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https://git.code.sf.net/p/quake/quakeforge-old
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1f42871632
Changed files: common/vid_<system>.c, common/vid.h, uquake/menu.c, qw_client/menu.c, AUTHORS * Corrected the menu system to work as intended (extra options depending on used vid_<system>.c file) ATTENTION!!! I'm not able to test for the different *nixes, please check if I changed everything correctly, plus the previously disabled extra options have to be checked too. Thanks. * Fixed where you couldn't get back from console when accessed through menu (taken from qw_client) * Fixed menu bind problem in QW ( now \"%s\" )
113 lines
3.3 KiB
C
113 lines
3.3 KiB
C
/*
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vid.h
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video driver defs
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _VID_H
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#define _VID_H
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#define VID_CBITS 6
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#define VID_GRADES (1 << VID_CBITS)
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// a pixel can be one, two, or four bytes
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typedef struct vrect_s
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{
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int x,y,width,height;
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struct vrect_s *pnext;
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} vrect_t;
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typedef struct
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{
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pixel_t *buffer; // invisible buffer
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pixel_t *colormap; // 256 * VID_GRADES size
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unsigned short *colormap16; // 256 * VID_GRADES size
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int fullbright; // index of first fullbright color
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unsigned rowbytes; // may be > width if displayed in a window
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unsigned width;
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unsigned height;
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float aspect; // width / height -- < 0 is taller than wide
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int numpages;
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int recalc_refdef; // if true, recalc vid-based stuff
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pixel_t *conbuffer;
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int conrowbytes;
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unsigned conwidth;
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unsigned conheight;
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int maxwarpwidth;
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int maxwarpheight;
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pixel_t *direct; // direct drawing to framebuffer, if not
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// NULL
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} viddef_t;
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extern viddef_t vid; // global video state
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extern unsigned short d_8to16table[256];
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extern unsigned d_8to24table[256];
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extern void (*vid_menudrawfn)(void);
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extern void (*vid_menukeyfn)(int key);
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extern unsigned int options_draw_cursor;
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void VID_SetPalette (unsigned char *palette);
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// called at startup and after any gamma correction
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void VID_ShiftPalette (unsigned char *palette);
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// called for bonus and pain flashes, and for underwater color changes
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void VID_Init (unsigned char *palette);
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// Called at startup to set up translation tables, takes 256 8 bit RGB values
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// the palette data will go away after the call, so it must be copied off if
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// the video driver will need it again
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void VID_Shutdown (void);
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// Called at shutdown
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void VID_Update (vrect_t *rects);
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// flushes the given rectangles from the view buffer to the screen
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int VID_SetMode (int modenum, unsigned char *palette);
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// sets the mode; only used by the Quake engine for resetting to mode 0 (the
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// base mode) on memory allocation failures
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void VID_HandlePause (qboolean pause);
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// called only on Win32, when pause happens, so the mouse can be released
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int VID_ExtraOptionDraw(unsigned int);
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// draw extra option menu entries and return number of drawn menu entries
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void VID_ExtraOptionCmd(int options_cursor, int dir);
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// commands for the extra menu options of the target
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void VID_InitCvars(void);
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// used to initialize any cvars needed early in program execution
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qboolean VID_Is8bit(void);
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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#endif // _VID_H
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