mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-10 22:51:37 +00:00
101 lines
2.3 KiB
C
101 lines
2.3 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
typedef struct
|
|
{
|
|
vec3_t normal;
|
|
float dist;
|
|
} pmplane_t;
|
|
|
|
typedef struct
|
|
{
|
|
qboolean allsolid; // if true, plane is not valid
|
|
qboolean startsolid; // if true, the initial point was in a solid area
|
|
qboolean inopen, inwater;
|
|
float fraction; // time completed, 1.0 = didn't hit anything
|
|
vec3_t endpos; // final position
|
|
pmplane_t plane; // surface normal at impact
|
|
int ent; // entity the surface is on
|
|
} pmtrace_t;
|
|
|
|
|
|
#define MAX_PHYSENTS 32
|
|
typedef struct
|
|
{
|
|
vec3_t origin;
|
|
model_t *model; // only for bsp models
|
|
vec3_t mins, maxs; // only for non-bsp models
|
|
int info; // for client or server to identify
|
|
} physent_t;
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int sequence; // just for debugging prints
|
|
|
|
// player state
|
|
vec3_t origin;
|
|
vec3_t angles;
|
|
vec3_t velocity;
|
|
int oldbuttons;
|
|
float waterjumptime;
|
|
qboolean dead;
|
|
int spectator;
|
|
|
|
// world state
|
|
int numphysent;
|
|
physent_t physents[MAX_PHYSENTS]; // 0 should be the world
|
|
|
|
// input
|
|
usercmd_t cmd;
|
|
|
|
// results
|
|
int numtouch;
|
|
int touchindex[MAX_PHYSENTS];
|
|
} playermove_t;
|
|
|
|
typedef struct {
|
|
float gravity;
|
|
float stopspeed;
|
|
float maxspeed;
|
|
float spectatormaxspeed;
|
|
float accelerate;
|
|
float airaccelerate;
|
|
float wateraccelerate;
|
|
float friction;
|
|
float waterfriction;
|
|
float entgravity;
|
|
} movevars_t;
|
|
|
|
|
|
extern movevars_t movevars;
|
|
extern playermove_t pmove;
|
|
extern int onground;
|
|
extern int waterlevel;
|
|
extern int watertype;
|
|
|
|
void PlayerMove (void);
|
|
void Pmove_Init (void);
|
|
|
|
int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
|
|
|
|
int PM_PointContents (vec3_t point);
|
|
qboolean PM_TestPlayerPosition (vec3_t point);
|
|
pmtrace_t PM_PlayerMove (vec3_t start, vec3_t stop);
|