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https://git.code.sf.net/p/quake/quakeforge-old
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1732 lines
41 KiB
C
1732 lines
41 KiB
C
/*
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sv_user.c - server code for moving users
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Copyright (C) 1996-1997 Id Software, Inc.
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Portions Copyright (C) 1999,2000 Nelson Rush.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <ctype.h>
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#include <quakedef.h>
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#include <qtypes.h>
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#include <net.h>
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#include <cmd.h>
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#include <sys.h>
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#include <console.h>
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#include <protocol.h>
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#include <server.h>
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#include <phys.h>
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#include <mathlib.h>
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#include <world.h>
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edict_t *sv_player;
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usercmd_t cmd;
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cvar_t *cl_rollspeed;
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cvar_t *cl_rollangle;
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cvar_t *sv_spectalk;
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cvar_t *sv_mapcheck;
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extern cvar_t *sv_timekick;
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extern cvar_t *sv_timekick_fuzz;
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extern cvar_t *sv_timekick_interval;
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extern vec3_t player_mins;
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extern int fp_messages, fp_persecond, fp_secondsdead;
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extern char fp_msg[];
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extern cvar_t *pausable;
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static int loss;
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/*
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============================================================
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USER STRINGCMD EXECUTION
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host_client and sv_player will be valid.
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============================================================
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*/
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/*
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================
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SV_New_f
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Sends the first message from the server to a connected client.
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This will be sent on the initial connection and upon each server load.
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================
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*/
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void SV_New_f (void)
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{
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char *gamedir;
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int playernum;
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if (host_client->state == cs_spawned)
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return;
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host_client->state = cs_connected;
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host_client->connection_started = realtime;
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// send the info about the new client to all connected clients
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// SV_FullClientUpdate (host_client, &sv.reliable_datagram);
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// host_client->sendinfo = true;
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gamedir = Info_ValueForKey (svs.info, "*gamedir");
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if (!gamedir[0])
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gamedir = "qw";
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf("WARNING %s: [SV_New] Back buffered (%d0, clearing", host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear(&host_client->netchan.message);
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}
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// send the serverdata
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MSG_WriteByte (&host_client->netchan.message, svc_serverdata);
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MSG_WriteLong (&host_client->netchan.message, PROTOCOL_VERSION);
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MSG_WriteLong (&host_client->netchan.message, svs.spawncount);
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MSG_WriteString (&host_client->netchan.message, gamedir);
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playernum = NUM_FOR_EDICT(host_client->edict)-1;
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if (host_client->spectator)
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playernum |= 128;
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MSG_WriteByte (&host_client->netchan.message, playernum);
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// send full levelname
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MSG_WriteString (&host_client->netchan.message, PR_GetString(sv.edicts->v.message));
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// send the movevars
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MSG_WriteFloat(&host_client->netchan.message, movevars.gravity);
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MSG_WriteFloat(&host_client->netchan.message, movevars.stopspeed);
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MSG_WriteFloat(&host_client->netchan.message, movevars.maxspeed);
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MSG_WriteFloat(&host_client->netchan.message, movevars.spectatormaxspeed);
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MSG_WriteFloat(&host_client->netchan.message, movevars.accelerate);
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MSG_WriteFloat(&host_client->netchan.message, movevars.airaccelerate);
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MSG_WriteFloat(&host_client->netchan.message, movevars.wateraccelerate);
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MSG_WriteFloat(&host_client->netchan.message, movevars.friction);
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MSG_WriteFloat(&host_client->netchan.message, movevars.waterfriction);
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MSG_WriteFloat(&host_client->netchan.message, movevars.entgravity);
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// send music
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MSG_WriteByte (&host_client->netchan.message, svc_cdtrack);
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MSG_WriteByte (&host_client->netchan.message, sv.edicts->v.sounds);
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// send server info string
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message, va("fullserverinfo \"%s\"\n", svs.info) );
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}
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/*
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==================
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SV_Soundlist_f
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==================
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*/
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void SV_Soundlist_f (void)
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{
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char **s;
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int n;
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if (host_client->state != cs_connected)
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{
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Con_Printf ("soundlist not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if ( atoi(Cmd_Argv(1)) != svs.spawncount )
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{
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Con_Printf ("SV_Soundlist_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi(Cmd_Argv(2));
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf("WARNING %s: [SV_Soundlist] Back buffered (%d0, clearing", host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear(&host_client->netchan.message);
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}
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MSG_WriteByte (&host_client->netchan.message, svc_soundlist);
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MSG_WriteByte (&host_client->netchan.message, n);
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for (s = sv.sound_precache+1 + n ;
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*s && host_client->netchan.message.cursize < (MAX_MSGLEN/2);
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s++, n++)
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MSG_WriteString (&host_client->netchan.message, *s);
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MSG_WriteByte (&host_client->netchan.message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&host_client->netchan.message, n);
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else
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MSG_WriteByte (&host_client->netchan.message, 0);
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}
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/*
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==================
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SV_Modellist_f
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==================
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*/
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void SV_Modellist_f (void)
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{
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char **s;
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int n;
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if (host_client->state != cs_connected)
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{
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Con_Printf ("modellist not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if ( atoi(Cmd_Argv(1)) != svs.spawncount )
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{
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Con_Printf ("SV_Modellist_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi(Cmd_Argv(2));
