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forgot to remove debug code
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@ -436,7 +436,7 @@ void SND_Spatialize(channel_t *ch)
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ch->rightvol = ch->master_vol;
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return;
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}
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printf("%d %d\n",ch->entnum,cl.playernum);
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// calculate stereo seperation and distance attenuation
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sndfx = ch->sfx;
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