mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-25 05:11:23 +00:00
Merged the makefile targets as much as is safe to do without a serious
code alteration. Cut my build time from 20 minutes down to about 5 from an autoconf-clean tree.
This commit is contained in:
parent
b68f84619e
commit
4ebf133971
6 changed files with 329 additions and 513 deletions
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@ -42,7 +42,6 @@ configure: configure.in acconfig.h
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Makefile: Makefile.in configure \
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qw_client/Makefile qw_server/Makefile uquake/Makefile
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./configure
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qw_client/Makefile: qw_client/Makefile.in configure
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./configure
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@ -114,7 +114,12 @@ void CDAudio_Update()
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int CDAudio_Init()
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{
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if((cls.state == ca_dedicated) || COM_CheckParm("-nocdaudio"))
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#ifndef QUAKEWORLD
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if (cls.state == ca_dedicated)
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return -1;
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#endif
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if (COM_CheckParm("-nocdaudio"))
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return -1;
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cd_id = SDL_CDOpen(0);
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@ -17,10 +17,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#if defined(SDL)
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# include "cd_sdl.c"
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#elif defined(__linux__)
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#if defined(__linux__)
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# include "cd_linux.c"
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#elif defined(_WIN32)
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# include "cd_win.c"
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@ -23,10 +23,8 @@ extern cvar_t v_gamma;
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extern byte gammatable[256]; // palette is sent through this
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extern byte ramps[3][256];
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//#ifdef GLQUAKE
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extern float v_blend[4];
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extern cvar_t lcd_x;
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//#endif
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void V_Init (void);
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void V_RenderView (void);
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@ -87,28 +87,22 @@ else
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OPTFLAGS = -g
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endif
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targets = $(MGLQUAKE) $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE) $(SDLQUAKE)
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soft_targets = $(X11QUAKE) $(SVGAQUAKE) $(GGIQUAKE) $(SDLQUAKE)
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gl_targets = $(GLQUAKE) $(TDFXQUAKE) $(MGLQUAKE)
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targets = $(gl_targets) $(soft_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
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.PHONY: $(targets) ($CLEAN_TARGETS)
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x: Makefile
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@echo binaries: $(targets)
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@echo other targets: distclean
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@echo all: makes all targets - $(targets)
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.PHONY: $(targets) $(CLEAN_TARGETS) clean-soft clean-gl
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all: $(targets)
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########################################################################
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#
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# Source files
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#
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# **** Note - two apps may appear to share source, but they may just share
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# source file *names*
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ifeq ($(INTEL_ARCH),yes)
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# Source file the Intel archictecture only
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UQ_GENERAL_SRC = worlda.s
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UQ_SWREND_SRC_PLAT = dosasm.s
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CL_ADDITIONAL_GENERAL_SRC = sys_dosa.s math.s
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@ -117,16 +111,17 @@ SWREND_SRC_PLAT = d_draw.s d_draw16.s d_parta.s d_polysa.s d_scana.s \
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r_drawa.s r_edgea.s r_varsa.s surf16.s surf8.s
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XTRA_SND_SRC = snd_mixa.s
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else
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# Source files for non-Intel platforms
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SWREND_SRC_PLAT = nonintel.c
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endif
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#
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# System specific source files
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#
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CD_AUDIO_SRC = cd_wrapper.c
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# sound
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# Sound source
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SND_STYLE = @SND_STYLE@
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SND_SRC = snd_null.c
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@ -149,64 +144,52 @@ endif
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SND_SRC += snd_mem.c snd_mix.c $(XTRA_SND_SRC)
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X11_VID_SRC = @X11_VID_SRC@
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QW_X11_VID_SRC = vid_x.c
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SYS_SRC = @SYS_SRC@
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QW_CL_SYS_SRC = @QW_CL_SYS_SRC@
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QW_SRV_SYS_SRC = @QW_SRV_SYS_SRC@
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#
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# Networking source files
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#
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# FIXME: Should not assume UNIX
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QW_NET_SRC = net_udp.c net_com.c mdfour.c
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#
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# Common source files
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#
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MISC_SRC = common.c crc.c cvar.c cmd.c mathlib.c register_check.c wad.c zone.c
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#
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# Rendering source files
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#
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MISC_SRC = common.c crc.c cvar.c cmd.c mathlib.c register_check.c \
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wad.c zone.c
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# GL renderer source
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# OpenGL
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GL_REND_SRC = gl_screen.c gl_model.c gl_draw.c gl_mesh.c gl_refrag.c \
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gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_warp.c nonintel.c
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gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_warp.c \
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nonintel.c gl_ngraph.c
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# gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_test.c gl_warp.c
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QW_GL_REND_SRC = gl_ngraph.c
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# Software source
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# Software renderer source
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SW_REND_SRC = screen.c $(SWREND_SRC_PLAT) draw.c \
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d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c d_scan.c \
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d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c r_aclip.c r_alias.c \
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r_bsp.c r_draw.c r_edge.c r_efrag.c r_light.c r_main.c r_misc.c \
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r_sky.c r_sprite.c r_surf.c r_vars.c
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#
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# Client source files
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#