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf("WARNING %s: [SV_Modellist] Back buffered (%d0, clearing", host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear(&host_client->netchan.message);
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}
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MSG_WriteByte (&host_client->netchan.message, svc_modellist);
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MSG_WriteByte (&host_client->netchan.message, n);
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for (s = sv.model_precache+1+n ;
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*s && host_client->netchan.message.cursize < (MAX_MSGLEN/2);
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s++, n++)
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MSG_WriteString (&host_client->netchan.message, *s);
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MSG_WriteByte (&host_client->netchan.message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&host_client->netchan.message, n);
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else
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MSG_WriteByte (&host_client->netchan.message, 0);
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}
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/*
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==================
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SV_PreSpawn_f
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==================
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*/
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void SV_PreSpawn_f (void)
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{
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unsigned buf;
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unsigned check;
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if (host_client->state != cs_connected)
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{
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Con_Printf ("prespawn not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if ( atoi(Cmd_Argv(1)) != svs.spawncount )
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{
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Con_Printf ("SV_PreSpawn_f from different level\n");
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SV_New_f ();
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return;
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}
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buf = atoi(Cmd_Argv(2));
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if (buf >= sv.num_signon_buffers)
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buf = 0;
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if (!buf) {
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// should be three numbers following containing checksums
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check = atoi(Cmd_Argv(3));
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// Con_DPrintf("Client check = %d\n", check);
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if (sv_mapcheck->value && check != sv.worldmodel->checksum &&
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check != sv.worldmodel->checksum2) {
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SV_ClientPrintf (host_client, PRINT_HIGH,
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"Map model file does not match (%s), %i != %i/%i.\n"
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"You may need a new version of the map, or the proper install files.\n",
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sv.modelname, check, sv.worldmodel->checksum, sv.worldmodel->checksum2);
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SV_DropClient (host_client);
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return;
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}
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host_client->checksum = check;
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}
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf("WARNING %s: [SV_PreSpawn] Back buffered (%d0, clearing", host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear(&host_client->netchan.message);
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}
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SZ_Write (&host_client->netchan.message,
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sv.signon_buffers[buf],
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sv.signon_buffer_size[buf]);
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buf++;
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if (buf == sv.num_signon_buffers)
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{ // all done prespawning
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message, va("cmd spawn %i 0\n",svs.spawncount) );
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}
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else
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{ // need to prespawn more
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message,
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va("cmd prespawn %i %i\n", svs.spawncount, buf) );
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}
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}
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/*
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==================
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SV_Spawn_f
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==================
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*/
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void SV_Spawn_f (void)
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{
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int i;
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client_t *client;
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edict_t *ent;
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eval_t *val;
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int n;
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if (host_client->state != cs_connected)
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{
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Con_Printf ("Spawn not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if ( atoi(Cmd_Argv(1)) != svs.spawncount )
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{
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Con_Printf ("SV_Spawn_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi(Cmd_Argv(2));
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// make sure n is valid
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if ( n < 0 || n > MAX_CLIENTS )
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{
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Con_Printf ("SV_Spawn_f invalid client start\n");
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SV_New_f ();
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return;
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}
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// send all current names, colors, and frag counts
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// FIXME: is this a good thing?
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SZ_Clear (&host_client->netchan.message);
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// send current status of all other players
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// normally this could overflow, but no need to check due to backbuf
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for (i=n, client = svs.clients + n ; i<MAX_CLIENTS ; i++, client++)
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SV_FullClientUpdateToClient (client, host_client);
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// send all current light styles
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for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
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{
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ClientReliableWrite_Begin (host_client, svc_lightstyle,
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3 + (sv.lightstyles[i] ? strlen(sv.lightstyles[i]) : 1));
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ClientReliableWrite_Byte (host_client, (char)i);
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ClientReliableWrite_String (host_client, sv.lightstyles[i]);
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}
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// set up the edict
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ent = host_client->edict;
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memset (&ent->v, 0, progs->entityfields * 4);
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ent->v.colormap = NUM_FOR_EDICT(ent);
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ent->v.team = 0; // FIXME
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ent->v.netname = PR_SetString(host_client->name);
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host_client->entgravity = 1.0;
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val = GetEdictFieldValue(ent, "gravity");
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if (val)
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val->_float = 1.0;
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host_client->maxspeed = sv_maxspeed->value;
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val = GetEdictFieldValue(ent, "maxspeed");
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if (val)
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val->_float = sv_maxspeed->value;
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//
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// force stats to be updated
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//
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memset (host_client->stats, 0, sizeof(host_client->stats));
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_TOTALSECRETS);
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ClientReliableWrite_Long (host_client, pr_global_struct->total_secrets);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_TOTALMONSTERS);
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ClientReliableWrite_Long (host_client, pr_global_struct->total_monsters);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_SECRETS);
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ClientReliableWrite_Long (host_client, pr_global_struct->found_secrets);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_MONSTERS);
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ClientReliableWrite_Long (host_client, pr_global_struct->killed_monsters);
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// get the client to check and download skins
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// when that is completed, a begin command will be issued
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ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
