mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-10 06:31:56 +00:00
70 lines
1.7 KiB
C
70 lines
1.7 KiB
C
/* Version strings */
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#undef QF_VERSION
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#undef VERSION
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#undef QSG_STANDARD
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/* Define if you want .qz support */
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#undef GENERATIONS
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/* Define this to the default location of the game directories */
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#undef FS_BASEPATH
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/* Define this to the subdirectory name of the default game */
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#undef GAMENAME
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/* Define this if you have OGL */
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#undef HAS_OGL
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/* Define if you have the XFree86 VIDMODE extension */
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#undef HAS_VIDMODE
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/* Define if you have the XFree86 DGA extension */
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#undef HAS_DGA
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/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
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#undef GLAPIENTRY
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/* Define this to something sane if you don't have stricmp */
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#undef stricmp
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/* Define if you have the dlopen function. */
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#undef HAVE_DLOPEN
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/* Define this if you are using Mesa */
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#undef XMESA
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/* Define this if you want IPv6 support */
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#undef HAVE_IPV6
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/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
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#undef HAVE_GL_COLOR_INDEX8_EXT
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/* Define this if C symbols are prefixed with an underscore */
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#undef HAVE_SYM_PREFIX_UNDERSCORE
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/* Define this if you have a Linux-style CD-ROM API */
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#undef USE_LINUX_CD
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/* Define this if you have a BSD-style CD-ROM API */
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#undef USE_BSD_CD
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/* Define this to use experimental code */
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#undef _EXPERIMENTAL_
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/* Define this if your system has zlib */
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#undef HAS_ZLIB
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/* Define this if your system has socklen_t */
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#undef HAVE_SOCKLEN_T
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/* Define this if your system has size_t */
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#undef HAVE_SIZE_T
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/* Define this if you have ss_len member in struct sockaddr_storage (BSD) */
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#undef HAVE_SS_LEN
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/* Define this if you have sin6_len member in struct sockaddr_in6 (BSD) */
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#undef HAVE_SIN6_LEN
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/* Define this if you have sa_len member in struct sockaddr (BSD) */
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#undef HAVE_SA_LEN
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