mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-14 08:20:57 +00:00
dc627d6b28
now, the rest I don't know how much of it I can do without breaking the protocol's compatibility. client_state_t has moved back to client.h in qw_common and uquake. Seems like that's a step backward, but the way it was being used while common was far worse! This required massive reworking of headers and such. Speaking of using cl (the global client_state_t) badly, the sound code did exactly that. Mercury should be shot for not fixing that when he did the sound_lib.a stuff. The fix illustrates what we need to start doing to the code to make modularization possible. I'll be sending a message to the list about this shortly..
85 lines
2.4 KiB
C
85 lines
2.4 KiB
C
/*
|
|
sw_cl_parse.c - parse a message received from the server (software renderer)
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Portions Copyright (C) 1999,2000 Nelson Rush.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include <quakedef.h>
|
|
#include <model.h>
|
|
#include <pmove.h>
|
|
#include <client.h>
|
|
|
|
/*
|
|
=====================
|
|
CL_NewTranslation
|
|
=====================
|
|
*/
|
|
void CL_NewTranslation (int slot)
|
|
{
|
|
int i, j;
|
|
int top, bottom;
|
|
byte *dest, *source;
|
|
player_info_t *player;
|
|
char s[512];
|
|
|
|
if (slot > MAX_CLIENTS)
|
|
Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
|
|
|
|
player = &cl.players[slot];
|
|
|
|
strcpy(s, Info_ValueForKey(player->userinfo, "skin"));
|
|
COM_StripExtension(s, s);
|
|
if (player->skin && !stricmp(s, player->skin->name))
|
|
player->skin = NULL;
|
|
|
|
if (player->_topcolor != player->topcolor ||
|
|
player->_bottomcolor != player->bottomcolor || !player->skin) {
|
|
player->_topcolor = player->topcolor;
|
|
player->_bottomcolor = player->bottomcolor;
|
|
|
|
dest = player->translations;
|
|
source = vid.colormap;
|
|
memcpy (dest, vid.colormap, sizeof(player->translations));
|
|
top = player->topcolor;
|
|
if (top > 13 || top < 0)
|
|
top = 13;
|
|
top *= 16;
|
|
bottom = player->bottomcolor;
|
|
if (bottom > 13 || bottom < 0)
|
|
bottom = 13;
|
|
bottom *= 16;
|
|
|
|
for (i=0 ; i<VID_GRADES ; i++, dest += 256, source+=256)
|
|
{
|
|
if (top < 128) // the artists made some backwards ranges. sigh.
|
|
memcpy (dest + TOP_RANGE, source + top, 16);
|
|
else
|
|
for (j=0 ; j<16 ; j++)
|
|
dest[TOP_RANGE+j] = source[top+15-j];
|
|
|
|
if (bottom < 128)
|
|
memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
|
|
else
|
|
for (j=0 ; j<16 ; j++)
|
|
dest[BOTTOM_RANGE+j] = source[bottom+15-j];
|
|
}
|
|
}
|
|
}
|