndReturnState (void)
|
|
{
|
|
int lk;
|
|
|
|
if (!lockcount)
|
|
return 0;
|
|
|
|
lk = lockcount;
|
|
|
|
if (dibdc)
|
|
{
|
|
lockcount = 0;
|
|
}
|
|
else
|
|
{
|
|
lockcount = 1;
|
|
VID_UnlockBuffer ();
|
|
}
|
|
|
|
return lk;
|
|
}
|
|
|
|
|
|
void VID_ForceLockState (int lk)
|
|
{
|
|
|
|
if (!dibdc && lk)
|
|
{
|
|
lockcount = 0;
|
|
VID_LockBuffer ();
|
|
}
|
|
|
|
lockcount = lk;
|
|
}
|
|
|
|
|
|
void VID_SetPalette (unsigned char *palette)
|
|
{
|
|
INT i;
|
|
palette_t pal[256];
|
|
HDC hdc;
|
|
|
|
if (!Minimized)
|
|
{
|
|
palette_changed = true;
|
|
|
|
// make sure we have the static colors if we're the active app
|
|
hdc = GetDC(NULL);
|
|
|
|
if (vid_palettized && ActiveApp)
|
|
{
|
|
if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
|
|
{
|
|
// switch to SYSPAL_NOSTATIC and remap the colors
|
|
SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
|
|
syscolchg = true;
|
|
pal_is_nostatic = true;
|
|
}
|
|
}
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
|
|
// Translate the palette values to an MGL palette array and
|
|
// set the values.
|
|
for (i = 0; i < 256; i++)
|
|
{
|
|
pal[i].red = palette[i*3];
|
|
pal[i].green = palette[i*3+1];
|
|
pal[i].blue = palette[i*3+2];
|
|
}
|
|
|
|
if (DDActive)
|
|
{
|
|
if (!mgldc)
|
|
return;
|
|
|
|
MGL_setPalette(mgldc,pal,256,0);
|
|
MGL_realizePalette(mgldc,256,0,false);
|
|
if (memdc)
|
|
MGL_setPalette(memdc,pal,256,0);
|
|
}
|
|
else
|
|
{
|
|
if (!windc)
|
|
return;
|
|
|
|
MGL_setPalette(windc,pal,256,0);
|
|
MGL_realizePalette(windc,256,0,false);
|
|
if (dibdc)
|
|
{
|
|
MGL_setPalette(dibdc,pal,256,0);
|
|
MGL_realizePalette(dibdc,256,0,false);
|
|
}
|
|
}
|
|
}
|
|
|
|
memcpy (vid_curpal, palette, sizeof(vid_curpal));
|
|
|
|
if (syscolchg)
|
|
{
|
|
PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
|
|
syscolchg = false;
|
|
}
|
|
}
|
|
|
|
|
|
void VID_ShiftPalette (unsigned char *palette)
|
|
{
|
|
VID_SetPalette (palette);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeCurrentMode_f
|
|
=================
|
|
*/
|
|
void VID_DescribeCurrentMode_f (void)
|
|
{
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes_f
|
|
=================
|
|
*/
|
|
void VID_NumModes_f (void)
|
|
{
|
|
|
|
if (nummodes == 1)
|
|
Con_Printf ("%d video mode is available\n", nummodes);
|
|
else
|
|
Con_Printf ("%d video modes are available\n", nummodes);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeMode_f
|
|
=================
|
|
*/
|
|
void VID_DescribeMode_f (void)
|
|
{
|
|
int modenum;
|
|
|
|
modenum = Q_atoi (Cmd_Argv(1));
|
|
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeModes_f
|
|
=================
|
|
*/
|
|
void VID_DescribeModes_f (void)
|
|
{
|
|
int i, lnummodes;
|
|
char *pinfo;
|
|
qboolean na;
|
|
vmode_t *pv;
|
|
|
|
na = false;
|
|
|
|
lnummodes = VID_NumModes ();
|
|
|
|
for (i=0 ; i<lnummodes ; i++)
|
|
{
|
|
pv = VID_GetModePtr (i);
|
|
pinfo = VID_GetExtModeDescription (i);
|
|
|
|
if (VID_CheckAdequateMem (pv->width, pv->height))
|
|
{
|
|
Con_Printf ("%2d: %s\n", i, pinfo);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf ("**: %s\n", pinfo);
|
|
na = true;
|
|
}
|
|
}
|
|
|
|
if (na)
|
|
{
|
|
Con_Printf ("\n[**: not enough system RAM for mode]\n");
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_TestMode_f
|
|
=================
|
|
*/
|
|
void VID_TestMode_f (void)
|
|
{
|
|
int modenum;
|
|
double testduration;
|
|
|
|
if (!vid_testingmode)
|
|
{
|
|
modenum = Q_atoi (Cmd_Argv(1));
|
|
|
|
if (VID_SetMode (modenum, vid_curpal))
|
|
{
|
|
vid_testingmode = 1;
|
|
testduration = Q_atof (Cmd_Argv(2));
|
|
if (testduration == 0)
|
|
testduration = 5.0;
|
|
vid_testendtime = realtime + testduration;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_Windowed_f
|
|
=================
|
|
*/
|
|
void VID_Windowed_f (void)
|
|
{
|
|
|
|
VID_SetMode ((int)vid_windowed_mode.value, vid_curpal);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_Fullscreen_f
|
|
=================
|
|
*/
|
|
void VID_Fullscreen_f (void)
|
|
{
|
|
|
|
VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_Minimize_f
|
|
=================
|
|
*/
|
|
void VID_Minimize_f (void)
|
|
{
|
|
|
|