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ClientReliableWrite_String (host_client, "skins\n" );
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}
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/*
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==================
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SV_SpawnSpectator
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==================
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*/
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void SV_SpawnSpectator (void)
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{
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int i;
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edict_t *e;
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VectorCopy (vec3_origin, sv_player->v.origin);
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VectorCopy (vec3_origin, sv_player->v.view_ofs);
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sv_player->v.view_ofs[2] = 22;
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// search for an info_playerstart to spawn the spectator at
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for (i=MAX_CLIENTS-1 ; i<sv.num_edicts ; i++)
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{
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e = EDICT_NUM(i);
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if (!strcmp(PR_GetString(e->v.classname), "info_player_start"))
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{
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VectorCopy (e->v.origin, sv_player->v.origin);
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return;
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}
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}
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}
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/*
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==================
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SV_Begin_f
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==================
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*/
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void SV_Begin_f (void)
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{
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unsigned pmodel = 0, emodel = 0;
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int i;
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if (host_client->state == cs_spawned)
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return; // don't begin again
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host_client->state = cs_spawned;
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// handle the case of a level changing while a client was connecting
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if ( atoi(Cmd_Argv(1)) != svs.spawncount )
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{
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Con_Printf ("SV_Begin_f from different level\n");
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SV_New_f ();
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return;
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}
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if (host_client->spectator)
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{
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SV_SpawnSpectator ();
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if (SpectatorConnect) {
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// copy spawn parms out of the client_t
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for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
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(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
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// call the spawn function
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pr_global_struct->time = sv.time;
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pr_global_struct->self = EDICT_TO_PROG(sv_player);
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PR_ExecuteProgram (SpectatorConnect);
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}
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}
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else
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{
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// copy spawn parms out of the client_t
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for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
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(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
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// call the spawn function
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pr_global_struct->time = sv.time;
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pr_global_struct->self = EDICT_TO_PROG(sv_player);
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PR_ExecuteProgram (pr_global_struct->ClientConnect);
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// actually spawn the player
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pr_global_struct->time = sv.time;
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pr_global_struct->self = EDICT_TO_PROG(sv_player);
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PR_ExecuteProgram (pr_global_struct->PutClientInServer);
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}
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// clear the net statistics, because connecting gives a bogus picture
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host_client->netchan.frame_latency = 0;
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host_client->netchan.frame_rate = 0;
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host_client->netchan.drop_count = 0;
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host_client->netchan.good_count = 0;
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//check he's not cheating
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pmodel = atoi(Info_ValueForKey (host_client->userinfo, "pmodel"));
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emodel = atoi(Info_ValueForKey (host_client->userinfo, "emodel"));
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if (pmodel != sv.model_player_checksum ||
|
|
emodel != sv.eyes_player_checksum)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s WARNING: non standard player/eyes model detected\n", host_client->name);
|
|
|
|
// if we are paused, tell the client
|
|
if (sv.paused) {
|
|
ClientReliableWrite_Begin (host_client, svc_setpause, 2);
|
|
ClientReliableWrite_Byte (host_client, sv.paused);
|
|
SV_ClientPrintf(host_client, PRINT_HIGH, "Server is paused.\n");
|
|
}
|
|
|
|
#if 0
|
|
//
|
|
// send a fixangle over the reliable channel to make sure it gets there
|
|
// Never send a roll angle, because savegames can catch the server
|
|
// in a state where it is expecting the client to correct the angle
|
|
// and it won't happen if the game was just loaded, so you wind up
|
|
// with a permanent head tilt
|
|
ent = EDICT_NUM( 1 + (host_client - svs.clients) );
|
|
MSG_WriteByte (&host_client->netchan.message, svc_setangle);
|
|
for (i=0 ; i < 2 ; i++)
|
|
MSG_WriteAngle (&host_client->netchan.message, ent->v.angles[i] );
|
|
MSG_WriteAngle (&host_client->netchan.message, 0 );
|
|
#endif
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SV_NextDownload_f
|
|
==================
|
|
*/
|
|
void SV_NextDownload_f (void)
|
|
{
|
|
byte buffer[1024];
|
|
int r;
|
|
int percent;
|
|
int size;
|
|
|
|
if (!host_client->download)
|
|
return;
|
|
|
|
r = host_client->downloadsize - host_client->downloadcount;
|
|
if (r > 768)
|
|
r = 768;
|
|
r = Qread (host_client->download, buffer, r);
|
|
ClientReliableWrite_Begin (host_client, svc_download, 6+r);
|
|
ClientReliableWrite_Short (host_client, r);
|
|
|
|
host_client->downloadcount += r;
|
|
size = host_client->downloadsize;
|
|
if (!size)
|
|
size = 1;
|
|
percent = host_client->downloadcount*100/size;
|
|
ClientReliableWrite_Byte (host_client, percent);
|
|
ClientReliableWrite_SZ (host_client, buffer, r);
|
|
|
|
if (host_client->downloadcount != host_client->downloadsize)
|
|
return;
|
|
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
|
|
}
|
|
|
|
void OutofBandPrintf(netadr_t where, char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
char send[1024];
|
|
|
|
send[0] = 0xff;
|
|
send[1] = 0xff;
|
|
send[2] = 0xff;
|
|
send[3] = 0xff;
|
|
send[4] = A2C_PRINT;
|
|
va_start (argptr, fmt);
|
|
vsnprintf (send+5, sizeof(send) - 5, fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
NET_SendPacket (strlen(send)+1, send, where);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_NextUpload
|
|
==================
|
|
*/
|
|
void SV_NextUpload (void)
|
|
{
|
|
int percent;
|
|
int size;
|
|
|
|
if (!*host_client->uploadfn) {
|
|
SV_ClientPrintf(host_client, PRINT_HIGH, "Upload denied\n");
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "stopul");
|
|
|
|
// suck out rest of packet
|
|
size = MSG_ReadShort (); MSG_ReadByte ();
|
|
msg_readcount += size;
|
|
return;
|
|
}
|
|
|
|
size = MSG_ReadShort ();
|
|
percent = MSG_ReadByte ();
|
|
|
|
if (!host_client->upload)
|
|
{
|
|
host_client->upload = Qopen(host_client->uploadfn, "wb");
|
|
if (!host_client->upload) {
|
|
Sys_Printf("Can't create %s\n", host_client->uploadfn);
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "stopul");
|
|
*host_client->uploadfn = 0;
|
|
return;
|
|
}
|
|
Sys_Printf("Receiving %s from %d...\n", host_client->uploadfn, host_client->userid);
|
|
if (host_client->remote_snap)
|
|
OutofBandPrintf(host_client->snap_from, "Server receiving %s from %d...\n", host_client->uploadfn, host_client->userid);
|
|
}
|
|
|
|
Qwrite (host_client->upload, net_message.data + msg_readcount, size);
|
|
msg_readcount += size;
|
|
|
|
Con_DPrintf ("UPLOAD: %d received\n", size);
|
|
|
|
if (percent != 100) {
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "nextul\n");
|
|
} else {
|
|
Qclose (host_client->upload);
|
|
host_client->upload = NULL;
|
|
|
|
Sys_Printf("%s upload completed.\n", host_client->uploadfn);
|
|
|
|
if (host_client->remote_snap) {
|
|
char *p;
|
|
|
|
if ((p = strchr(host_client->uploadfn, '/')) != NULL)
|
|
p++;
|
|
else
|
|
p = host_client->uploadfn;
|
|
OutofBandPrintf(host_client->snap_from, "%s upload completed.\nTo download, enter:\ndownload %s\n",
|
|
host_client->uploadfn, p);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_BeginDownload_f
|
|
==================
|
|
*/
|
|
void SV_BeginDownload_f(void)
|
|
{
|
|
char *name;
|
|
extern cvar_t *allow_download;
|
|
extern cvar_t *allow_download_skins;
|
|
extern cvar_t *allow_download_models;
|
|
extern cvar_t *allow_download_sounds;
|
|
extern cvar_t *allow_download_maps;
|
|
extern int file_from_pak; // ZOID did file come from pak?
|
|
|
|
name = Cmd_Argv(1);
|
|
// hacked by zoid to allow more conrol over download
|
|
// first off, no .. or global allow check
|
|
if (strstr (name, "..") || !allow_download->value
|
|
// leading dot is no good
|
|
|| *name == '.'
