mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-29 23:21:58 +00:00
54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
/*
|
|
quakefs.h - quake virtual filesystem definitions
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#ifndef _QUAKEFS_H
|
|
#define _QUAKEFS_H
|
|
#include "config.h"
|
|
|
|
#ifdef HAS_ZLIB
|
|
#include <zlib.h>
|
|
#else
|
|
#include "nozip.h"
|
|
#endif
|
|
|
|
//============================================================================
|
|
|
|
#define MAX_OSPATH 128 // max length of a filesystem pathname
|
|
|
|
extern int com_filesize;
|
|
struct cache_user_s;
|
|
|
|
extern char com_gamedir[MAX_OSPATH];
|
|
|
|
void COM_WriteFile (char *filename, void *data, int len);
|
|
int COM_FOpenFile (char *filename, gzFile **file);
|
|
void COM_CloseFile (FILE *h);
|
|
|
|
byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
|
|
byte *COM_LoadTempFile (char *path);
|
|
byte *COM_LoadHunkFile (char *path);
|
|
void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
|
|
void COM_CreatePath (char *path);
|
|
void COM_Gamedir (char *dir);
|
|
|
|
#endif // _QUAKEFS_H
|