// we only support minimizing windows; if you're fullscreen,
|
|
// switch to windowed first
|
|
if (modestate == MS_WINDOWED)
|
|
ShowWindow (mainwindow, SW_MINIMIZE);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_ForceMode_f
|
|
=================
|
|
*/
|
|
void VID_ForceMode_f (void)
|
|
{
|
|
int modenum;
|
|
double testduration;
|
|
|
|
if (!vid_testingmode)
|
|
{
|
|
modenum = Q_atoi (Cmd_Argv(1));
|
|
|
|
force_mode_set = 1;
|
|
VID_SetMode (modenum, vid_curpal);
|
|
force_mode_set = 0;
|
|
}
|
|
}
|
|
|
|
|
|
void VID_Init (unsigned char *palette)
|
|
{
|
|
int i, bestmatch, bestmatchmetric, t, dr, dg, db;
|
|
int basenummodes;
|
|
byte *ptmp;
|
|
|
|
Cvar_RegisterVariable (&vid_mode);
|
|
Cvar_RegisterVariable (&vid_wait);
|
|
Cvar_RegisterVariable (&vid_nopageflip);
|
|
Cvar_RegisterVariable (&_vid_wait_override);
|
|
Cvar_RegisterVariable (&_vid_default_mode);
|
|
Cvar_RegisterVariable (&_vid_default_mode_win);
|
|
Cvar_RegisterVariable (&vid_config_x);
|
|
Cvar_RegisterVariable (&vid_config_y);
|
|
Cvar_RegisterVariable (&vid_stretch_by_2);
|
|
Cvar_RegisterVariable (&_windowed_mouse);
|
|
Cvar_RegisterVariable (&vid_fullscreen_mode);
|
|
Cvar_RegisterVariable (&vid_windowed_mode);
|
|
Cvar_RegisterVariable (&block_switch);
|
|
Cvar_RegisterVariable (&vid_window_x);
|
|
Cvar_RegisterVariable (&vid_window_y);
|
|
|
|
Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
|
|
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
|
|
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
|
|
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
|
|
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
|
|
Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f);
|
|
Cmd_AddCommand ("vid_windowed", VID_Windowed_f);
|
|
Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f);
|
|
Cmd_AddCommand ("vid_minimize", VID_Minimize_f);
|
|
|
|
if (COM_CheckParm ("-dibonly"))
|
|
dibonly = true;
|
|
|
|
VID_InitMGLDIB (global_hInstance);
|
|
|
|
basenummodes = nummodes;
|
|
|
|
if (!dibonly)
|
|
VID_InitMGLFull (global_hInstance);
|
|
|
|
// if there are no non-windowed modes, or only windowed and mode 0x13, then use
|
|
// fullscreen DIBs as well
|
|
if (((nummodes == basenummodes) ||
|
|
((nummodes == (basenummodes + 1)) && is_mode0x13)) &&
|
|
!COM_CheckParm ("-nofulldib"))
|
|
|
|
{
|
|
VID_InitFullDIB (global_hInstance);
|
|
}
|
|
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.colormap = host_colormap;
|
|
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
|
vid_testingmode = 0;
|
|
|
|
// GDI doesn't let us remap palette index 0, so we'll remap color
|
|
// mappings from that black to another one
|
|
bestmatchmetric = 256*256*3;
|
|
|
|
for (i=1 ; i<256 ; i++)
|
|
{
|
|
dr = palette[0] - palette[i*3];
|
|
dg = palette[1] - palette[i*3+1];
|
|
db = palette[2] - palette[i*3+2];
|
|
|
|
t = (dr * dr) + (dg * dg) + (db * db);
|
|
|
|
if (t < bestmatchmetric)
|
|
{
|
|
bestmatchmetric = t;
|
|
bestmatch = i;
|
|
|
|
if (t == 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (i=0, ptmp = vid.colormap ; i<(1<<(VID_CBITS+8)) ; i++, ptmp++)
|
|
{
|
|
if (*ptmp == 0)
|
|
*ptmp = bestmatch;
|
|
}
|
|
|
|
if (COM_CheckParm("-startwindowed"))
|
|
{
|
|
startwindowed = 1;
|
|
vid_default = windowed_default;
|
|
}
|
|
|
|
if (hwnd_dialog)
|
|
DestroyWindow (hwnd_dialog);
|
|
|
|
// sound initialization has to go here, preceded by a windowed mode set,
|
|
// so there's a window for DirectSound to work with but we're not yet
|
|
// fullscreen so the "hardware already in use" dialog is visible if it
|
|
// gets displayed
|
|
|
|
// keep the window minimized until we're ready for the first real mode set
|
|
hide_window = true;
|
|
VID_SetMode (MODE_WINDOWED, palette);
|
|
hide_window = false;
|
|
S_Init ();
|
|
|
|
vid_initialized = true;
|
|
|
|
force_mode_set = true;
|
|
VID_SetMode (vid_default, palette);
|
|
force_mode_set = false;
|
|
|
|
vid_realmode = vid_modenum;
|
|
|
|
VID_SetPalette (palette);
|
|
|
|
vid_menudrawfn = VID_MenuDraw;
|
|
vid_menukeyfn = VID_MenuKey;
|
|
|
|
strcpy (badmode.modedesc, "Bad mode");
|
|
}
|
|
|
|
|
|
void VID_Shutdown (void)
|
|
{
|
|
HDC hdc;
|
|
int dummy;
|
|
|
|
if (vid_initialized)
|
|
{
|
|
if (modestate == MS_FULLDIB)
