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Call VID_Init() before IN_Init().
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06e87abc90
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1 changed files with 9 additions and 10 deletions
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@ -877,8 +877,7 @@ void Host_Init (quakeparms_t *parms)
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R_InitTextures (); // needed even for dedicated servers
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if (cls.state != ca_dedicated)
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{
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if (cls.state != ca_dedicated) {
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host_basepal = (byte *)COM_LoadHunkFile ("gfx/palette.lmp");
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if (!host_basepal)
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Sys_Error ("Couldn't load gfx/palette.lmp");
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@ -886,8 +885,8 @@ void Host_Init (quakeparms_t *parms)
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if (!host_colormap)
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Sys_Error ("Couldn't load gfx/colormap.lmp");
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IN_Init ();
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VID_Init(host_basepal);
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IN_Init();
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Draw_Init();
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SCR_Init();
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R_Init();
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