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CL_SRC = cl_demo.c cl_input.c cl_main.c cl_parse.c cl_tent.c
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QW_CL_SRC = cl_cam.c cl_ents.c cl_pred.c
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CL_GUI_SRC= console.c sbar.c view.c keys.c menu.c
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#
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# Server source files
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#
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# Server-related source used by all
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SRV_SRC = sv_main.c sv_user.c sv_move.c sv_phys.c
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# Server-related source used just by QW server
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QW_SRV_SRC = sv_ccmds.c sv_ents.c sv_init.c sv_send.c sv_nchan.c world.c
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# Server-related source used just by UQ
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UQ_SRV_SRC = host.c host_cmd.c $(SRV_SRC)
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SRV_PR_SRC = pr_cmds.c pr_edict.c pr_exec.c
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QW_GENERAL_SRC = pmove.c pmovetst.c
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# Source common to both UQ and QW-client
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# Source common to QW/UQuake
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CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \
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$(CL_ADDITIONAL_GENERAL_SRC) $(SND_SRC) $(CD_AUDIO_SRC) r_part.c
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$(CL_ADDITIONAL_GENERAL_SRC) $(SND_SRC) r_part.c
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########################################################################
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#
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@ -215,187 +198,180 @@ CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \
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DEFS = @DEFS@
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CFLAGS = @CFLAGS@ -Wall -DQUAKEWORLD $(OPTFLAGS) $(DEFS) -I. \
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$(SRC_DIR_INC) -I$(QW_COMMON_DIR) -I$(COMMON_ODIR) -I$(COMMON_DIR)
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ALL_X11_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(QW_X11_VID_SRC) model.c
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ALL_GL_SRC = $(GENERAL_SRC) $(GL_REND_SRC) $(GL_VID_SRC) $(QW_GL_REND_SRC)
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ALL_TDFX_SRC = $(GENERAL_SRC) $(GL_REND_SRC) $(TDFX_VID_SRC) $(QW_GL_REND_SRC)
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GENERAL_SRC = $(CL_COMMON_SRC) \
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$(QW_CL_SRC) $(QW_NET_SRC) net_chan.c skin.c \
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$(QW_CL_SYS_SRC) \
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$(QW_GENERAL_SRC)
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# XXX - add dos/win specifc source
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$(SYS_SRC) $(QW_GENERAL_SRC)
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# FIXME: add dos/win specifc source
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###########################################################################
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#
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# Compilation rules
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#
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# Software targets
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soft_DIR:
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@DIR=soft; $(MAKE_SURE_DIR)
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$(BUILD_DIR)/soft/%.@OBJEXT@: $(SRC_DIR)/%.c
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$(CC) $(CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/soft/%.@OBJEXT@: $(SRC_DIR)/%.s
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/soft/%.@OBJEXT@: $(COMMON_DIR)/%.c
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$(CC) $(CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/soft/%.@OBJEXT@: $(COMMON_DIR)/%.s
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/soft/%.o: $(QW_COMMON_DIR)/%.c
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$(CC) $(CFLAGS) -o $@ -c $<
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# GL targets
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gl_DIR:
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@DIR=gl; $(MAKE_SURE_DIR)
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$(BUILD_DIR)/gl/%.@OBJEXT@: $(SRC_DIR)/%.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/gl/%.@OBJEXT@: $(SRC_DIR)/%.s
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/gl/%.@OBJEXT@: $(COMMON_DIR)/%.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/gl/%.@OBJEXT@: $(COMMON_DIR)/%.s
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/gl/%.o: $(QW_COMMON_DIR)/%.c
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$(CC) $(CFLAGS) -o $@ -c $<
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###########################################################################
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#
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# qw-client-x11
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# Specific target rules
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#
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# X11 Software target
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ifneq ($(X11QUAKE),)
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# Map the list of source files into a list of object files
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OBJSquake-x11 = $(patsubst %,$(BUILD_DIR)/x11/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_X11_SRC) .c .s)))
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ALL_X11_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) @X11_VID_SRC@\
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model.c
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ALL_X11_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_X11_SRC) .c .s)))
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X11_CFLAGS = -DX11 @X_CFLAGS@
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X11_LDFLAGS = @X_LIBS@ -lX11 @X11_SHM_LIB@ @X_EXTRA_LIBS@
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# This can be thought of as a macro that makes sure that the x11
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# sub-directory is created
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x11_DIR:
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@DIR=x11; $(MAKE_SURE_DIR)
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$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.c
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$(MAKE_SURE_x11_DIR)
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# FIXME: This rule is pathological because of the seperate sunx driver,
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# either merge it into vid_x.c or make a seperate sun target. In either
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# case, find the moro^wpeople responsible for this and other stupidities
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# in Solaris and "educate" them.
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$(BUILD_DIR)/soft/$(addsuffix .@OBJEXT@,$(basename @X11_VID_SRC@ .c)):\
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$(COMMON_DIR)/@X11_VID_SRC@
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$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.s
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$(MAKE_SURE_x11_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(X11QUAKE): soft_DIR $(BUILD_DIR)/../$(X11QUAKE)
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$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
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$(MAKE_SURE_x11_DIR)
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$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/../$(X11QUAKE): $(ALL_X11_OBJS)
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$(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(LDFLAGS) \
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-o $(BUILD_DIR)/../$(X11QUAKE)
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ifneq ($(QW_COMMON_DIR),)
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$(BUILD_DIR)/x11/%.o: $(QW_COMMON_DIR)/%.c
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$(MAKE_SURE_x11_DIR)
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$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
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endif
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$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.s
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$(MAKE_SURE_x11_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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# SVGALib software target
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$(X11QUAKE): x11_DIR $(BUILD_DIR)/../$(X11QUAKE)
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$(BUILD_DIR)/../$(X11QUAKE): $(OBJSquake-x11)
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$(CC) $(CFLAGS) $(OBJSquake-x11) $(X11_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(X11QUAKE)
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# XXX - Can this be automated?