|
|
ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
|
|
|
|
PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM)mainwindow, (LPARAM)0);
|
|
PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
|
|
|
|
AppActivate(false, false);
|
|
DestroyDIBWindow ();
|
|
DestroyFullscreenWindow ();
|
|
DestroyFullDIBWindow ();
|
|
|
|
if (hwnd_dialog)
|
|
DestroyWindow (hwnd_dialog);
|
|
|
|
if (mainwindow)
|
|
DestroyWindow(mainwindow);
|
|
|
|
MGL_exit();
|
|
|
|
vid_testingmode = 0;
|
|
vid_initialized = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
FlipScreen
|
|
================
|
|
*/
|
|
void FlipScreen(vrect_t *rects)
|
|
{
|
|
HRESULT ddrval;
|
|
|
|
// Flip the surfaces
|
|
|
|
if (DDActive)
|
|
{
|
|
if (mgldc)
|
|
{
|
|
if (memdc)
|
|
{
|
|
while (rects)
|
|
{
|
|
if (vid_stretched)
|
|
{
|
|
MGL_stretchBltCoord(mgldc, memdc,
|
|
rects->x,
|
|
rects->y,
|
|
rects->x + rects->width,
|
|
rects->y + rects->height,
|
|
rects->x << 1,
|
|
rects->y << 1,
|
|
(rects->x + rects->width) << 1,
|
|
(rects->y + rects->height) << 1);
|
|
}
|
|
else
|
|
{
|
|
MGL_bitBltCoord(mgldc, memdc,
|
|
rects->x, rects->y,
|
|
(rects->x + rects->width),
|
|
(rects->y + rects->height),
|
|
rects->x, rects->y, MGL_REPLACE_MODE);
|
|
}
|
|
|
|
rects = rects->pnext;
|
|
}
|
|
}
|
|
|
|
if (vid.numpages > 1)
|
|
{
|
|
// We have a flipping surface, so do a hard page flip
|
|
aPage = (aPage+1) % vid.numpages;
|
|
vPage = (vPage+1) % vid.numpages;
|
|
MGL_setActivePage(mgldc,aPage);
|
|
MGL_setVisualPage(mgldc,vPage,waitVRT);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
HDC hdcScreen;
|
|
|
|
hdcScreen = GetDC(mainwindow);
|
|
|
|
if (windc && dibdc)
|
|
{
|
|
MGL_setWinDC(windc,hdcScreen);
|
|
|
|
while (rects)
|
|
{
|
|
if (vid_stretched)
|
|
{
|
|
MGL_stretchBltCoord(windc,dibdc,
|
|
rects->x, rects->y,
|
|
rects->x + rects->width, rects->y + rects->height,
|
|
rects->x << 1, rects->y << 1,
|
|
(rects->x + rects->width) << 1,
|
|
(rects->y + rects->height) << 1);
|
|
}
|
|
else
|
|
{
|
|
MGL_bitBltCoord(windc,dibdc,
|
|
rects->x, rects->y,
|
|
rects->x + rects->width, rects->y + rects->height,
|
|
rects->x, rects->y, MGL_REPLACE_MODE);
|
|
}
|
|
|
|
rects = rects->pnext;
|
|
}
|
|
}
|
|
|
|
ReleaseDC(mainwindow, hdcScreen);
|
|
}
|
|
}
|
|
|
|
|
|
void VID_Update (vrect_t *rects)
|
|
{
|
|
vrect_t rect;
|
|
RECT trect;
|
|
|
|
if (!vid_palettized && palette_changed)
|
|
{
|
|
palette_changed = false;
|
|
rect.x = 0;
|
|
rect.y = 0;
|
|
rect.width = vid.width;
|
|
rect.height = vid.height;
|
|
rect.pnext = NULL;
|
|
rects = ▭
|
|
}
|
|
|
|
if (firstupdate)
|
|
{
|
|
if (modestate == MS_WINDOWED)
|
|
{
|
|
GetWindowRect (mainwindow, &trect);
|
|
|
|
if ((trect.left != (int)vid_window_x.value) ||
|
|
(trect.top != (int)vid_window_y.value))
|
|
{
|
|
if (COM_CheckParm ("-resetwinpos"))
|
|
{
|
|
Cvar_SetValue ("vid_window_x", 0.0);
|
|
Cvar_SetValue ("vid_window_y", 0.0);
|
|
}
|
|
|
|
VID_CheckWindowXY ();
|
|
SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
|
|
(int)vid_window_y.value, 0, 0,
|
|
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
|
|
}
|
|
}
|
|
|
|
if ((_vid_default_mode_win.value != vid_default) &&
|
|
(!startwindowed || (_vid_default_mode_win.value < MODE_FULLSCREEN_DEFAULT)))
|
|
{
|
|
firstupdate = 0;
|
|
|
|
if (COM_CheckParm ("-resetwinpos"))
|
|
{
|
|
Cvar_SetValue ("vid_window_x", 0.0);
|
|
Cvar_SetValue ("vid_window_y", 0.0);
|
|
}
|
|
|
|
if ((_vid_default_mode_win.value < 0) ||
|
|
(_vid_default_mode_win.value >= nummodes))
|
|
{
|
|
Cvar_SetValue ("_vid_default_mode_win", windowed_default);
|
|
}
|
|
|
|
Cvar_SetValue ("vid_mode", _vid_default_mode_win.value);
|
|
}
|
|
}
|
|
|
|
// We've drawn the frame; copy it to the screen
|
|
FlipScreen (rects);
|
|
|
|
if (vid_testingmode)
|
|
{
|
|
if (realtime >= vid_testendtime)
|
|
{
|
|
VID_SetMode (vid_realmode, vid_curpal);
|
|
vid_testingmode = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((int)vid_mode.value != vid_realmode)
|
|
{
|
|
VID_SetMode ((int)vid_mode.value, vid_curpal);
|
|
Cvar_SetValue ("vid_mode", (float)vid_modenum);
|
|
// so if mode set fails, we don't keep on
|
|
// trying to set that mode
|
|
vid_realmode = vid_modenum;