|
|
// leading slash bad as well, must be in subdir
|
|
|| *name == '/'
|
|
// next up, skin check
|
|
|| (strncmp(name, "skins/", 6) == 0 && !allow_download_skins->value)
|
|
// now models
|
|
|| (strncmp(name, "progs/", 6) == 0 && !allow_download_models->value)
|
|
// now sounds
|
|
|| (strncmp(name, "sound/", 6) == 0 && !allow_download_sounds->value)
|
|
// now maps (note special case for maps, must not be in pak)
|
|
|| (strncmp(name, "maps/", 6) == 0 && !allow_download_maps->value)
|
|
// MUST be in a subdirectory
|
|
|| !strstr (name, "/") )
|
|
{ // don't allow anything with .. path
|
|
ClientReliableWrite_Begin (host_client, svc_download, 4);
|
|
ClientReliableWrite_Short (host_client, -1);
|
|
ClientReliableWrite_Byte (host_client, 0);
|
|
return;
|
|
}
|
|
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
|
|
// lowercase name (needed for casesen file systems)
|
|
{
|
|
char *p;
|
|
|
|
for (p = name; *p; p++)
|
|
*p = (char)tolower(*p);
|
|
}
|
|
|
|
|
|
host_client->downloadsize = COM_FOpenFile (name, &host_client->download);
|
|
host_client->downloadcount = 0;
|
|
|
|
if (!host_client->download
|
|
// special check for maps, if it came from a pak file, don't allow
|
|
// download ZOID
|
|
|| (strncmp(name, "maps/", 5) == 0 && file_from_pak))
|
|
{
|
|
if (host_client->download) {
|
|
Qclose(host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
|
|
Sys_Printf ("Couldn't download %s to %s\n", name, host_client->name);
|
|
ClientReliableWrite_Begin (host_client, svc_download, 4);
|
|
ClientReliableWrite_Short (host_client, -1);
|
|
ClientReliableWrite_Byte (host_client, 0);
|
|
return;
|
|
}
|
|
|
|
SV_NextDownload_f ();
|
|
Sys_Printf ("Downloading %s to %s\n", name, host_client->name);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SV_Say
|
|
==================
|
|
*/
|
|
void SV_Say (qboolean team)
|
|
{
|
|
client_t *client;
|
|
int j, tmp;
|
|
char *p;
|
|
char text[2048];
|
|
char t1[32], *t2;
|
|
|
|
if (Cmd_Argc () < 2)
|
|
return;
|
|
|
|
if (team)
|
|
{
|
|
strncpy (t1, Info_ValueForKey (host_client->userinfo, "team"), 31);
|
|
t1[31] = 0;
|
|
}
|
|
|
|
if (host_client->spectator && (!sv_spectalk->value || team))
|
|
snprintf(text, sizeof(text), "[SPEC] %s: ", host_client->name);
|
|
else if (team)
|
|
snprintf(text, sizeof(text), "(%s): ", host_client->name);
|
|
else {
|
|
snprintf(text, sizeof(text), "%s: ", host_client->name);
|
|
}
|
|
|
|
if (fp_messages) {
|
|
if (!sv.paused && realtime<host_client->lockedtill) {
|
|
SV_ClientPrintf(host_client, PRINT_CHAT,
|
|
"You can't talk for %d more seconds\n",
|
|
(int) (host_client->lockedtill - realtime));
|
|
return;
|
|
}
|
|
tmp = host_client->whensaidhead - fp_messages + 1;
|
|
if (tmp < 0)
|
|
tmp = 10+tmp;
|
|
if (!sv.paused &&
|
|
host_client->whensaid[tmp] && (realtime-host_client->whensaid[tmp] < fp_persecond)) {
|
|
host_client->lockedtill = realtime + fp_secondsdead;
|
|
if (fp_msg[0])
|
|
SV_ClientPrintf(host_client, PRINT_CHAT,
|
|
"FloodProt: %s\n", fp_msg);
|
|
else
|
|
SV_ClientPrintf(host_client, PRINT_CHAT,
|
|
"FloodProt: You can't talk for %d seconds.\n", fp_secondsdead);
|
|
return;
|
|
}
|
|
host_client->whensaidhead++;
|
|
if (host_client->whensaidhead > 9)
|
|
host_client->whensaidhead = 0;
|
|
host_client->whensaid[host_client->whensaidhead] = realtime;
|
|
}
|
|
|
|
p = Cmd_Args();
|
|
|
|
if (*p == '"')
|
|
{
|
|
p++;
|
|
p[Q_strlen(p)-1] = 0;
|
|
}
|
|
|
|
Q_strcat(text, p);
|
|
Q_strcat(text, "\n");
|
|
|
|
Sys_Printf ("%s", text);
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
|
|
{
|
|
if (client->state != cs_spawned)
|
|
continue;
|
|
if (host_client->spectator && !sv_spectalk->value)
|
|
if (!client->spectator)
|
|
continue;
|
|
|
|
if (team)
|
|
{
|
|
// the spectator team
|
|
if (host_client->spectator) {
|
|
if (!client->spectator)
|
|
continue;
|
|
} else {
|
|
t2 = Info_ValueForKey (client->userinfo, "team");
|
|
if (strcmp(t1, t2) || client->spectator)
|
|
continue; // on different teams
|
|
}
|
|
}
|
|
SV_ClientPrintf(client, PRINT_CHAT, "%s", text);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Say_f
|
|
==================
|
|
*/
|
|
void SV_Say_f(void)
|
|
{
|
|
SV_Say (false);
|
|
}
|
|
/*
|
|
==================
|
|
SV_Say_Team_f
|
|
==================
|
|
*/
|
|
void SV_Say_Team_f(void)
|
|
{
|
|
SV_Say (true);
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
=================
|
|
SV_Pings_f
|
|
|
|
The client is showing the scoreboard, so send new ping times for all
|
|
clients
|
|
=================
|
|
*/
|
|
void SV_Pings_f (void)
|
|
{
|
|
client_t *client;
|
|
int j;
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
|
|
{
|
|
if (client->state != cs_spawned)
|
|
continue;
|
|
|
|
ClientReliableWrite_Begin (host_client, svc_updateping, 4);
|
|
ClientReliableWrite_Byte (host_client, j);
|
|
ClientReliableWrite_Short (host_client, client->ping);
|
|
ClientReliableWrite_Begin (host_client, svc_updatepl, 4);
|
|
ClientReliableWrite_Byte (host_client, j);
|
|
ClientReliableWrite_Byte (host_client, client->lossage);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Kill_f
|
|
==================
|
|
*/
|
|
void SV_Kill_f (void)
|
|
{
|
|
if (sv_player->v.health <= 0)
|
|
{
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Can't suicide -- allready dead!\n");