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clean-$(X11QUAKE):
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rm -rf $(BUILD_DIR)/x11
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endif
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###########################################################################
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#
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# qw-client-svga
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#
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ifneq ($(SVGAQUAKE),)
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ALL_SVGA_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SVGA_VID_SRC) model.c
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OBJSquake-svga= $(patsubst %,$(BUILD_DIR)/svga/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_SVGA_SRC) .c .s)))
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ALL_SVGA_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) vid_svgalib.c\
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d_copy.s model.c
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ALL_SVGA_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_SVGA_SRC) .c .s)))
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SVGA_CFLAGS = @SVGA_CFLAGS@
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SVGA_LDFLAGS = @SVGA_LIBS@
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SVGA_VID_SRC = vid_svgalib.c d_copy.s
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# This can be thought of as a macro that makes sure that the x11
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# sub-directory is created
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svga_DIR:
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@DIR=svga; $(MAKE_SURE_DIR)
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# Not sure why this -O is needed, but it is...
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$(BUILD_DIR)/svga/vid_svgalib.o: $(COMMON_DIR)/vid_svgalib.c
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$(MAKE_SURE_svga_DIR)
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$(BUILD_DIR)/soft/vid_svgalib.@OBJEXT@: $(COMMON_DIR)/vid_svgalib.c
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$(CC) -O $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.c
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$(MAKE_SURE_svga_DIR)
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$(CC) $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.s
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$(MAKE_SURE_svga_DIR)
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$(BUILD_DIR)/soft/d_copy.@OBJEXT@: $(COMMON_DIR)/d_copy.s
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
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$(MAKE_SURE_svga_DIR)
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$(CC) $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
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$(SVGAQUAKE): soft_DIR $(BUILD_DIR)/../$(SVGAQUAKE)
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$(BUILD_DIR)/../$(SVGAQUAKE): $(ALL_SVGA_OBJS)
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$(CC) $(CFLAGS) $(ALL_SVGA_OBJS) $(SVGA_LDFLAGS) $(LDFLAGS)\
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-o $(BUILD_DIR)/../$(SVGAQUAKE)
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|
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ifneq ($(QW_COMMON_DIR),)
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$(BUILD_DIR)/svga/%.o: $(QW_COMMON_DIR)/%.c
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$(MAKE_SURE_svga_DIR)
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$(CC) $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
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endif
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$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.s
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$(MAKE_SURE_svga_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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# GGI software target
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$(SVGAQUAKE): svga_DIR $(BUILD_DIR)/../$(SVGAQUAKE)
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$(BUILD_DIR)/../$(SVGAQUAKE): $(OBJSquake-svga)
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$(CC) $(CFLAGS) $(OBJSquake-svga) $(SVGA_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(SVGAQUAKE)
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# XXX - Can this be automated?
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clean-$(SVGAQUAKE):
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rm -rf $(BUILD_DIR)/svga
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endif
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###########################################################################
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#
|
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# qw-client-ggi
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#
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ifneq ($(GGIQUAKE),)
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# Map the list of source files into a list of object files
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ALL_GGI_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(GGI_VID_SRC) model.c
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OBJSquake-ggi = $(patsubst %,$(BUILD_DIR)/ggi/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GGI_SRC) .c .s)))
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ALL_GGI_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) vid_ggi.c\
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model.c
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ALL_GGI_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_GGI_SRC) .c .s)))
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GGI_SRC = vid_ggi.c
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GGI_CFLAGS = -DGGI @GGI_CFLAGS@
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GGI_LDFLAGS = @GGI_LIBS@
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GGI_VID_SRC = vid_ggi.c
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|
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# This can be thought of as a macro that makes sure that the ggi
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# sub-directory is created
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ggi_DIR:
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@DIR=ggi; $(MAKE_SURE_DIR)
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|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/soft/vid_ggi.@OBJEXT@: $(COMMON_DIR)/vid_ggi.c
|
||||
$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(GGIQUAKE): soft_DIR $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(GGIQUAKE): $(ALL_GGI_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_GGI_OBJS) $(GGI_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/ggi/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
# SDL software target
|
||||
|
||||
$(GGIQUAKE): ggi_DIR $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
ifneq ($(SDLQUAKE),)
|
||||
ALL_SDL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SDL_SRC) vid_sdl.c cd_sdl.c\
|
||||
model.c
|
||||
ALL_SDL_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_SDL_SRC) .c .s)))
|
||||
|
||||
SDL_CFLAGS = @SDL_CFLAGS@ -DSDL
|
||||
SDL_LDFLAGS = @SDL_LIBS@
|
||||
|
||||
$(BUILD_DIR)/soft/vid_sdl.@OBJEXT@: $(COMMON_DIR)/vid_sdl.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/soft/cd_sdl.@OBJEXT@: $(COMMON_DIR)/cd_sdl.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): soft_DIR $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(SDLQUAKE): $(ALL_SDL_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_SDL_OBJS) $(SDL_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GGIQUAKE): $(OBJSquake-ggi)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-ggi) $(GGI_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GGIQUAKE):
