Turns out Endy and I made the same mistake! heh He fixed it.

This commit is contained in:
Joseph Carter 2000-03-05 13:02:06 +00:00
parent d541b20f5e
commit 3f6a8ade82

View file

@ -1428,17 +1428,18 @@ int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolea
{ {
if (!strcmp (identifier, glt->identifier)) if (!strcmp (identifier, glt->identifier))
{ {
// if (width != glt->width if (width != glt->width
// || height != glt->height) || height != glt->height)
// Sys_Error ("GL_LoadTexture: cache mismatch"); {
glt->width = width; glt->width = width;
glt->height = height; glt->height = height;
glt->mipmap = mipmap; glt->mipmap = mipmap;
GL_Bind (glt->texnum); GL_Bind (glt->texnum);
GL_Upload8 (data, width, height, mipmap, alpha); GL_Upload8 (data, width, height,
mipmap, alpha);
}
return gltextures[i].texnum; return gltextures[i].texnum;
} }
} }