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treerace from the slide mod (http://singe.telefragged.com/slide/index.html,
very fun:) needs 140!! lightmaps. Make the max 256 for some headroom.
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@ -51,7 +51,7 @@ unsigned cblocklights[3][18*18];
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#define BLOCK_WIDTH 128
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#define BLOCK_WIDTH 128
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#define BLOCK_HEIGHT 128
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#define BLOCK_HEIGHT 128
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#define MAX_LIGHTMAPS 64
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#define MAX_LIGHTMAPS 256 /*64*/
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int active_lightmaps;
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int active_lightmaps;
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typedef struct glRect_s {
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typedef struct glRect_s {
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