|
||||
rm -rf $(BUILD_DIR)/ggi
|
||||
endif
|
||||
|
||||
# mingw32 GL target
|
||||
# FIXME: Rewrite this entire section!
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# qw-client-mgl
|
||||
#
|
||||
ifneq ($(MGLQUAKE),)
|
||||
|
||||
# Map the list of source files into a list of object files
|
||||
ALL_MGL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(MGL_VID_SRC) model.c
|
||||
ALL_MGL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) $(MGL_VID_SRC)\
|
||||
model.c
|
||||
OBJSquake-mgl = $(patsubst %,$(BUILD_DIR)/mgl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_MGL_SRC) .c .s)))
|
||||
|
||||
MGL_CFLAGS = -DMGL @MGL_CFLAGS@
|
||||
MGL_LDFLAGS = @MGL_LIBS@ -lm
|
||||
MGL_VID_SRC = vid_win.c in_win.c
|
||||
MGL_VID_SRC = vid_win.c in_win.c conproc.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the mgl
|
||||
# sub-directory is created
|
||||
# XXX - can we avoid doing every compile?
|
||||
MAKE_SURE_mgl_DIR = @DIR=mgl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/mgl/%.o: $(SRC_DIR)/%.c
|
||||
|
@ -410,12 +386,6 @@ $(BUILD_DIR)/mgl/%.o: $(COMMON_DIR)/%.c
|
|||
$(MAKE_SURE_mgl_DIR)
|
||||
$(CC) $(CFLAGS) $(MGL_CFLAGS) -o $@ -c $<
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/mgl/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(MAKE_SURE_mgl_DIR)
|
||||
$(CC) $(CFLAGS) $(MGL_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/mgl/%.o: $(COMMON_DIR)/%.s
|
||||
$(MAKE_SURE_mgl_DIR)
|
||||
$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
|
||||
|
@ -424,156 +394,69 @@ $(MGLQUAKE): $(BUILD_DIR)/../$(MGLQUAKE)
|
|||
|
||||
$(BUILD_DIR)/../$(MGLQUAKE): $(OBJSquake-mgl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-mgl) $(MGL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(MGLQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(MGLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/mgl
|
||||
|
||||
endif
|
||||
|
||||
# X11 GL target
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# qw-client-gl
|
||||
#
|
||||
ifneq ($(GLQUAKE),)
|
||||
OBJSquake-gl = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GL_SRC) .c .s)))
|
||||
ALL_GL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC) gl_vidlinuxglx.c
|
||||
ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_GL_SRC) .c .s)))
|
||||
|
||||
GL_CFLAGS = -DGLQUAKE @OGL_CFLAGS@
|
||||
GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@
|
||||
# XXX - is this platform independent?
|
||||
GL_VID_SRC = gl_vidlinuxglx.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
gl_DIR:
|
||||
@DIR=gl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/gl/vid_linuxglx.o: $(COMMON_DIR)/vid_linuxglx.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/gl/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(OBJSquake-gl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/gl
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# qw-client-3dfx
|
||||
#
|
||||
# 3Dfx GL MCD target
|
||||
|
||||
ifneq ($(TDFXQUAKE),)
|
||||
OBJSquake-3dfx = $(patsubst %,$(BUILD_DIR)/3dfx/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_TDFX_SRC) .c .s)))
|
||||
ALL_TDFX_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC)\
|
||||
gl_vidlinux_3dfx.c
|
||||
ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_TDFX_SRC) .c .s)))
|
||||
|
||||
TDFX_CFLAGS = -DGLQUAKE @OGL_CFLAGS@ @GLIDE_CFLAGS@
|
||||
TDFX_LDFLAGS = @SVGA_LIBS@ @TDFXGL_LIBS@
|
||||
TDFX_VID_SRC = gl_vidlinux_3dfx.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
3dfx_DIR:
|
||||
@DIR=3dfx; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/gl/gl_vidlinux_3dfx.@OBJEXT@: $(COMMON_DIR)/gl_vidlinux_3dfx.c
|
||||
$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(TDFXQUAKE): gl_DIR $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(TDFXQUAKE): $(ALL_TDFX_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_TDFX_OBJS) $(TDFX_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/3dfx/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(TDFXQUAKE): 3dfx_DIR $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(TDFXQUAKE): $(OBJSquake-3dfx)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-3dfx) $(TDFX_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(TDFXQUAKE):
|
||||
rm -rf $(BUILD_DIR)/3dfx
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# qw-client-sdl
|
||||
# Misc targets
|
||||
#
|
||||
ifneq ($(SDLQUAKE),)
|
||||
ALL_SDL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SDL_VID_SRC) model.c
|
||||
OBJSquake-sdl= $(patsubst %,$(BUILD_DIR)/sdl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_SDL_SRC) .c .s)))
