mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 03:41:27 +00:00
Updated qw_client.dsp, qw_server.dsp and common/wins/config.h
This commit is contained in:
parent
0294848ef4
commit
195af30ce9
3 changed files with 214 additions and 277 deletions
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@ -26,10 +26,21 @@
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#undef WORDS_BIGENDIAN
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/* Define if the X Window System is missing or not being used. */
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#undef X_DISPLAY_MISSING
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#define X_DISPLAY_MISSING
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/* Version string */
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#undef VERSION
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#define VERSION "0.1.0-pre"
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#define QF_VERSION "0.1.0-pre"
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/* Define if you want to use QF-style defaults instead of Id-style */
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#undef NEWSTYLE
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/* Define this to the subdirectory name of the default game */
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#ifdef NEWSTYLE
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# define GAMENAME "base"
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#else
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# define GAMENAME "id1"
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#endif
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/* Define if you have the XFree86 DGA extension */
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#undef HAS_DGA
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@ -89,7 +100,7 @@
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#undef HAVE_GETWD
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/* Define if you have the mkdir function. */
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#undef HAVE_MKDIR
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#define HAVE_MKDIR
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/* Define if you have the putenv function. */
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#undef HAVE_PUTENV
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@ -196,27 +207,4 @@
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/* Define if you have the m library (-lm). */
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#undef HAVE_LIBM
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#define VERSION "0.1.0-pre"
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#define QF_VERSION "0.1.0-pre"
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#define HAVE_FCNTL_H 1
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#define HAVE_SYS_IOCTL_H 1
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#define HAVE_SYS_MMAN_H 1
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#define HAVE_SYS_STAT_H 1
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#define HAVE_SYS_SOCKET_H 1
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#define HAVE_NETINET_IN_H 1
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#define HAVE_NETDB_H 1
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#define HAVE_ARPA_INET_H 1
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#define TIME_WITH_SYS_TIME 1
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#define HAVE_SYM_PREFIX_UNDERSCORE 1
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#define HAVE_GETPAGESIZE 1
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#define HAVE_VPRINTF 1
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#define HAVE_GETWD 1
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#define HAVE_MKDIR 1
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#define HAVE_FCNTL 1
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#define HAVE_STAT 1
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#define HAVE_PUTENV 1
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#define HAVE_STRERROR 1
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#define HAVE_STRSTR 1
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#define HAVE_LIBM 1
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#define X_DISPLAY_MISSING 1
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#define HAVE_GL_COLOR_INDEX8_EXT 1
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#define snprintf _snprintf
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@ -45,7 +45,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /YX /FD /c
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# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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@ -889,58 +889,6 @@ SOURCE=..\common\zone.c
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\qw_common\bothdefs.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\bspfile.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\client.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\cmd.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\common.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\console.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\cvar.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\model.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\net.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\pmove.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\protocol.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\quakedef.h
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# End Source File
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# Begin Source File
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SOURCE=..\qw_common\screen.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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@ -42,7 +42,8 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /FR /YX /FD /c
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# ADD CPP /nologo /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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@ -65,7 +66,7 @@ LINK32=link.exe
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# PROP Intermediate_Dir "qw_server___Win32_Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWOLRD" /D "SERVERONLY" /YX /FD /GZ /c
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# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWOLRD" /D "SERVERONLY" /FR /YX /FD /GZ /c
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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