|
|
return;
|
|
}
|
|
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram (pr_global_struct->ClientKill);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_TogglePause
|
|
==================
|
|
*/
|
|
void SV_TogglePause (const char *msg)
|
|
{
|
|
int i;
|
|
client_t *cl;
|
|
|
|
sv.paused ^= 1;
|
|
|
|
if (msg)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s", msg);
|
|
|
|
// send notification to all clients
|
|
for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
ClientReliableWrite_Begin (cl, svc_setpause, 2);
|
|
ClientReliableWrite_Byte (cl, sv.paused);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Pause_f
|
|
==================
|
|
*/
|
|
void SV_Pause_f (void)
|
|
{
|
|
char st[sizeof(host_client->name) + 32];
|
|
|
|
if (!pausable->value) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Pause not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
if (host_client->spectator) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Spectators can not pause.\n");
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused)
|
|
snprintf(st, sizeof(st), "%s paused the game\n", host_client->name);
|
|
else
|
|
snprintf(st, sizeof(st), "%s unpaused the game\n", host_client->name);
|
|
|
|
SV_TogglePause(st);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SV_Drop_f
|
|
|
|
The client is going to disconnect, so remove the connection immediately
|
|
=================
|
|
*/
|
|
void SV_Drop_f (void)
|
|
{
|
|
SV_EndRedirect ();
|
|
if (!host_client->spectator)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s dropped\n", host_client->name);
|
|
SV_DropClient (host_client);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SV_PTrack_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
=================
|
|
*/
|
|
void SV_PTrack_f (void)
|
|
{
|
|
int i;
|
|
edict_t *ent, *tent;
|
|
|
|
if (!host_client->spectator)
|
|
return;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
// turn off tracking
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM(host_client - svs.clients + 1);
|
|
tent = EDICT_NUM(0);
|
|
ent->v.goalentity = EDICT_TO_PROG(tent);
|
|
return;
|
|
}
|
|
|
|
i = atoi(Cmd_Argv(1));
|
|
if (i < 0 || i >= MAX_CLIENTS || svs.clients[i].state != cs_spawned ||
|
|
svs.clients[i].spectator) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Invalid client to track\n");
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM(host_client - svs.clients + 1);
|
|
tent = EDICT_NUM(0);
|
|
ent->v.goalentity = EDICT_TO_PROG(tent);
|
|
return;
|
|
}
|
|
host_client->spec_track = i + 1; // now tracking
|
|
|
|
ent = EDICT_NUM(host_client - svs.clients + 1);
|
|
tent = EDICT_NUM(i + 1);
|
|
ent->v.goalentity = EDICT_TO_PROG(tent);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SV_Rate_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
=================
|
|
*/
|
|
void SV_Rate_f (void)
|
|
{
|
|
int rate;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Current rate is %i\n",
|
|
(int)(1.0/host_client->netchan.rate + 0.5));
|
|
return;
|
|
}
|
|
|
|
rate = atoi(Cmd_Argv(1));
|
|
if (rate < 500)
|
|
rate = 500;
|
|
if (rate > 10000)
|
|
rate = 10000;
|
|
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Net rate set to %i\n", rate);
|
|
host_client->netchan.rate = 1.0/rate;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SV_Msg_f
|
|
|
|
Change the message level for a client
|
|
=================
|
|
*/
|
|
void SV_Msg_f (void)
|
|
{
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Current msg level is %i\n",
|
|
host_client->messagelevel);
|
|
return;
|
|
}
|
|
|
|
host_client->messagelevel = atoi(Cmd_Argv(1));
|
|
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Msg level set to %i\n", host_client->messagelevel);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void SV_SetInfo_f (void)
|
|
{
|
|
int i;
|
|
char oldval[MAX_INFO_STRING];
|
|
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_Printf ("User info settings:\n");
|
|
Info_Print (host_client->userinfo);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_Printf ("usage: setinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
return; // don't set priveledged values
|
|
|
|
strcpy(oldval, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)));
|
|
|
|
Info_SetValueForKey (host_client->userinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_INFO_STRING);
|
|
// name is extracted below in ExtractFromUserInfo
|
|
// strncpy (host_client->name, Info_ValueForKey (host_client->userinfo, "name")
|
|
// , sizeof(host_client->name)-1);
|
|
// SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
|
// host_client->sendinfo = true;
|
|
|
|
if (!strcmp(Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)), oldval))
|
|
return; // key hasn't changed
|
|
|
|
// process any changed values
|
|
SV_ExtractFromUserinfo (host_client);
|
|
|
|
i = host_client - svs.clients;
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, Cmd_Argv(1));
|
|
MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(host_client->userinfo, Cmd_Argv(1)));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_ShowServerinfo_f
|
|
|
|
Dumps the serverinfo info string
|
|
==================
|
|
*/
|
|
void SV_ShowServerinfo_f (void)
|
|
{
|
|
Info_Print (svs.info);
|
|
