skin loading is now for developers only - it's debug info..

This commit is contained in:
Joseph Carter 2000-03-29 08:37:55 +00:00
parent a21dfa1a3f
commit 2cdef89e82

View file

@ -133,11 +133,15 @@ byte *Skin_Cache (skin_t *skin)
//
// load the pic from disk
//
snprintf(name, sizeof(name), "skins/%s.pcx", skin->name);
if (developer->value)
snprintf(name, sizeof(name), "skins/%s.pcx", skin->name);
out = LoadPCX (name, &skin->cache, 320, 200);
if (out == NULL) {
Con_Printf ("Couldn't load skin %s\n", name);
snprintf(name, sizeof(name), "skins/%s.pcx", baseskin->string);
if (developer->value)
snprintf(name, sizeof(name), "skins/%s.pcx",
baseskin->string);
out = LoadPCX (name, &skin->cache, 320, 200);
if (out == NULL) {
skin->failedload = true;