Updated qw_client.dsp, qw_server.dsp and common/wins/config.h

This commit is contained in:
Anton E. Gavrilov 2000-03-06 20:18:41 +00:00
parent 0294848ef4
commit 195af30ce9
3 changed files with 214 additions and 277 deletions

View file

@ -26,10 +26,21 @@
#undef WORDS_BIGENDIAN
/* Define if the X Window System is missing or not being used. */
#undef X_DISPLAY_MISSING
#define X_DISPLAY_MISSING
/* Version string */
#undef VERSION
#define VERSION "0.1.0-pre"
#define QF_VERSION "0.1.0-pre"
/* Define if you want to use QF-style defaults instead of Id-style */
#undef NEWSTYLE
/* Define this to the subdirectory name of the default game */
#ifdef NEWSTYLE
# define GAMENAME "base"
#else
# define GAMENAME "id1"
#endif
/* Define if you have the XFree86 DGA extension */
#undef HAS_DGA
@ -89,7 +100,7 @@
#undef HAVE_GETWD
/* Define if you have the mkdir function. */
#undef HAVE_MKDIR
#define HAVE_MKDIR
/* Define if you have the putenv function. */
#undef HAVE_PUTENV
@ -196,27 +207,4 @@
/* Define if you have the m library (-lm). */
#undef HAVE_LIBM
#define VERSION "0.1.0-pre"
#define QF_VERSION "0.1.0-pre"
#define HAVE_FCNTL_H 1
#define HAVE_SYS_IOCTL_H 1
#define HAVE_SYS_MMAN_H 1
#define HAVE_SYS_STAT_H 1
#define HAVE_SYS_SOCKET_H 1
#define HAVE_NETINET_IN_H 1
#define HAVE_NETDB_H 1
#define HAVE_ARPA_INET_H 1
#define TIME_WITH_SYS_TIME 1
#define HAVE_SYM_PREFIX_UNDERSCORE 1
#define HAVE_GETPAGESIZE 1
#define HAVE_VPRINTF 1
#define HAVE_GETWD 1
#define HAVE_MKDIR 1
#define HAVE_FCNTL 1
#define HAVE_STAT 1
#define HAVE_PUTENV 1
#define HAVE_STRERROR 1
#define HAVE_STRSTR 1
#define HAVE_LIBM 1
#define X_DISPLAY_MISSING 1
#define HAVE_GL_COLOR_INDEX8_EXT 1
#define snprintf _snprintf

View file

@ -45,7 +45,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@ -889,58 +889,6 @@ SOURCE=..\common\zone.c
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\qw_common\bothdefs.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\bspfile.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\client.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\cmd.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\common.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\console.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\cvar.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\model.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\net.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\pmove.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\protocol.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\quakedef.h
# End Source File
# Begin Source File
SOURCE=..\qw_common\screen.h
# End Source File
# End Group
# Begin Group "Resource Files"

View file

@ -42,7 +42,8 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /FR /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
@ -65,7 +66,7 @@ LINK32=link.exe
# PROP Intermediate_Dir "qw_server___Win32_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWOLRD" /D "SERVERONLY" /YX /FD /GZ /c
# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWOLRD" /D "SERVERONLY" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe