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apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds.
Thanks, man!
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3 changed files with 7 additions and 10 deletions
3
AUTHORS
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@ -216,10 +216,11 @@ D: CD-ROM support/optimizations
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D: DGA/XMESA support.
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D: On-the-fly resizing of window in *-gl versions.
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N: David Symonds
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N: David Symonds (XoXus)
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E: xoxus@usa.net
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D: svgalib fixes
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D: warnings cleanup and XShm checking
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D: fix for svgalib failing to de-init keyboard
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N: Jeff Teunissen (Deek)
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E: deek@quakeforge.net
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3
ERRATA
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@ -6,9 +6,6 @@ QuakeForge engine. Generally problems will find their way here along with
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the person who reported the problem so we can verify it's fixed when we
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do fix it. Feature requests will usually go into the file WISHLIST.
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djsmoke <djsmoke@optonline.net>
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- SVGALib target does not properly restore keys on exit
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Joseph Carter <knghtbrd@debian.org>
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- make install is broken
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@ -1,12 +1,12 @@
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/*
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vid_svgalib.c
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inux SVGALib video routines
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Linux SVGALib video routines
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999-2000 Nelson Rush.
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Copyright (C) 1999-2000 Marcus Sundberg [mackan@stacken.kth.se]
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Copyright (C) 1999-2000 XoXus [xoxus@usa.net]
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Copyright (C) 1999-2000 David Symonds [xoxus@usa.net]
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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@ -466,7 +466,6 @@ VID_SetMode(int modenum, unsigned char *palette)
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D_InitCaches (vid_surfcache, tsize);
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/* get goin' */
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/* XoXus: need to check return values! */
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err = vga_setmode(current_mode);
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if (err) {
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Sys_Error("Video mode failed: %d\n",modenum);
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@ -509,7 +508,6 @@ VID_Init(unsigned char *palette)
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#endif
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if (UseDisplay) {
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/* XoXus: return values need to be checked! */
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err = vga_init();
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if (err)
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Sys_Error("SVGALib failed to allocate a new VC\n");
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@ -553,11 +551,12 @@ VID_Init(unsigned char *palette)
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VID_SetPalette(palette);
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/* We do want to run in the background when switched away */
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/* XoXus: Running in background is just plain bad... */
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vga_runinbackground(0);
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}
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IN_Init();
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/* XoXus: Why was input initialised here?!? */
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/* IN_Init(); */
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}
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