|
|
}
|
|
}
|
|
|
|
// handle the mouse state when windowed if that's changed
|
|
if (modestate == MS_WINDOWED)
|
|
{
|
|
if (!_windowed_mouse.value) {
|
|
if (windowed_mouse) {
|
|
IN_DectivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
windowed_mouse = false;
|
|
} else {
|
|
windowed_mouse = true;
|
|
if (key_dest == key_game && !mouseactive && ActiveApp) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
} else if (mouseactive && key_dest != key_game) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
D_BeginDirectRect
|
|
================
|
|
*/
|
|
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
|
{
|
|
int i, j, reps, repshift;
|
|
vrect_t rect;
|
|
|
|
if (!vid_initialized)
|
|
return;
|
|
|
|
if (vid.aspect > 1.5)
|
|
{
|
|
reps = 2;
|
|
repshift = 1;
|
|
}
|
|
else
|
|
{
|
|
reps = 1;
|
|
repshift = 0;
|
|
}
|
|
|
|
if (vid.numpages == 1)
|
|
{
|
|
VID_LockBuffer ();
|
|
|
|
if (!vid.direct)
|
|
Sys_Error ("NULL vid.direct pointer");
|
|
|
|
for (i=0 ; i<(height << repshift) ; i += reps)
|
|
{
|
|
for (j=0 ; j<reps ; j++)
|
|
{
|
|
memcpy (&backingbuf[(i + j) * 24],
|
|
vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
|
|
width);
|
|
memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
|
|
&pbitmap[(i >> repshift) * width],
|
|
width);
|
|
}
|
|
}
|
|
|
|
VID_UnlockBuffer ();
|
|
|
|
rect.x = x;
|
|
rect.y = y;
|
|
rect.width = width;
|
|
rect.height = height << repshift;
|
|
rect.pnext = NULL;
|
|
|
|
FlipScreen (&rect);
|
|
}
|
|
else
|
|
{
|
|
// unlock if locked
|
|
if (lockcount > 0)
|
|
MGL_endDirectAccess();
|
|
|
|
// set the active page to the displayed page
|
|
MGL_setActivePage (mgldc, vPage);
|
|
|
|
// lock the screen
|
|
MGL_beginDirectAccess ();
|
|
|
|
// save from and draw to screen
|
|
for (i=0 ; i<(height << repshift) ; i += reps)
|
|
{
|
|
for (j=0 ; j<reps ; j++)
|
|
{
|
|
memcpy (&backingbuf[(i + j) * 24],
|
|
(byte *)mgldc->surface + x +
|
|
((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
|
|
width);
|
|
memcpy ((byte *)mgldc->surface + x +
|
|
((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
|
|
&pbitmap[(i >> repshift) * width],
|
|
width);
|
|
}
|
|
}
|
|
|
|
// unlock the screen
|
|
MGL_endDirectAccess ();
|
|
|
|
// restore the original active page
|
|
MGL_setActivePage (mgldc, aPage);
|
|
|
|
// relock the screen if it was locked
|
|
if (lockcount > 0)
|
|
MGL_beginDirectAccess();
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
D_EndDirectRect
|
|
================
|
|
*/
|
|
void D_EndDirectRect (int x, int y, int width, int height)
|
|
{
|
|
int i, j, reps, repshift;
|
|
vrect_t rect;
|
|
|
|
if (!vid_initialized)
|
|
return;
|
|
|
|
if (vid.aspect > 1.5)
|
|
{
|
|
reps = 2;
|
|
repshift = 1;
|
|
}
|
|
else
|
|
{
|
|
reps = 1;
|
|
repshift = 0;
|
|
}
|
|
|
|
if (vid.numpages == 1)
|
|
{
|
|
VID_LockBuffer ();
|
|
|
|
if (!vid.direct)
|
|
Sys_Error ("NULL vid.direct pointer");
|
|
|
|
for (i=0 ; i<(height << repshift) ; i += reps)
|
|
{
|
|
for (j=0 ; j<reps ; j++)
|
|
{
|
|
memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
|
|
&backingbuf[(i + j) * 24],
|
|
width);
|
|
}
|
|
}
|
|
|
|
VID_UnlockBuffer ();
|
|
|
|
rect.x = x;
|
|
rect.y = y;
|
|
rect.width = width;
|
|
rect.height = height << repshift;
|
|
rect.pnext = NULL;
|
|
|
|
FlipScreen (&rect);
|
|
}
|
|
else
|
|
{
|
|
// unlock if locked
|
|
if (lockcount > 0)
|
|
MGL_endDirectAccess();
|
|
|
|
// set the active page to the displayed page
|
|
MGL_setActivePage (mgldc, vPage);
|
|
|
|
// lock the screen
|
|
MGL_beginDirectAccess ();
|
|
|
|
// restore to the screen
|
|
for (i=0 ; i<(height << repshift) ; i += reps)
|
|
{
|
|
for (j=0 ; j<reps ; j++)
|
|
{
|
|
memcpy ((byte *)mgldc->surface + x +
|
|
((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
|
|
&backingbuf[(i + j) * 24],
|
|
width);
|
|
}
|
|
}
|
|
|
|
// unlock the screen
|
|
MGL_endDirectAccess ();
|
|
|
|
// restore the original active page
|
|
MGL_setActivePage (mgldc, aPage);
|
|
|
|
// relock the screen if it was locked
|
|
if (lockcount > 0)
|
|
MGL_beginDirectAccess();
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
byte scantokey[128] =
|
|
{
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0 , 27, '1', '2', '3', '4', '5', '6',