|
||||
|
||||
SDL_CFLAGS = @SDL_CFLAGS@
|
||||
SDL_LDFLAGS = @SDL_LIBS@
|
||||
SDL_VID_SRC = vid_sdl.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
sdl_DIR:
|
||||
@DIR=sdl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
ifneq ($(QW_COMMON_DIR),)
|
||||
$(BUILD_DIR)/sdl/%.o: $(QW_COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
endif
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): sdl_DIR $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(SDLQUAKE): $(OBJSquake-sdl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-sdl) $(SDL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(SDLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/sdl
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# cleaning (clean, distclean)
|
||||
#
|
||||
distclean: clean
|
||||
rm -f config.cache config.log config.status Makefile
|
||||
rm -f Makefile
|
||||
|
||||
clean: $(CLEAN_TARGETS)
|
||||
for i in $(targets); do \
|
||||
rm -f $(BUILD_DIR)/../$$i; \
|
||||
done
|
||||
$(CLEAN_TARGETS):
|
||||
rm -f $(BUILD_DIR)/../$(subst clean-,,$@)
|
||||
|
||||
clean-soft clean-gl:
|
||||
rm -rf $(BUILD_DIR)/$(subst clean-,,$@)
|
||||
|
||||
clean: clean-soft clean-gl $(CLEAN_TARGETS)
|
||||
-rmdir $(BUILD_DIR)
|
||||
|
||||
install: $(targets)
|
||||
|
@ -585,3 +468,4 @@ install: $(targets)
|
|||
|
||||
check:
|
||||
@echo check not implemented
|
||||
|
||||
|
|
|
@ -86,9 +86,11 @@ else
|
|||
OPTFLAGS = -g
|
||||
endif
|
||||
|
||||
targets = $(MGLQUAKE) $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE) $(SDLQUAKE)
|
||||
soft_targets = $(X11QUAKE) $(SVGAQUAKE) $(GGIQUAKE) $(SDLQUAKE)
|
||||
gl_targets = $(GLQUAKE) $(TDFXQUAKE) $(MGLQUAKE)
|
||||
targets = $(gl_targets) $(soft_targets)
|
||||
CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
|
||||
.PHONY: $(targets) ($CLEAN_TARGETS)
|
||||
.PHONY: $(targets) $(CLEAN_TARGETS) clean-soft clean-gl
|
||||
|
||||
all: $(targets)
|
||||
|
||||
|
@ -98,7 +100,9 @@ all: $(targets)
|
|||
#
|
||||
|
||||
ifeq ($(INTEL_ARCH),yes)
|
||||
|
||||
# Source file the Intel archictecture only
|
||||
|
||||
UQ_GENERAL_SRC = worlda.s
|
||||
UQ_SWREND_SRC_PLAT = dosasm.s
|
||||
CL_ADDITIONAL_GENERAL_SRC = sys_dosa.s math.s
|
||||
|
@ -107,17 +111,17 @@ SWREND_SRC_PLAT = d_draw.s d_draw16.s d_parta.s d_polysa.s d_scana.s \
|
|||
r_drawa.s r_edgea.s r_varsa.s surf16.s surf8.s
|
||||
XTRA_SND_SRC = snd_mixa.s
|
||||
else
|
||||
|
||||
# Source files for non-Intel platforms
|
||||
|
||||
SWREND_SRC_PLAT = nonintel.c
|
||||
endif
|
||||
|
||||
#
|
||||
# System specific source files
|
||||
#
|
||||
|
||||
CD_AUDIO_SRC = cd_wrapper.c
|
||||
|
||||
# sound
|
||||
# Sound source
|
||||
|
||||
SND_STYLE = @SND_STYLE@
|
||||
SND_SRC = snd_null.c
|
||||
|
@ -140,58 +144,46 @@ endif
|
|||
|
||||
SND_SRC += snd_mem.c snd_mix.c $(XTRA_SND_SRC)
|
||||
|
||||
# x11 vid
|
||||
|
||||
X11_VID_SRC = @X11_VID_SRC@
|
||||
|
||||
SYS_SRC = @SYS_SRC@
|
||||
|
||||
#
|
||||
# Networking source files
|
||||
#
|
||||
# XXX - Should not assume UNIX
|
||||
# FIXME: Should not assume UNIX
|
||||
|
||||
NET_SRC = net_bsd.c net_udp.c
|
||||
UQ_NET_SRC = net_dgrm.c net_loop.c net_main.c net_vcr.c $(NET_SRC)
|
||||
|
||||
#
|
||||
# Common source files
|
||||
#
|
||||
MISC_SRC = common.c crc.c cvar.c cmd.c mathlib.c register_check.c wad.c zone.c
|
||||
|
||||
#
|
||||
# Rendering source files
|
||||
#
|
||||
MISC_SRC = common.c crc.c cvar.c cmd.c mathlib.c register_check.c \
|
||||
wad.c zone.c
|
||||
|
||||
# GL renderer source
|
||||
|
||||
# OpenGL
|
||||
GL_REND_SRC = gl_screen.c gl_model.c gl_draw.c gl_mesh.c gl_refrag.c \
|
||||
gl_rlight.c gl_rmain.c gl_rmisc.c gl_rsurf.c gl_test.c gl_warp.c
|
||||
|
||||
# Software source
|
||||
# Software renderer source
|
||||
|
||||
SW_REND_SRC = screen.c $(SWREND_SRC_PLAT) draw.c \
|
||||
d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c d_scan.c \
|
||||
d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c r_aclip.c r_alias.c \
|
||||
r_bsp.c r_draw.c r_edge.c r_efrag.c r_light.c r_main.c r_misc.c \
|
||||
r_sky.c r_sprite.c r_surf.c r_vars.c
|
||||
|
||||
#
|
||||
# Client source files
|
||||
#
|
||||
|
||||
CL_SRC = cl_demo.c cl_input.c cl_main.c cl_parse.c cl_tent.c
|
||||
CL_GUI_SRC= console.c sbar.c view.c keys.c menu.c
|
||||
|
||||
#
|
||||
# Server source files
|
||||
#
|
||||
# Server-related source used by all
|
||||
|
||||
SRV_SRC = sv_main.c sv_user.c sv_move.c sv_phys.c
|
||||
# Server-related source used just by UQ
|
||||
UQ_SRV_SRC = host.c host_cmd.c $(SRV_SRC)
|
||||
SRV_PR_SRC = pr_cmds.c pr_edict.c pr_exec.c
