mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-23 04:11:55 +00:00
f18b3bcf02
Basicly, sound_lib.a is built, and is compiled into the clients.. Note, uquake is SERIOUSLY FSCKED..
125 lines
2.7 KiB
C
125 lines
2.7 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// view.c -- player eye positioning
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#include "qtypes.h"
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#include "quakedef.h"
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#include "r_local.h"
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#include "glquake.h"
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#include "view.h"
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extern int onground;
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/*
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=============
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V_UpdatePalette
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=============
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*/
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void V_UpdatePalette (void)
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{
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int i, j;
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qboolean new;
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byte *basepal, *newpal;
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byte pal[768];
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float r,g,b,a;
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int ir, ig, ib;
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qboolean force;
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V_CalcPowerupCshift ();
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new = false;
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for (i=0 ; i<NUM_CSHIFTS ; i++)
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{
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if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent)
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{
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new = true;
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cl.prev_cshifts[i].percent = cl.cshifts[i].percent;
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}
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for (j=0 ; j<3 ; j++)
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if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j])
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{
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new = true;
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cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];
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}
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}
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// drop the damage value
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cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
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if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
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cl.cshifts[CSHIFT_DAMAGE].percent = 0;
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// drop the bonus value
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cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
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if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
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cl.cshifts[CSHIFT_BONUS].percent = 0;
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force = V_CheckGamma ();
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if (!new && !force)
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return;
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V_CalcBlend ();
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//Con_Printf("b: %4.2f %4.2f %4.2f %4.6f\n", v_blend[0], v_blend[1], v_blend[2], v_blend[3]);
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a = v_blend[3];
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r = 255*v_blend[0]*a;
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g = 255*v_blend[1]*a;
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b = 255*v_blend[2]*a;
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a = 1-a;
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for (i=0 ; i<256 ; i++)
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{
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ir = i*a + r;
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ig = i*a + g;
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ib = i*a + b;
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if (ir > 255)
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ir = 255;
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if (ig > 255)
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ig = 255;
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if (ib > 255)
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ib = 255;
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ramps[0][i] = gammatable[ir];
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ramps[1][i] = gammatable[ig];
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ramps[2][i] = gammatable[ib];
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}
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basepal = host_basepal;
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newpal = pal;
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for (i=0 ; i<256 ; i++)
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{
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ir = basepal[0];
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ig = basepal[1];
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ib = basepal[2];
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basepal += 3;
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newpal[0] = ramps[0][ir];
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newpal[1] = ramps[1][ig];
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newpal[2] = ramps[2][ib];
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newpal += 3;
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}
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VID_ShiftPalette (pal);
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}
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