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https://git.code.sf.net/p/quake/quakeforge-old
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plugin fixups for uquake
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parent
3b1494b153
commit
f63afc8e0f
2 changed files with 3 additions and 2 deletions
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@ -451,7 +451,7 @@ ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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$(TARGET_DIR)/sound_lib.a
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$(TARGET_DIR)/sound_lib.a
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GL_CFLAGS = @OGL_CFLAGS@
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GL_CFLAGS = @OGL_CFLAGS@
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GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@ @DGA_LIBS@ @DYN_LIBS@
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GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@ @DGA_LIBS@
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$(BUILD_DIR)/gl_vidglx.o: $(COMMON_DIR)/gl_vidglx.c
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$(BUILD_DIR)/gl_vidglx.o: $(COMMON_DIR)/gl_vidglx.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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@ -36,6 +36,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <sound.h>
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#include <sound.h>
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#include <screen.h>
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#include <screen.h>
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#include <menu.h>
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#include <menu.h>
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#include <plugin.h>
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#include <time.h>
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#include <time.h>
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@ -799,7 +800,7 @@ int SCR_ModalMessage (char *text)
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do
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do
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{
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{
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key_count = -1; // wait for a key down and up
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key_count = -1; // wait for a key down and up
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Sys_SendKeyEvents ();
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IN->SendKeyEvents ();
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} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
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} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
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scr_fullupdate = 0;
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scr_fullupdate = 0;
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