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
|
'\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
|
|
K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, 0 , K_HOME,
|
|
K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
|
|
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
|
|
K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
|
|
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
|
|
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
|
|
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
|
|
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
|
|
};
|
|
|
|
/*
|
|
=======
|
|
MapKey
|
|
|
|
Map from windows to quake keynums
|
|
=======
|
|
*/
|
|
int MapKey (int key)
|
|
{
|
|
key = (key>>16)&255;
|
|
if (key > 127)
|
|
return 0;
|
|
|
|
return scantokey[key];
|
|
}
|
|
|
|
void AppActivate(BOOL fActive, BOOL minimize)
|
|
/****************************************************************************
|
|
*
|
|
* Function: AppActivate
|
|
* Parameters: fActive - True if app is activating
|
|
*
|
|
* Description: If the application is activating, then swap the system
|
|
* into SYSPAL_NOSTATIC mode so that our palettes will display
|
|
* correctly.
|
|
*
|
|
****************************************************************************/
|
|
{
|
|
HDC hdc;
|
|
int i, t;
|
|
static BOOL sound_active;
|
|
|
|
ActiveApp = fActive;
|
|
|
|
// messy, but it seems to work
|
|
if (vid_fulldib_on_focus_mode)
|
|
{
|
|
Minimized = minimize;
|
|
|
|
if (Minimized)
|
|
ActiveApp = false;
|
|
}
|
|
|
|
MGL_appActivate(windc, ActiveApp);
|
|
|
|
if (vid_initialized)
|
|
{
|
|
// yield the palette if we're losing the focus
|
|
hdc = GetDC(NULL);
|
|
|
|
if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
|
|
{
|
|
if (ActiveApp)
|
|
{
|
|
if ((modestate == MS_WINDOWED) || (modestate == MS_FULLDIB))
|
|
{
|
|
if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
|
|
{
|
|
// switch to SYSPAL_NOSTATIC and remap the colors
|
|
SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
|
|
syscolchg = true;
|
|
pal_is_nostatic = true;
|
|
}
|
|
}
|
|
}
|
|
else if (pal_is_nostatic)
|
|
{
|
|
if (GetSystemPaletteUse(hdc) == SYSPAL_NOSTATIC)
|
|
{
|
|
// switch back to SYSPAL_STATIC and the old mapping
|
|
SetSystemPaletteUse(hdc, SYSPAL_STATIC);
|
|
syscolchg = true;
|
|
}
|
|
|
|
pal_is_nostatic = false;
|
|
}
|
|
}
|
|
|
|
if (!Minimized)
|
|
VID_SetPalette (vid_curpal);
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
}
|
|
|
|
// enable/disable sound on focus gain/loss
|
|
if (!ActiveApp && sound_active)
|
|
{
|
|
S_BlockSound ();
|
|
S_ClearBuffer ();
|
|
sound_active = false;
|
|
}
|
|
else if (ActiveApp && !sound_active)
|
|
{
|
|
S_UnblockSound ();
|
|
S_ClearBuffer ();
|
|
sound_active = true;
|
|
}
|
|
|
|
// minimize/restore fulldib windows/mouse-capture normal windows on demand
|
|
if (!in_mode_set)
|
|
{
|
|
if (ActiveApp)
|
|
{
|
|
if (vid_fulldib_on_focus_mode)
|
|
{
|
|
if (vid_initialized)
|
|
{
|
|
msg_suppress_1 = true; // don't want to see normal mode set message
|
|
VID_SetMode (vid_fulldib_on_focus_mode, vid_curpal);
|
|
msg_suppress_1 = false;
|
|
|
|
t = in_mode_set;
|
|
in_mode_set = true;
|
|
AppActivate (true, false);
|
|
in_mode_set = t;
|
|
}
|
|
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
|
|
{
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
}
|
|
|
|
if (!ActiveApp)
|
|
{
|
|
if (modestate == MS_FULLDIB)
|
|
{
|
|
if (vid_initialized)
|
|
{
|
|
force_minimized = true;
|
|
i = vid_fulldib_on_focus_mode;
|
|
msg_suppress_1 = true; // don't want to see normal mode set message
|
|
VID_SetMode (windowed_default, vid_curpal);
|
|
msg_suppress_1 = false;
|
|
vid_fulldib_on_focus_mode = i;
|
|
force_minimized = false;
|
|
|
|
// we never seem to get WM_ACTIVATE inactive from this mode set, so we'll
|
|
// do it manually
|
|
t = in_mode_set;
|
|
in_mode_set = true;
|
|
AppActivate (false, true);
|
|
in_mode_set = t;
|
|
}
|
|
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
|
|
{
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
VID_HandlePause
|
|
================
|
|
*/
|
|
void VID_HandlePause (qboolean pause)
|
|
{ // Why?
