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put that && vid_fullscreen->value where it belongs :)
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@ -565,7 +565,7 @@ void VID_Init(unsigned char *palette)
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visinfo->visual, mask, &attr);
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visinfo->visual, mask, &attr);
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XMapWindow(x_disp, x_win);
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XMapWindow(x_disp, x_win);
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#ifdef HAS_VIDMODE
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#ifdef HAS_VIDMODE
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if (hasvidmode) {
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if (hasvidmode && vid_fullscreen->value) {
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XRaiseWindow(x_disp, x_win);
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XRaiseWindow(x_disp, x_win);
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XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync,
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XGrabKeyboard(x_disp, x_win, 1, GrabModeAsync, GrabModeAsync,
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CurrentTime);
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CurrentTime);
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