Changed the name of the pak3 code to pakzip. Also a few assorted, trivial code cleanups.

-- Eric Windisch
This commit is contained in:
Eric Windisch 2000-02-03 21:13:23 +00:00
parent e543a111d1
commit 9e47e221b6

View file

@ -534,7 +534,7 @@ pack_t *COM_LoadPackFile (char *packfile)
#if defined(_EXPERIMENTAL_) && defined(GENERATIONS)
int
COM_pak3_checkfile(unzFile *pak, const char *path)
COM_pakzip_checkfile(unzFile *pak, const char *path)
{
int status;
@ -543,7 +543,7 @@ COM_pak3_checkfile(unzFile *pak, const char *path)
}
void
COM_pak3_closepak(unzFile *pak)
COM_pakzip_closepak(unzFile *pak)
{
if (pak)
unzClose(pak);
@ -551,7 +551,7 @@ COM_pak3_closepak(unzFile *pak)
}
void
COM_pak3_close(unzFile *pak)
COM_pakzip_close(unzFile *pak)
{
unzCloseCurrentFile(pak);
}
@ -559,7 +559,7 @@ COM_pak3_close(unzFile *pak)
int
COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
COM_pakzip_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
{
int len;
@ -568,7 +568,7 @@ COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
}
int
COM_pak3_open(unzFile *pak, const char *path)
COM_pakzip_open(unzFile *pak, const char *path)
{
if (unzLocateFile(pak, path, 2) != UNZ_OK)
return 0;
@ -578,7 +578,7 @@ COM_pak3_open(unzFile *pak, const char *path)
}
uint_t
COM_pak3_getlen(unzFile *pak)
COM_pakzip_getlen(unzFile *pak)
{
unz_file_info info;
@ -589,26 +589,26 @@ COM_pak3_getlen(unzFile *pak)
}
uint_t
COM_pak3_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf)
COM_pakzip_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf)
{
uint_t len;
if (!COM_pak3_open(pak,path))
if (!COM_pakzip_open(pak,path))
return 0;
if ((len = COM_pak3_getlen(pak)) != 0)
if ((len = COM_pakzip_getlen(pak)) != 0)
{
if (COM_pak3_read(pak, (void*)buf, 1, len) != len)
if (COM_pakzip_read(pak, (void*)buf, 1, len) != len)
len = 0;
}
COM_pak3_close(pak);
COM_pakzip_close(pak);
return len;
}
#endif
#if defined _EXPERIMENTAL_ && GENERATIONS
pack_t *COM_LoadQ3PackFile (char *packfile)
pack_t *COM_LoadPackZipFile (char *packfile)
{
int i;
@ -690,11 +690,10 @@ COM_LoadGameDirectory(char *dir)
}
#if defined _EXPERIMENTAL_ && GENERATIONS
done = false;
for ( i=0 ; !done ; i++ ) { // Load all Pak3 files.
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak3", dir, i);
for (done=false, i=0 ; !done ; i++ ) { // Load all Pak3 files.
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pk3", dir, i);
pak = COM_LoadPak3File(pakfile);
pak = COM_LoadPackZipFile(pakfile);
if(!pak) {
done = true;