|
||||
|
||||
|
||||
# Source common to both UQ and QW-client
|
||||
# Source common to QW/UQuake
|
||||
CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \
|
||||
$(CL_ADDITIONAL_GENERAL_SRC) $(SND_SRC) $(CD_AUDIO_SRC) r_part.c
|
||||
$(CL_ADDITIONAL_GENERAL_SRC) $(SND_SRC) r_part.c
|
||||
|
||||
|
||||
########################################################################
|
||||
|
@ -201,162 +193,175 @@ CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \
|
|||
DEFS = @DEFS@
|
||||
CFLAGS = @CFLAGS@ $(OPTFLAGS) $(DEFS) -I. $(SRC_DIR_INC) \
|
||||
-I$(COMMON_ODIR) -I$(COMMON_DIR)
|
||||
ALL_X11_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(X11_VID_SRC) model.c
|
||||
ALL_GL_SRC = $(GENERAL_SRC) $(GL_REND_SRC) $(GL_VID_SRC)
|
||||
ALL_TDFX_SRC = $(GENERAL_SRC) $(GL_REND_SRC) $(TDFX_VID_SRC)
|
||||
|
||||
GENERAL_SRC = $(CL_COMMON_SRC) \
|
||||
$(SYS_SRC) chasecam.c world.c $(SRV_PR_SRC) \
|
||||
$(UQ_NET_SRC) $(UQ_SRV_SRC) \
|
||||
$(UQ_GENERAL_SRC) $(UQ_SWREND_SRC_PLAT)
|
||||
|
||||
# XXX - add dos/win specific source
|
||||
# FIXME: add dos/win specific source
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# Compilation rules
|
||||
#
|
||||
|
||||
# Software targets
|
||||
soft_DIR:
|
||||
@DIR=soft; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/soft/%.@OBJEXT@: $(SRC_DIR)/%.c
|
||||
$(CC) $(CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/soft/%.@OBJEXT@: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/soft/%.@OBJEXT@: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/soft/%.@OBJEXT@: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
# GL targets
|
||||
|
||||
gl_DIR:
|
||||
@DIR=gl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/gl/%.@OBJEXT@: $(SRC_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.@OBJEXT@: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.@OBJEXT@: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.@OBJEXT@: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-x11
|
||||
# Specific target rules
|
||||
#
|
||||
|
||||
# X11 software target
|
||||
|
||||
ifneq ($(X11QUAKE),)
|
||||
|
||||
# Map the list of source files into a list of object files
|
||||
OBJSquake-x11 = $(patsubst %,$(BUILD_DIR)/x11/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_X11_SRC) .c .s)))
|
||||
ALL_X11_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) @X11_VID_SRC@\
|
||||
model.c
|
||||
ALL_X11_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_X11_SRC) .c .s)))
|
||||
|
||||
X11_CFLAGS = -DX11 @X_CFLAGS@
|
||||
X11_LDFLAGS = @X_LIBS@ -lX11 @X11_SHM_LIB@ @X_EXTRA_LIBS@
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
x11_DIR:
|
||||
DIR=x11; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.c
|
||||
# FIXME: This rule is pathological because of the seperate sunx driver,
|
||||
# either merge it into vid_x.c or make a seperate sun target. In either
|
||||
# case, find the moro^wpeople responsible for this and other stupidities
|
||||
# in Solaris and "educate" them.
|
||||
$(BUILD_DIR)/soft/$(addsuffix .@OBJEXT@,$(basename @X11_VID_SRC@ .c)):\
|
||||
$(COMMON_DIR)/@X11_VID_SRC@
|
||||
$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(X11QUAKE): soft_DIR $(BUILD_DIR)/../$(X11QUAKE)
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(X11QUAKE): $(ALL_X11_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(X11QUAKE)
|
||||
|
||||
$(BUILD_DIR)/x11/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(X11QUAKE): x11_DIR $(BUILD_DIR)/../$(X11QUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(X11QUAKE): $(OBJSquake-x11)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-x11) $(X11_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(X11QUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(X11QUAKE):
|
||||
rm -rf $(BUILD_DIR)/x11
|
||||
endif
|
||||
|
||||
# SVGALib software target
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-svga
|
||||
#
|
||||
ifneq ($(SVGAQUAKE),)
|
||||
ALL_SVGA_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SVGA_VID_SRC) model.c
|
||||
OBJSquake-svga= $(patsubst %,$(BUILD_DIR)/svga/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_SVGA_SRC) .c .s)))
|
||||
ALL_SVGA_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) vid_svgalib.c\
|
||||
d_copy.s model.c
|
||||
ALL_SVGA_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_SVGA_SRC) .c .s)))
|
||||
|
||||
SVGA_CFLAGS = @SVGA_CFLAGS@
|
||||
SVGA_LDFLAGS = @SVGA_LIBS@
|
||||
SVGA_VID_SRC = vid_svgalib.c d_copy.s
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
svga_DIR:
|
||||
DIR=svga; $(MAKE_SURE_DIR)
