mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-21 19:32:30 +00:00
msvc projects can cow use the latest version of MGL, which fixes a few of the lockup problems.
VERY IMPORTANT: read the readme.win file. it tells you what you need to do to get it working, as there are a couple of things that need to be done by the developer on their own machine.
This commit is contained in:
parent
2c4fd68252
commit
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3 changed files with 31 additions and 22 deletions
21
README.WIN
21
README.WIN
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@ -1,11 +1,20 @@
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Steps to compile standalone on win32 platforms with VC++.
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Steps to compile standalone on win32 platforms with VC++.
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1) Copy scitech\*.* from the original q1source.zip by id Software to
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1) either: (reccommended)
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the quakeforge directory. Or you can get the scitech library from
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download and install MGL for VC++. it is available from Scitech at
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http://www.scitechsoft.com/
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http://www.scitechsoft.com
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IMPORTANT: make sure you add the mgl include and lib paths to VC++'s
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options in Tools->Options->Directories
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2) Copy config.h from common\wins to common\
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or:
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if you don't feel like downloading the latest version of the MGL,
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which is very highly reccommended, you can get the scitech directory
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from the q1source.zip file, rename the MGLLT.LIB file in it to
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MGLFX.LIB, and put the appropriate paths into VC++'s options, as
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above.
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3) Compile gas2masm project using Debug configuration.
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2) Build the gas2masm Debug program first. all the other targets depend
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on this one.
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4) Compile all the other projects.
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3) Build the other targets.
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@ -45,7 +45,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../common" /I "../qw_client" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../qw_client" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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@ -55,7 +55,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qw-client-win.exe"
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# ADD LINK32 dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcmt.lib" /out:"Release/qw-client-win.exe"
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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@ -72,7 +72,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../qw_client" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /FR /YX /FD /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../qw_client" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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@ -82,7 +82,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"Debug/qw-client-win.exe" /pdbtype:sept
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# ADD LINK32 dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcmt.lib" /out:"Debug/qw-client-win.exe" /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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# SUBTRACT LINK32 /nodefaultlib
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!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
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!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
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@ -100,7 +100,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /FR /YX /FD /c
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# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /FR /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../common" /I "../qw_client" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../qw_client" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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@ -111,7 +111,7 @@ BSC32=bscmake.exe
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"qwcl_Release/qw_client.exe"
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# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"qwcl_Release/qw_client.exe"
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/qw-client-wgl.exe"
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# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcmt.lib" /out:"GLRelease/qw-client-wgl.exe"
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
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!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# SUBTRACT BASE CPP /Fr
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# SUBTRACT BASE CPP /Fr
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# ADD CPP /nologo /WX /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../qw_client" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# ADD CPP /nologo /WX /GX /ZI /Od /I "../qw_client" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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@ -141,7 +141,7 @@ BSC32=bscmake.exe
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/glqw_client.exe"
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# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/glqw_client.exe"
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /debug /machine:I386 /out:"GLDebug/qw-client-wgl.exe"
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# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /incremental:yes /debug /machine:I386 /nodefaultlib:"libcmt.lib" /out:"GLDebug/qw-client-wgl.exe"
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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!ENDIF
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@ -45,7 +45,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../common" /I "../uquake" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../uquake" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"Release/uquake-win.exe"
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# ADD LINK32 dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcmt.lib" /out:"Release/uquake-win.exe"
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!ELSEIF "$(CFG)" == "uquake - Win32 Debug"
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!ELSEIF "$(CFG)" == "uquake - Win32 Debug"
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@ -71,7 +71,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../uquake" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../uquake" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||||
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"Debug/uquake-win.exe" /pdbtype:sept
|
# ADD LINK32 dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcmt.lib" /out:"Debug/uquake-win.exe" /pdbtype:sept
|
||||||
# SUBTRACT LINK32 /verbose /pdb:none /incremental:no /nodefaultlib
|
# SUBTRACT LINK32 /verbose /pdb:none /incremental:no /nodefaultlib
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "uquake - Win32 GLRelease"
|
!ELSEIF "$(CFG)" == "uquake - Win32 GLRelease"
|
||||||
|
@ -99,7 +99,7 @@ LINK32=link.exe
|
||||||
# PROP Ignore_Export_Lib 0
|
# PROP Ignore_Export_Lib 0
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
|
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
|
||||||
# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../common" /I "../uquake" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
|
# ADD CPP /nologo /WX /GX /O2 /I "../uquake" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
||||||
|
@ -109,7 +109,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/uquake-wgl.exe"
|
# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcmt.lib" /out:"GLRelease/uquake-wgl.exe"
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "uquake - Win32 GLDebug"
|
!ELSEIF "$(CFG)" == "uquake - Win32 GLDebug"
|
||||||
|
|
||||||
|
@ -126,7 +126,7 @@ LINK32=link.exe
|
||||||
# PROP Ignore_Export_Lib 0
|
# PROP Ignore_Export_Lib 0
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
|
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
|
||||||
# ADD CPP /nologo /WX /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../uquake" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /FR /YX /FD /c
|
# ADD CPP /nologo /WX /GX /ZI /Od /I "../uquake" /I "../common" /I "../win32" /I "../win32/vc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /FR /YX /FD /c
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
||||||
|
@ -136,7 +136,7 @@ BSC32=bscmake.exe
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/gluquake.exe"
|
# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/gluquake.exe"
|
||||||
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib comctl32.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /debug /machine:I386 /out:"GLDebug/uquake-wgl.exe"
|
# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib mglfx.lib /nologo /subsystem:windows /incremental:yes /debug /machine:I386 /nodefaultlib:"libcmt.lib" /out:"GLDebug/uquake-wgl.exe"
|
||||||
# SUBTRACT LINK32 /pdb:none
|
# SUBTRACT LINK32 /pdb:none
|
||||||
|
|
||||||
!ENDIF
|
!ENDIF
|
||||||
|
|
Loading…
Reference in a new issue