|
|
#if 0
|
|
if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
|
|
{
|
|
if (pause)
|
|
{
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
else
|
|
{
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
===================================================================
|
|
|
|
MAIN WINDOW
|
|
|
|
===================================================================
|
|
*/
|
|
|
|
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
|
|
|
/* main window procedure */
|
|
LONG WINAPI MainWndProc (
|
|
HWND hWnd,
|
|
UINT uMsg,
|
|
WPARAM wParam,
|
|
LPARAM lParam)
|
|
{
|
|
LONG lRet = 0;
|
|
int fwKeys, xPos, yPos, fActive, fMinimized, temp;
|
|
HDC hdc;
|
|
PAINTSTRUCT ps;
|
|
extern unsigned int uiWheelMessage;
|
|
static int recursiveflag;
|
|
|
|
if ( uMsg == uiWheelMessage ) {
|
|
uMsg = WM_MOUSEWHEEL;
|
|
wParam <<= 16;
|
|
}
|
|
|
|
switch (uMsg)
|
|
{
|
|
case WM_CREATE:
|
|
break;
|
|
|
|
case WM_SYSCOMMAND:
|
|
|
|
// Check for maximize being hit
|
|
switch (wParam & ~0x0F)
|
|
{
|
|
case SC_MAXIMIZE:
|
|
// if minimized, bring up as a window before going fullscreen,
|
|
// so MGL will have the right state to restore
|
|
if (Minimized)
|
|
{
|
|
force_mode_set = true;
|
|
VID_SetMode (vid_modenum, vid_curpal);
|
|
force_mode_set = false;
|
|
}
|
|
|
|
VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
|
|
break;
|
|
|
|
case SC_SCREENSAVE:
|
|
case SC_MONITORPOWER:
|
|
if (modestate != MS_WINDOWED)
|
|
{
|
|
// don't call DefWindowProc() because we don't want to start
|
|
// the screen saver fullscreen
|
|
break;
|
|
}
|
|
|
|
// fall through windowed and allow the screen saver to start
|
|
|
|
default:
|
|
if (!in_mode_set)
|
|
{
|
|
S_BlockSound ();
|
|
S_ClearBuffer ();
|
|
}
|
|
|
|
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
|
|
if (!in_mode_set)
|
|
{
|
|
S_UnblockSound ();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_MOVE:
|
|
window_x = (int) LOWORD(lParam);
|
|
window_y = (int) HIWORD(lParam);
|
|
VID_UpdateWindowStatus ();
|
|
|
|
if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
|
|
VID_RememberWindowPos ();
|
|
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
Minimized = false;
|
|
|
|
if (!(wParam & SIZE_RESTORED))
|
|
{
|
|
if (wParam & SIZE_MINIMIZED)
|
|
Minimized = true;
|
|
}
|
|
break;
|
|
|
|
case WM_SYSCHAR:
|
|
// keep Alt-Space from happening
|
|
break;
|
|
|
|
case WM_ACTIVATE:
|
|
fActive = LOWORD(wParam);
|
|
fMinimized = (BOOL) HIWORD(wParam);
|
|
AppActivate(!(fActive == WA_INACTIVE), fMinimized);
|
|
|
|
// fix the leftover Alt from any Alt-Tab or the like that switched us away
|
|
ClearAllStates ();
|
|
|
|
if (!in_mode_set)
|
|
{
|
|
if (windc)
|
|
MGL_activatePalette(windc,true);
|
|
|
|
VID_SetPalette(vid_curpal);
|
|
}
|
|
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
hdc = BeginPaint(hWnd, &ps);
|
|
|
|
if (!in_mode_set && host_initialized)
|
|
SCR_UpdateWholeScreen ();
|
|
|
|
EndPaint(hWnd, &ps);
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
if (!in_mode_set)
|
|
Key_Event (MapKey(lParam), true);
|
|
break;
|
|
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
if (!in_mode_set)
|
|
Key_Event (MapKey(lParam), false);
|
|
break;
|
|
|
|
// this is complicated because Win32 seems to pack multiple mouse events into
|
|
// one update sometimes, so we always check all states and look for events
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONUP:
|
|
case WM_MOUSEMOVE:
|
|
if (!in_mode_set)
|
|
{
|
|
temp = 0;
|
|
|
|
if (wParam & MK_LBUTTON)
|
|
temp |= 1;
|
|
|
|
if (wParam & MK_RBUTTON)
|
|
temp |= 2;
|
|
|
|
if (wParam & MK_MBUTTON)
|
|
temp |= 4;
|
|
|
|
IN_MouseEvent (temp);
|
|
}
|
|
break;
|
|
// JACK: This is the mouse wheel with the Intellimouse
|
|
// Its delta is either positive or neg, and we generate the proper
|
|
// Event.
