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Fixed a cvar related segfault..
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2 changed files with 1 additions and 3 deletions
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@ -232,9 +232,7 @@ void R_Init (void)
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R_InitBubble();
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R_InitBubble();
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#ifdef UQUAKE
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gl_doubleeyes = Cvar_Get ("gl_doubleeyes","1",CVAR_ARCHIVE,"None");
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gl_doubleeyes = Cvar_Get ("gl_doubleeyes","1",CVAR_ARCHIVE,"None");
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#endif /* UQUAKE */
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R_InitParticles ();
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R_InitParticles ();
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R_InitParticleTexture ();
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R_InitParticleTexture ();
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@ -126,6 +126,6 @@ byte *LoadPCX (char *file, cache_user_t *cache, int buf_x, int buf_y) {
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return NULL;
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return NULL;
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}
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}
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return NULL;
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return out;
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}
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}
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