|
||||
|
||||
# Not sure why this -O is needed, but it is...
|
||||
$(BUILD_DIR)/svga/vid_svgalib.o: $(COMMON_DIR)/vid_svgalib.c
|
||||
$(BUILD_DIR)/soft/vid_svgalib.@OBJEXT@: $(COMMON_DIR)/vid_svgalib.c
|
||||
$(CC) -O $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(SRC_DIR)/%.s
|
||||
$(BUILD_DIR)/soft/d_copy.@OBJEXT@: $(COMMON_DIR)/d_copy.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SVGA_CFLAGS) -o $@ -c $<
|
||||
$(SVGAQUAKE): soft_DIR $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
|
||||
$(BUILD_DIR)/svga/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(SVGAQUAKE): $(ALL_SVGA_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_SVGA_OBJS) $(SVGA_LDFLAGS) $(LDFLAGS)\
|
||||
-o $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
|
||||
$(SVGAQUAKE): svga_DIR $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(SVGAQUAKE): $(OBJSquake-svga)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-svga) $(SVGA_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(SVGAQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(SVGAQUAKE):
|
||||
rm -rf $(BUILD_DIR)/svga
|
||||
endif
|
||||
|
||||
# GGI software target
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-ggi
|
||||
#
|
||||
ifneq ($(GGIQUAKE),)
|
||||
|
||||
# Map the list of source files into a list of object files
|
||||
ALL_GGI_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(GGI_VID_SRC) model.c
|
||||
OBJSquake-ggi = $(patsubst %,$(BUILD_DIR)/ggi/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GGI_SRC) .c .s)))
|
||||
ALL_GGI_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) vid_ggi.c\
|
||||
model.c
|
||||
ALL_GGI_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_GGI_SRC) .c .s)))
|
||||
|
||||
GGI_SRC = vid_ggi.c
|
||||
GGI_CFLAGS = -DGGI @GGI_CFLAGS@
|
||||
GGI_LDFLAGS = @GGI_LIBS@
|
||||
GGI_VID_SRC = vid_ggi.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the ggi
|
||||
# sub-directory is created
|
||||
ggi_DIR:
|
||||
DIR=ggi; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/soft/vid_ggi.@OBJEXT@: $(COMMON_DIR)/vid_ggi.c
|
||||
$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(GGIQUAKE): soft_DIR $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(GGIQUAKE): $(ALL_GGI_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_GGI_OBJS) $(GGI_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GGIQUAKE): ggi_DIR $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GGIQUAKE): $(OBJSquake-ggi)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-ggi) $(GGI_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GGIQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GGIQUAKE):
|
||||
rm -rf $(BUILD_DIR)/ggi
|
||||
endif
|
||||
|
||||
# SDL software target
|
||||
|
||||
ifneq ($(SDLQUAKE),)
|
||||
ALL_SDL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SDL_SRC) vid_sdl.c cd_sdl.c\
|
||||
model.c
|
||||
ALL_SDL_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_SDL_SRC) .c .s)))
|
||||
|
||||
SDL_CFLAGS = @SDL_CFLAGS@ -DSDL
|
||||
SDL_LDFLAGS = @SDL_LIBS@
|
||||
|
||||
$(BUILD_DIR)/soft/vid_sdl.@OBJEXT@: $(COMMON_DIR)/vid_sdl.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/soft/cd_sdl.@OBJEXT@: $(COMMON_DIR)/cd_sdl.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): soft_DIR $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(SDLQUAKE): $(ALL_SDL_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_SDL_OBJS) $(SDL_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
endif
|
||||
|
||||
# mingw32 GL target
|
||||
# FIXME: Rewrite this entire section!
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-mgl
|
||||
#
|
||||
ifneq ($(MGLQUAKE),)
|
||||
|
||||
# Map the list of source files into a list of object files
|
||||
ALL_MGL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(MGL_VID_SRC) model.c
|
||||
ALL_MGL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(SW_REND_SRC) $(MGL_VID_SRC)\
|
||||
model.c
|
||||
OBJSquake-mgl = $(patsubst %,$(BUILD_DIR)/mgl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_MGL_SRC) .c .s)))
|
||||
|
||||
MGL_CFLAGS = -DMGL @MGL_CFLAGS@
|
||||
MGL_LDFLAGS = @MGL_LIBS@ -lm
|
||||
MGL_VID_SRC = vid_win.c in_win.c conproc.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the mgl