|
|
case WM_MOUSEWHEEL:
|
|
if ((short) HIWORD(wParam) > 0) {
|
|
Key_Event(K_MWHEELUP, true);
|
|
Key_Event(K_MWHEELUP, false);
|
|
} else {
|
|
Key_Event(K_MWHEELDOWN, true);
|
|
Key_Event(K_MWHEELDOWN, false);
|
|
}
|
|
break;
|
|
// KJB: Added these new palette functions
|
|
case WM_PALETTECHANGED:
|
|
if ((HWND)wParam == hWnd)
|
|
break;
|
|
/* Fall through to WM_QUERYNEWPALETTE */
|
|
case WM_QUERYNEWPALETTE:
|
|
hdc = GetDC(NULL);
|
|
|
|
if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
|
|
vid_palettized = true;
|
|
else
|
|
vid_palettized = false;
|
|
|
|
ReleaseDC(NULL,hdc);
|
|
|
|
scr_fullupdate = 0;
|
|
|
|
if (vid_initialized && !in_mode_set && windc && MGL_activatePalette(windc,false) && !Minimized)
|
|
{
|
|
VID_SetPalette (vid_curpal);
|
|
InvalidateRect (mainwindow, NULL, false);
|
|
|
|
// specifically required if WM_QUERYNEWPALETTE realizes a new palette
|
|
lRet = TRUE;
|
|
}
|
|
break;
|
|
|
|
case WM_DISPLAYCHANGE:
|
|
if (!in_mode_set && (modestate == MS_WINDOWED) && !vid_fulldib_on_focus_mode)
|
|
{
|
|
force_mode_set = true;
|
|
VID_SetMode (vid_modenum, vid_curpal);
|
|
force_mode_set = false;
|
|
}
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
// this causes Close in the right-click task bar menu not to work, but right
|
|
// now bad things happen if Close is handled in that case (garbage and a
|
|
// crash on Win95)
|
|
if (!in_mode_set)
|
|
{
|
|
if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
|
|
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
|
|
{
|
|
Sys_Quit ();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MM_MCINOTIFY:
|
|
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
|
|
default:
|
|
/* pass all unhandled messages to DefWindowProc */
|
|
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
/* return 0 if handled message, 1 if not */
|
|
return lRet;
|
|
}
|
|
|
|
|
|
extern void M_Menu_Options_f (void);
|
|
extern void M_Print (int cx, int cy, char *str);
|
|
extern void M_PrintWhite (int cx, int cy, char *str);
|
|
extern void M_DrawCharacter (int cx, int line, int num);
|
|
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
|
|
extern void M_DrawPic (int x, int y, qpic_t *pic);
|
|
|
|
static int vid_line, vid_wmodes;
|
|
|
|
typedef struct
|
|
{
|
|
int modenum;
|
|
char *desc;
|
|
int iscur;
|
|
int ismode13;
|
|
int width;
|
|
} modedesc_t;
|
|
|
|
#define MAX_COLUMN_SIZE 5
|
|
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 6)
|
|
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
|
|
|
|
static modedesc_t modedescs[MAX_MODEDESCS];
|
|
|
|
/*
|
|
================
|
|
VID_MenuDraw
|
|
================
|
|
*/
|
|
void VID_MenuDraw (void)
|
|
{
|
|
qpic_t *p;
|
|
char *ptr;
|
|
int lnummodes, i, j, k, column, row, dup, dupmode;
|
|
char temp[100];
|
|
vmode_t *pv;
|
|
modedesc_t tmodedesc;
|
|
|
|
p = Draw_CachePic ("gfx/vidmodes.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
ptr = VID_GetModeDescriptionMemCheck (i);
|
|
modedescs[i].modenum = modelist[i].modenum;
|
|
modedescs[i].desc = ptr;
|
|
modedescs[i].ismode13 = 0;
|
|
modedescs[i].iscur = 0;
|
|
|
|
if (vid_modenum == i)
|
|
modedescs[i].iscur = 1;
|
|
}
|
|
|
|
vid_wmodes = 3;
|
|
lnummodes = VID_NumModes ();
|
|
|
|
for (i=3 ; i<lnummodes ; i++)
|
|
{
|
|
ptr = VID_GetModeDescriptionMemCheck (i);
|
|
pv = VID_GetModePtr (i);
|
|
|
|
// we only have room for 15 fullscreen modes, so don't allow
|
|
// 360-wide modes, because if there are 5 320-wide modes and
|
|
// 5 360-wide modes, we'll run out of space
|
|
if (ptr && ((pv->width != 360) || COM_CheckParm("-allow360")))
|
|
{
|
|
dup = 0;
|
|
|
|
for (j=3 ; j<vid_wmodes ; j++)
|
|
{
|
|
if (!strcmp (modedescs[j].desc, ptr))
|
|
{
|
|
dup = 1;
|
|
dupmode = j;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (dup || (vid_wmodes < MAX_MODEDESCS))
|
|
{
|
|
if (!dup || !modedescs[dupmode].ismode13 || COM_CheckParm("-noforcevga"))
|
|
{
|
|
if (dup)
|
|
{
|
|
k = dupmode;
|
|
}
|
|
else
|
|
{
|
|
k = vid_wmodes;
|
|
}
|
|
|
|
modedescs[k].modenum = i;
|
|
modedescs[k].desc = ptr;
|
|
modedescs[k].ismode13 = pv->mode13;
|
|
modedescs[k].iscur = 0;
|
|
modedescs[k].width = pv->width;
|
|
|
|
if (i == vid_modenum)
|
|
modedescs[k].iscur = 1;
|
|
|
|
