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Fixes a bug that can cause GL programs to slow to a crawl after -glx exits on nvidia cards. Thanks to rpete for pointing out how to fix it.
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1 changed files with 1 additions and 1 deletions
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@ -159,7 +159,7 @@ VID_Shutdown(void)
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return;
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Con_Printf("VID_Shutdown\n");
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XDestroyWindow(x_disp, x_win);
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glXDestroyContext(x_disp, ctx);
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#ifdef HAS_VIDMODE
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