|
||||
# sub-directory is created
|
||||
# XXX - can we avoid doing every compile?
|
||||
MAKE_SURE_mgl_DIR = @DIR=mgl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/mgl/%.o: $(SRC_DIR)/%.c
|
||||
|
@ -379,141 +384,69 @@ $(MGLQUAKE): $(BUILD_DIR)/../$(MGLQUAKE)
|
|||
|
||||
$(BUILD_DIR)/../$(MGLQUAKE): $(OBJSquake-mgl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-mgl) $(MGL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(MGLQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(MGLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/mgl
|
||||
|
||||
endif
|
||||
|
||||
# X11 GL target
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-gl
|
||||
#
|
||||
ifneq ($(GLQUAKE),)
|
||||
OBJSquake-gl = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GL_SRC) .c .s)))
|
||||
ALL_GL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC) gl_vidlinuxglx.c
|
||||
ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_GL_SRC) .c .s)))
|
||||
|
||||
GL_CFLAGS = -DGLQUAKE @OGL_CFLAGS@
|
||||
GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@
|
||||
# XXX - is this platform independent?
|
||||
GL_VID_SRC = gl_vidlinuxglx.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
gl_DIR:
|
||||
DIR=gl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/gl/vid_linuxglx.o: $(COMMON_DIR)/vid_linuxglx.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/gl/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(OBJSquake-gl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-gl) $(GL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
$(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(GLQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(GLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/gl
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-3dfx
|
||||
#
|
||||
# 3Dfx GL MCD target
|
||||
|
||||
ifneq ($(TDFXQUAKE),)
|
||||
OBJSquake-3dfx = $(patsubst %,$(BUILD_DIR)/3dfx/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_TDFX_SRC) .c .s)))
|
||||
ALL_TDFX_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC)\
|
||||
gl_vidlinux_3dfx.c
|
||||
ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
|
||||
$(basename $(ALL_TDFX_SRC) .c .s)))
|
||||
|
||||
TDFX_CFLAGS = -DGLQUAKE @OGL_CFLAGS@ @GLIDE_CFLAGS@
|
||||
TDFX_LDFLAGS = @SVGA_LIBS@ @TDFXGL_LIBS@
|
||||
TDFX_VID_SRC = gl_vidlinux_3dfx.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
3dfx_DIR:
|
||||
DIR=3dfx; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.c
|
||||
$(BUILD_DIR)/gl/gl_vidlinux_3dfx.@OBJEXT@: $(COMMON_DIR)/gl_vidlinux_3dfx.c
|
||||
$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
$(TDFXQUAKE): gl_DIR $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
|
||||
$(BUILD_DIR)/../$(TDFXQUAKE): $(ALL_TDFX_OBJS)
|
||||
$(CC) $(CFLAGS) $(ALL_TDFX_OBJS) $(TDFX_LDFLAGS) $(LDFLAGS) \
|
||||
-o $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
$(BUILD_DIR)/3dfx/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(TDFXQUAKE): 3dfx_DIR $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(TDFXQUAKE): $(OBJSquake-3dfx)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-3dfx) $(TDFX_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(TDFXQUAKE)
|
||||
|
||||
# XXX - Can this be automated?
|
||||
clean-$(TDFXQUAKE):
|
||||
rm -rf $(BUILD_DIR)/3dfx
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# quake-sdl
|
||||
# Misc targets
|
||||
#
|
||||
ifneq ($(SDLQUAKE),)
|
||||
ALL_SDL_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(SDL_VID_SRC) model.c
|
||||
OBJSquake-sdl= $(patsubst %,$(BUILD_DIR)/sdl/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_SDL_SRC) .c .s)))
|
||||
|
||||
SDL_CFLAGS = @SDL_CFLAGS@ -DSDL
|
||||
SDL_LDFLAGS = @SDL_LIBS@
|
||||
SDL_VID_SRC = vid_sdl.c
|
||||
|
||||
# This can be thought of as a macro that makes sure that the x11
|
||||
# sub-directory is created
|
||||
sdl_DIR:
|
||||
DIR=sdl; $(MAKE_SURE_DIR)
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(SRC_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.c
|
||||
$(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $<
|
||||
|
||||
$(BUILD_DIR)/sdl/%.o: $(COMMON_DIR)/%.s
|
||||
$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
||||
|
||||
$(SDLQUAKE): sdl_DIR $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
|
||||
$(BUILD_DIR)/../$(SDLQUAKE): $(OBJSquake-sdl)
|
||||
$(CC) $(CFLAGS) $(OBJSquake-sdl) $(SDL_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(SDLQUAKE)
|
||||
# XXX - Can this be automated?
|
||||
clean-$(SDLQUAKE):
|
||||
rm -rf $(BUILD_DIR)/sdl
|
||||
endif
|
||||
|
||||
|
||||
###########################################################################
|
||||
#
|
||||
# cleaning (clean, distclean)
|
||||
#
|
||||
distclean: clean
|
||||
rm -f config.cache config.log config.status Makefile
|
||||
rm -f Makefile
|
||||
|
||||
clean: $(CLEAN_TARGETS)
|
||||
for i in $(targets); do \
|
||||
rm -f $(BUILD_DIR)/../$$i; \
|
||||
done
|
||||
$(CLEAN_TARGETS):
|
||||
rm -f $(BUILD_DIR)/../$(subst clean-,,$@)
|
||||
|
||||
clean-soft clean-gl:
|
||||
rm -rf $(BUILD_DIR)/$(subst clean-,,$@)
|
||||
|
||||
clean: clean-soft clean-gl $(CLEAN_TARGETS)
|
||||
-rmdir $(BUILD_DIR)
|
||||
|
||||
install: $(targets)
|
||||
|
|
Loading…
Reference in a new issue