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Console now hauls ass by default ala quake2 and such. Did not change the
scr_conspeed default from 300 to quake2's 3 because I want to be sure of how I am doing it compared to how it was done later. Will ask Zoid when both of us are awake at the same time.
This commit is contained in:
parent
f74c84e695
commit
50167d5e71
4 changed files with 8 additions and 8 deletions
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@ -571,14 +571,14 @@ void SCR_SetUpToDrawConsole (void)
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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{
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{
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scr_con_current -= scr_conspeed.value*host_frametime;
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scr_con_current -= scr_conspeed.value * host_frametime * 4;
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if (scr_conlines > scr_con_current)
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if (scr_conlines > scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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else if (scr_conlines > scr_con_current)
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else if (scr_conlines > scr_con_current)
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{
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{
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scr_con_current += scr_conspeed.value*host_frametime;
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scr_con_current += scr_conspeed.value * host_frametime * 4;
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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@ -538,14 +538,14 @@ void SCR_SetUpToDrawConsole (void)
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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{
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{
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scr_con_current -= scr_conspeed.value*host_frametime;
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scr_con_current -= scr_conspeed.value * host_frametime * 4;
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if (scr_conlines > scr_con_current)
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if (scr_conlines > scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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else if (scr_conlines > scr_con_current)
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else if (scr_conlines > scr_con_current)
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{
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{
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scr_con_current += scr_conspeed.value*host_frametime;
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scr_con_current += scr_conspeed.value * host_frametime * 4;
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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@ -576,14 +576,14 @@ void SCR_SetUpToDrawConsole (void)
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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{
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{
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scr_con_current -= scr_conspeed.value*host_frametime;
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scr_con_current -= scr_conspeed.value * host_frametime * 4;
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if (scr_conlines > scr_con_current)
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if (scr_conlines > scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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else if (scr_conlines > scr_con_current)
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else if (scr_conlines > scr_con_current)
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{
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{
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scr_con_current += scr_conspeed.value*host_frametime;
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scr_con_current += scr_conspeed.value * host_frametime * 4;
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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@ -569,14 +569,14 @@ void SCR_SetUpToDrawConsole (void)
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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{
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{
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scr_con_current -= scr_conspeed.value*host_frametime;
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scr_con_current -= scr_conspeed.value * host_frametime * 4;
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if (scr_conlines > scr_con_current)
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if (scr_conlines > scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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else if (scr_conlines > scr_con_current)
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else if (scr_conlines > scr_con_current)
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{
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{
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scr_con_current += scr_conspeed.value*host_frametime;
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scr_con_current += scr_conspeed.value * host_frametime * 4;
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if (scr_conlines < scr_con_current)
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if (scr_conlines < scr_con_current)
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scr_con_current = scr_conlines;
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scr_con_current = scr_conlines;
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}
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}
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