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https://git.code.sf.net/p/quake/quakeforge-old
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7df744f9e9
came from as soon as I actually finish doing it since it has to be done by hand to preserve Copyright notices and file descriptions.
129 lines
3.1 KiB
C
129 lines
3.1 KiB
C
/*
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common_quakedef.h
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common header
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _COMMON_QUAKEDEF_H
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#define _COMMON_QUAKEDEF_H
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#define QUAKE_GAME // as opposed to utilities
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#include <config.h> // generated from config.h.in
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#include <math.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <setjmp.h>
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#include <time.h>
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#include <cvar.h>
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#ifdef HAVE_STRING_H
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#include <strings.h>
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#endif
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#if defined(_WIN32) && !defined(WINDED) && !defined(GLQUAKE)
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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#else
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#define VID_LockBuffer()
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#define VID_UnlockBuffer()
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#endif
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#include <qtypes.h>
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#include <qstructs.h>
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#ifndef max
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#define max(a,b) ((a) > (b) ? (a) : (b))
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#define min(a,b) ((a) < (b) ? (a) : (b))
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#endif
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#ifndef bound
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#define bound(a,b,c) (max(a, min(b, c)))
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#endif
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/* This fixes warnings when compiling with -pedantic */
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#if defined(__GNUC__) && !defined(inline)
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# define inline __inline__
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#endif
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/* Win32 have these underscored... */
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#if !defined(HAVE_SNPRINTF) && defined(HAVE__SNPRINTF)
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# define snprintf _snprintf
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#endif
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#if !defined(HAVE_VSNPRINTF) && defined(HAVE__VSNPRINTF)
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# define vsnprintf _vsnprintf
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#endif
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#ifndef HAVE_SOCKLEN_T
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# ifdef HAVE_SIZE
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typedef size_t socklen_t;
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# else
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typedef unsigned int socklen_t;
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# endif
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#endif
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#define MAX_NUM_ARGVS 50
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extern qboolean noclip_anglehack;
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//
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// host
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//
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extern quakeparms_t host_parms;
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extern cvar_t *sys_ticrate;
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extern cvar_t *sys_nostdout;
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extern cvar_t *developer;
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extern qboolean host_initialized;// true if into command execution
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extern double host_frametime;
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extern byte *host_basepal;
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extern byte *host_colormap;
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extern int host_framecount;// incremented every frame, never reset
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extern double realtime; // not bounded in any way, changed at
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// start of every frame, never reset
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void Host_ServerFrame (void);
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void Host_InitCommands (void);
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void Host_Init (quakeparms_t *parms);
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void Host_Shutdown(void);
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void Host_Error (char *error, ...);
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void Host_EndGame (char *message, ...);
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void Host_Frame (float time);
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void Host_Quit_f (void);
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void Host_ClientCommands (char *fmt, ...);
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void Host_ShutdownServer (qboolean crash);
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extern qboolean msg_suppress_1;
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// suppresses resolution and cache size console output
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// an fullscreen DIB focus gain/loss
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#endif // _COMMON_QUAKEDEF_H
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