}
|
|
|
|
void SV_NoSnap_f(void)
|
|
{
|
|
if (*host_client->uploadfn) {
|
|
*host_client->uploadfn = 0;
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s refused remote screenshot\n", host_client->name);
|
|
}
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
char *name;
|
|
void (*func) (void);
|
|
} ucmd_t;
|
|
|
|
ucmd_t ucmds[] =
|
|
{
|
|
{"new", SV_New_f},
|
|
{"modellist", SV_Modellist_f},
|
|
{"soundlist", SV_Soundlist_f},
|
|
{"prespawn", SV_PreSpawn_f},
|
|
{"spawn", SV_Spawn_f},
|
|
{"begin", SV_Begin_f},
|
|
|
|
{"drop", SV_Drop_f},
|
|
{"pings", SV_Pings_f},
|
|
|
|
// issued by hand at client consoles
|
|
{"rate", SV_Rate_f},
|
|
{"kill", SV_Kill_f},
|
|
{"pause", SV_Pause_f},
|
|
{"msg", SV_Msg_f},
|
|
|
|
{"say", SV_Say_f},
|
|
{"say_team", SV_Say_Team_f},
|
|
|
|
{"setinfo", SV_SetInfo_f},
|
|
|
|
{"serverinfo", SV_ShowServerinfo_f},
|
|
|
|
{"download", SV_BeginDownload_f},
|
|
{"nextdl", SV_NextDownload_f},
|
|
|
|
{"ptrack", SV_PTrack_f}, //ZOID - used with autocam
|
|
|
|
{"snap", SV_NoSnap_f},
|
|
|
|
{NULL, NULL}
|
|
};
|
|
|
|
/*
|
|
==================
|
|
SV_ExecuteUserCommand
|
|
==================
|
|
*/
|
|
void SV_ExecuteUserCommand (char *s)
|
|
{
|
|
ucmd_t *u;
|
|
|
|
Cmd_TokenizeString (s);
|
|
sv_player = host_client->edict;
|
|
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
|
|
for (u=ucmds ; u->name ; u++)
|
|
if (!strcmp (Cmd_Argv(0), u->name) )
|
|
{
|
|
u->func ();
|
|
break;
|
|
}
|
|
|
|
if (!u->name)
|
|
Con_Printf ("Bad user command: %s\n", Cmd_Argv(0));
|
|
|
|
SV_EndRedirect ();
|
|
}
|
|
|
|
/*
|
|
===========================================================================
|
|
|
|
USER CMD EXECUTION
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
/*
|
|
===============
|
|
V_CalcRoll
|
|
|
|
Used by view and sv_user
|
|
===============
|
|
*/
|
|
float V_CalcRoll (vec3_t angles, vec3_t velocity)
|
|
{
|
|
vec3_t forward, right, up;
|
|
float sign;
|
|
float side;
|
|
float value;
|
|
|
|
AngleVectors (angles, forward, right, up);
|
|
side = DotProduct (velocity, right);
|
|
sign = side < 0 ? -1 : 1;
|
|
side = fabs(side);
|
|
|
|
value = cl_rollangle->value;
|
|
|
|
if (side < cl_rollspeed->value)
|
|
side = side * value / cl_rollspeed->value;
|
|
else
|
|
side = value;
|
|
|
|
return side*sign;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
vec3_t pmove_mins, pmove_maxs;
|
|
|
|
/*
|
|
====================
|
|
AddLinksToPmove
|
|
|
|
====================
|
|
*/
|
|
void AddLinksToPmove ( areanode_t *node )
|
|
{
|
|
link_t *l, *next;
|
|
edict_t *check;
|
|
int pl;
|
|
int i;
|
|
physent_t *pe;
|
|
|
|
pl = EDICT_TO_PROG(sv_player);
|
|
|
|
// touch linked edicts
|
|
for (l = node->solid_edicts.next ; l != &node->solid_edicts ; l = next)
|
|
{
|
|
next = l->next;
|
|
check = EDICT_FROM_AREA(l);
|
|
|
|
if (check->v.owner == pl)
|
|
continue; // player's own missile
|
|
if (check->v.solid == SOLID_BSP
|
|
|| check->v.solid == SOLID_BBOX
|
|
|| check->v.solid == SOLID_SLIDEBOX)
|
|
{
|
|
if (check == sv_player)
|
|
continue;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
if (check->v.absmin[i] > pmove_maxs[i]
|
|
|| check->v.absmax[i] < pmove_mins[i])
|
|
break;
|
|
if (i != 3)
|
|
continue;
|
|
if (pmove.numphysent == MAX_PHYSENTS)
|
|
return;
|
|
pe = &pmove.physents[pmove.numphysent];
|
|
pmove.numphysent++;
|
|
|
|
VectorCopy (check->v.origin, pe->origin);
|
|
pe->info = NUM_FOR_EDICT(check);
|
|
if (check->v.solid == SOLID_BSP)
|
|
pe->model = sv.models[(int)(check->v.modelindex)];
|
|
else
|
|
{
|
|
pe->model = NULL;
|
|
VectorCopy (check->v.mins, pe->mins);
|
|
VectorCopy (check->v.maxs, pe->maxs);
|
|
}
|
|
}
|
|
}
|
|
|
|
// recurse down both sides
|
|
if (node->axis == -1)
|
|
return;
|
|
|
|
if ( pmove_maxs[node->axis] > node->dist )
|
|
AddLinksToPmove ( node->children[0] );
|
|
if ( pmove_mins[node->axis] < node->dist )
|
|
AddLinksToPmove ( node->children[1] );
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
AddAllEntsToPmove
|
|
|
|
For debugging
|
|
================
|
|
*/
|
|
void AddAllEntsToPmove (void)
|
|
{
|
|
int e;
|
|
edict_t *check;
|
|
int i;
|
|
physent_t *pe;
|
|
int pl;
|
|
|
|
pl = EDICT_TO_PROG(sv_player);
|
|
check = NEXT_EDICT(sv.edicts);
|
|
for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check))
|
|
{
|
|
if (check->free)
|
|
continue;
|
|
if (check->v.owner == pl)
|
|
continue;
|
|
if (check->v.solid == SOLID_BSP
|
|
|| check->v.solid == SOLID_BBOX
|
|
|| check->v.solid == SOLID_SLIDEBOX)
|
|
{
|
|
if (check == sv_player)
|
|
continue;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
if (check->v.absmin[i] > pmove_maxs[i]
|
|
|| check->v.absmax[i] < pmove_mins[i])
|
|
break;
|
|
if (i != 3)
|
|
continue;
|
|
pe = &pmove.physents[pmove.numphysent];
|
|
|
|
VectorCopy (check->v.origin, pe->origin);
|
|
pmove.physents[pmove.numphysent].info = e;
|
|
if (check->v.solid == SOLID_BSP)
|
|
pe->model = sv.models[(int)(check->v.modelindex)];
|
|
else
|
|
{
|
|
pe->model = NULL;
|
|
VectorCopy (check->v.mins, pe->mins);
|
|
VectorCopy (check->v.maxs, pe->maxs);
|
|
}
|
|
|
|
if (++pmove.numphysent == MAX_PHYSENTS)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_PreRunCmd
|
|
===========
|
|
Done before running a player command. Clears the touch array
|
|
*/
