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I forgot to modify vid_x.c, quake-x11 works now :)
-- Eric Windisch
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@ -1088,7 +1088,7 @@ void IN_Move (usercmd_t *cmd)
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mouse_x = mouse_y = 0.0;
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mouse_x = mouse_y = 0.0;
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}
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}
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void VID_ExtraOptionDraw(void)
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void VID_ExtraOptionDraw(unsigned int options_draw_cursor)
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{
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{
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// Windowed Mouse
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// Windowed Mouse
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M_Print (16, options_draw_cursor+=8, " Use Mouse");
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M_Print (16, options_draw_cursor+=8, " Use Mouse");
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