if (!dup)
|
|
vid_wmodes++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// sort the modes on width (to handle picking up oddball dibonly modes
|
|
// after all the others)
|
|
for (i=3 ; i<(vid_wmodes-1) ; i++)
|
|
{
|
|
for (j=(i+1) ; j<vid_wmodes ; j++)
|
|
{
|
|
if (modedescs[i].width > modedescs[j].width)
|
|
{
|
|
tmodedesc = modedescs[i];
|
|
modedescs[i] = modedescs[j];
|
|
modedescs[j] = tmodedesc;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
M_Print (13*8, 36, "Windowed Modes");
|
|
|
|
column = 16;
|
|
row = 36+2*8;
|
|
|
|
for (i=0 ; i<3; i++)
|
|
{
|
|
if (modedescs[i].iscur)
|
|
M_PrintWhite (column, row, modedescs[i].desc);
|
|
else
|
|
M_Print (column, row, modedescs[i].desc);
|
|
|
|
column += 13*8;
|
|
}
|
|
|
|
if (vid_wmodes > 3)
|
|
{
|
|
M_Print (12*8, 36+4*8, "Fullscreen Modes");
|
|
|
|
column = 16;
|
|
row = 36+6*8;
|
|
|
|
for (i=3 ; i<vid_wmodes ; i++)
|
|
{
|
|
if (modedescs[i].iscur)
|
|
M_PrintWhite (column, row, modedescs[i].desc);
|
|
else
|
|
M_Print (column, row, modedescs[i].desc);
|
|
|
|
column += 13*8;
|
|
|
|
if (((i - 3) % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
|
|
{
|
|
column = 16;
|
|
row += 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
// line cursor
|
|
if (vid_testingmode)
|
|
{
|
|
sprintf (temp, "TESTING %s",
|
|
modedescs[vid_line].desc);
|
|
M_Print (13*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, temp);
|
|
M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
|
|
"Please wait 5 seconds...");
|
|
}
|
|
else
|
|
{
|
|
M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8,
|
|
"Press Enter to set mode");
|
|
M_Print (6*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
|
|
"T to test mode for 5 seconds");
|
|
ptr = VID_GetModeDescription2 (vid_modenum);
|
|
|
|
if (ptr)
|
|
{
|
|
sprintf (temp, "D to set default: %s", ptr);
|
|
M_Print (2*8, 36 + MODE_AREA_HEIGHT * 8 + 8*5, temp);
|
|
}
|
|
|
|
ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win.value);
|
|
|
|
if (ptr)
|
|
{
|
|
sprintf (temp, "Current default: %s", ptr);
|
|
M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, temp);
|
|
}
|
|
|
|
M_Print (15*8, 36 + MODE_AREA_HEIGHT * 8 + 8*8,
|
|
"Esc to exit");
|
|
|
|
row = 36 + 2*8 + (vid_line / VID_ROW_SIZE) * 8;
|
|
column = 8 + (vid_line % VID_ROW_SIZE) * 13*8;
|
|
|
|
if (vid_line >= 3)
|
|
row += 3*8;
|
|
|
|
M_DrawCharacter (column, row, 12+((int)(realtime*4)&1));
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
VID_MenuKey
|
|
================
|
|
*/
|
|
void VID_MenuKey (int key)
|
|
{
|
|
if (vid_testingmode)
|
|
return;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
|
|
((vid_line + 2) % VID_ROW_SIZE);
|
|
|
|
if (vid_line >= vid_wmodes)
|
|
vid_line = vid_wmodes - 1;
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
|
|
((vid_line + 4) % VID_ROW_SIZE);
|
|
|
|
if (vid_line >= vid_wmodes)
|
|
vid_line = (vid_line / VID_ROW_SIZE) * VID_ROW_SIZE;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
vid_line -= VID_ROW_SIZE;
|
|
|
|
if (vid_line < 0)
|
|
{
|
|
vid_line += ((vid_wmodes + (VID_ROW_SIZE - 1)) /
|
|
VID_ROW_SIZE) * VID_ROW_SIZE;
|
|
|
|
while (vid_line >= vid_wmodes)
|
|
vid_line -= VID_ROW_SIZE;
|
|
}
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
vid_line += VID_ROW_SIZE;
|
|
|
|
if (vid_line >= vid_wmodes)
|
|
{
|
|
vid_line -= ((vid_wmodes + (VID_ROW_SIZE - 1)) /
|
|
VID_ROW_SIZE) * VID_ROW_SIZE;
|
|
|
|
while (vid_line < 0)
|
|
vid_line += VID_ROW_SIZE;
|
|
}
|
|
break;
|
|
|
|
case K_ENTER:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
VID_SetMode (modedescs[vid_line].modenum, vid_curpal);
|
|
break;
|
|
|
|
case 'T':
|
|
case 't':
|
|
S_LocalSound ("misc/menu1.wav");
|
|
// have to set this before setting the mode because WM_PAINT
|
|
// happens during the mode set and does a VID_Update, which
|
|
// checks vid_testingmode
|
|
vid_testingmode = 1;
|
|
vid_testendtime = realtime + 5.0;
|
|
|
|
if (!VID_SetMode (modedescs[vid_line].modenum, vid_curpal))
|
|
{
|
|
vid_testingmode = 0;
|
|
}
|
|
break;
|
|
|
|
case 'D':
|
|
case 'd':
|
|
S_LocalSound ("misc/menu1.wav");
|
|
firstupdate = 0;
|
|
Cvar_SetValue ("_vid_default_mode_win", vid_modenum);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|