|
|
byte playertouch[(MAX_EDICTS+7)/8];
|
|
|
|
void SV_PreRunCmd(void)
|
|
{
|
|
memset(playertouch, 0, sizeof(playertouch));
|
|
}
|
|
|
|
/*
|
|
SV_RunCmd
|
|
*/
|
|
void
|
|
SV_RunCmd (usercmd_t *ucmd, qboolean inside)
|
|
{
|
|
edict_t *ent;
|
|
int i, n, oldmsec;
|
|
double tmp_time;
|
|
|
|
// To prevent a infinite loop
|
|
if (!inside) {
|
|
host_client->msecs += ucmd->msec;
|
|
|
|
if ((sv_timekick->value >= 1) &&
|
|
(tmp_time = realtime - host_client->last_check) >= sv_timekick_interval->value) {
|
|
tmp_time *= (1000 + sv_timekick_fuzz->value);
|
|
if (host_client->msecs > (int) tmp_time) {
|
|
host_client->msec_cheating++;
|
|
SV_BroadcastPrintf( PRINT_HIGH,
|
|
va("%s thinks %d msecs pass in %f msecs. (Strike %d/%d)\n",
|
|
host_client->name, host_client->msecs, tmp_time,
|
|
host_client->msec_cheating, (int)sv_timekick->value));
|
|
|
|
if (host_client->msec_cheating >= sv_timekick->value) {
|
|
SV_BroadcastPrintf(PRINT_HIGH, va("Strike %d for %s!!\n",
|
|
host_client->msec_cheating, host_client->name));
|
|
SV_BroadcastPrintf(PRINT_HIGH, "Please see http://www.quakeforge.net/speed_cheat.php for infomation on QuakeForge's timecheat protection, and to explain how some may be cheating without knowing it.\n");
|
|
SV_DropClient(host_client);
|
|
}
|
|
}
|
|
|
|
host_client->msecs = 0;
|
|
host_client->last_check = realtime;
|
|
}
|
|
}
|
|
|
|
cmd = *ucmd;
|
|
|
|
// chop up very long commands
|
|
if (cmd.msec > 50) {
|
|
oldmsec = ucmd->msec;
|
|
cmd.msec = oldmsec/2;
|
|
SV_RunCmd (&cmd, 1);
|
|
cmd.msec = oldmsec/2;
|
|
cmd.impulse = 0;
|
|
SV_RunCmd (&cmd, 1);
|
|
return;
|
|
}
|
|
|
|
if (!sv_player->v.fixangle)
|
|
VectorCopy (ucmd->angles, sv_player->v.v_angle);
|
|
|
|
sv_player->v.button0 = ucmd->buttons & 1;
|
|
sv_player->v.button2 = (ucmd->buttons & 2)>>1;
|
|
if (ucmd->impulse)
|
|
sv_player->v.impulse = ucmd->impulse;
|
|
|
|
//
|
|
// angles
|
|
// show 1/3 the pitch angle and all the roll angle
|
|
if (sv_player->v.health > 0) {
|
|
if (!sv_player->v.fixangle) {
|
|
sv_player->v.angles[PITCH] = -sv_player->v.v_angle[PITCH]/3;
|
|
sv_player->v.angles[YAW] = sv_player->v.v_angle[YAW];
|
|
}
|
|
sv_player->v.angles[ROLL] =
|
|
V_CalcRoll (sv_player->v.angles, sv_player->v.velocity)*4;
|
|
}
|
|
|
|
host_frametime = min(0.1, ucmd->msec * 0.001);
|
|
|
|
if (!host_client->spectator) {
|
|
pr_global_struct->frametime = host_frametime;
|
|
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram (pr_global_struct->PlayerPreThink);
|
|
|
|
SV_RunThink (sv_player);
|
|
}
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
pmove.origin[i] = sv_player->v.origin[i] + (sv_player->v.mins[i] - player_mins[i]);
|
|
VectorCopy (sv_player->v.velocity, pmove.velocity);
|
|
VectorCopy (sv_player->v.v_angle, pmove.angles);
|
|
|
|
pmove.flying = sv_player->v.movetype == MOVETYPE_FLY;
|
|
pmove.spectator = host_client->spectator;
|
|
pmove.waterjumptime = sv_player->v.teleport_time;
|
|
pmove.numphysent = 1;
|
|
pmove.physents[0].model = sv.worldmodel;
|
|
pmove.cmd = *ucmd;
|
|
pmove.dead = sv_player->v.health <= 0;
|
|
pmove.oldbuttons = host_client->oldbuttons;
|
|
|
|
movevars.entgravity = host_client->entgravity;
|
|
movevars.maxspeed = host_client->maxspeed;
|
|
|
|
for (i=0 ; i<3 ; i++) {
|
|
pmove_mins[i] = pmove.origin[i] - 256;
|
|
pmove_maxs[i] = pmove.origin[i] + 256;
|
|
}
|
|
#if 1
|
|
AddLinksToPmove ( sv_areanodes );
|
|
#else
|
|
AddAllEntsToPmove ();
|
|
#endif
|
|
|
|
#if 0
|
|
{
|
|
int before, after;
|
|
|
|
before = PM_TestPlayerPosition (pmove.origin);
|
|
PlayerMove ();
|
|
after = PM_TestPlayerPosition (pmove.origin);
|
|
|
|
if (sv_player->v.health > 0 && before && !after )
|
|
Con_Printf ("player %s got stuck in playermove!!!!\n", host_client->name);
|
|
}
|
|
#else
|
|
PlayerMove ();
|
|
#endif
|
|
|
|
host_client->oldbuttons = pmove.oldbuttons;
|
|
sv_player->v.teleport_time = pmove.waterjumptime;
|
|
sv_player->v.waterlevel = waterlevel;
|
|
sv_player->v.watertype = watertype;
|
|
if (onground != -1) {
|
|
sv_player->v.flags = (int)sv_player->v.flags | FL_ONGROUND;
|
|
sv_player->v.groundentity = EDICT_TO_PROG(EDICT_NUM(pmove.physents[onground].info));
|
|
} else {
|
|
sv_player->v.flags = (int)sv_player->v.flags & ~FL_ONGROUND;
|
|
}
|
|
for (i=0 ; i<3 ; i++)
|
|
sv_player->v.origin[i] = pmove.origin[i] - (sv_player->v.mins[i] - player_mins[i]);
|
|
|
|
#if 0
|
|
// truncate velocity the same way the net protocol will
|
|
for (i=0 ; i<3 ; i++)
|
|
sv_player->v.velocity[i] = (int)pmove.velocity[i];
|
|
#else
|
|
VectorCopy (pmove.velocity, sv_player->v.velocity);
|
|
#endif
|
|
|
|
VectorCopy (pmove.angles, sv_player->v.v_angle);
|
|
|
|
if (!host_client->spectator) {
|
|
// link into place and touch triggers
|
|
SV_LinkEdict (sv_player, true);
|
|
|
|
// touch other objects
|
|
for (i=0 ; i<pmove.numtouch ; i++) {
|
|
n = pmove.physents[pmove.touchindex[i]].info;
|
|
ent = EDICT_NUM(n);
|
|
if (!ent->v.touch || (playertouch[n/8]&(1<<(n%8))))
|
|
continue;
|
|
pr_global_struct->self = EDICT_TO_PROG(ent);
|
|
pr_global_struct->other = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram (ent->v.touch);
|
|
playertouch[n/8] |= 1 << (n%8);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_PostRunCmd
|
|
|
|
Done after running a player command.
|
|
*/
|
|
void
|
|
SV_PostRunCmd(void)
|
|
{
|
|
// run post-think
|
|
|
|
if (!host_client->spectator) {
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram (pr_global_struct->PlayerPostThink);
|
|
SV_RunNewmis ();
|
|
} else if (SpectatorThink) {
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram (SpectatorThink);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
SV_ExecuteClientMessage
|
|
|
|
The current net_message is parsed for the given client
|
|
===================
|
|
*/
|
|
void SV_ExecuteClientMessage (client_t *cl)
|
|
{
|
|
int c;
|
|
char *s;
|
|
usercmd_t oldest, oldcmd, newcmd;
|
|
client_frame_t *frame;
|
|
vec3_t o;
|
|
qboolean move_issued = false; //only allow one move command
|
|
int checksumIndex;
|
|
byte checksum, calculatedChecksum;
|
|
int seq_hash;
|
|
|
|
// calc ping time
|
|
frame = &cl->frames[cl->netchan.incoming_acknowledged & UPDATE_MASK];
|
|
frame->ping_time = realtime - frame->senttime;
|
|
|
|
// make sure the reply sequence number matches the incoming
|
|
// sequence number
|
|
if (cl->netchan.incoming_sequence >= cl->netchan.outgoing_sequence)
|
|
cl->netchan.outgoing_sequence = cl->netchan.incoming_sequence;
|
|
else
|
|
cl->send_message = false; // don't reply, sequences have slipped
|
|
|
|
// save time for ping calculations
|
|
cl->frames[cl->netchan.outgoing_sequence & UPDATE_MASK].senttime = realtime;
|
|
cl->frames[cl->netchan.outgoing_sequence & UPDATE_MASK].ping_time = -1;
|
|
|
|
host_client = cl;
|
|
sv_player = host_client->edict;
|
|
|
|
// seq_hash = (cl->netchan.incoming_sequence & 0xffff) ; // ^ QW_CHECK_HASH;
|
|
seq_hash = cl->netchan.incoming_sequence;
|
|
|
|
// mark time so clients will know how much to predict
|
|
// other players
|
|
cl->localtime = sv.time;
|
|
cl->delta_sequence = -1; // no delta unless requested
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
Con_Printf ("SV_ReadClientMessage: badread\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
}
|
|
|
|
c = MSG_ReadByte ();
|
|
if (c == -1)
|
|
break;
|
|
|
|
switch (c)
|
|
{
|
|
default:
|
|
Con_Printf ("SV_ReadClientMessage: unknown command char\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
|
|
case clc_nop:
|
|
break;
|
|
|
|
case clc_delta:
|
|
cl->delta_sequence = MSG_ReadByte ();
|
|
break;
|
|
|
|
case clc_move:
|
|
if (move_issued)
|
|
return; // someone is trying to cheat...
|
|
|
|
move_issued = true;
|
|
|
|
checksumIndex = MSG_GetReadCount();
|
|
checksum = (byte)MSG_ReadByte ();
|
|
|
|
// read loss percentage
|
|
cl->lossage = MSG_ReadByte();
|
|
|
|
MSG_ReadDeltaUsercmd (&nullcmd, &oldest);
|
|
MSG_ReadDeltaUsercmd (&oldest, &oldcmd);
|
|
MSG_ReadDeltaUsercmd (&oldcmd, &newcmd);
|
|
|
|
if ( cl->state != cs_spawned )
|
|
break;
|
|
|
|
// if the checksum fails, ignore the rest of the packet
|
|
calculatedChecksum = COM_BlockSequenceCRCByte(
|
|
net_message.data + checksumIndex + 1,
|
|
MSG_GetReadCount() - checksumIndex - 1,
|
|
seq_hash);
|
|
|
|
if (calculatedChecksum != checksum)
|
|
{
|
|
Con_DPrintf ("Failed command checksum for %s(%d) (%d != %d)\n",
|
|
cl->name, cl->netchan.incoming_sequence, checksum, calculatedChecksum);
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused) {
|
|
SV_PreRunCmd();
|
|
|
|
loss = net_drop;
|
|
|
|
if (net_drop < 20) {
|
|
while (net_drop > 2) {
|
|
SV_RunCmd (&cl->lastcmd, 0);
|
|
net_drop--;
|
|
}
|
|
if (net_drop > 1)
|
|
SV_RunCmd (&oldest, 0);
|
|
if (net_drop > 0)
|
|
SV_RunCmd (&oldcmd, 0);
|
|
}
|
|
|
|
SV_RunCmd (&newcmd, 0);
|
|
|
|
SV_PostRunCmd();
|
|
}
|
|
|
|
cl->lastcmd = newcmd;
|
|
cl->lastcmd.buttons = 0; // avoid multiple fires on lag
|
|
break;
|
|
|
|
|
|
case clc_stringcmd:
|
|
s = MSG_ReadString ();
|
|
SV_ExecuteUserCommand (s);
|
|
break;
|
|
|
|
case clc_tmove:
|
|
o[0] = MSG_ReadCoord();
|
|
o[1] = MSG_ReadCoord();
|
|
o[2] = MSG_ReadCoord();
|
|
// only allowed by spectators
|
|
if (host_client->spectator) {
|
|
VectorCopy(o, sv_player->v.origin);
|
|
SV_LinkEdict(sv_player, false);
|
|
}
|
|
break;
|
|
|
|
case clc_upload:
|
|
SV_NextUpload();
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SV_UserInit
|
|
==============
|
|
*/
|
|
void SV_UserInit (void)
|
|
{
|
|
cl_rollspeed = Cvar_Get ("cl_rollspeed","200",0,"None");
|
|
cl_rollangle = Cvar_Get ("cl_rollangle","2.0",0,"None");
|
|
sv_spectalk = Cvar_Get ("sv_spectalk","1",0,"None");
|
|
sv_mapcheck = Cvar_Get ("sv_mapcheck","1",0,"None");
|
|
}
|
|
|