mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 20:02:09 +00:00
{uquake,qw_client}/glquake.h combined and moved to common
This commit is contained in:
parent
7b8c992435
commit
131086c25c
2 changed files with 0 additions and 585 deletions
|
@ -1,325 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
||||
Please see the file "AUTHORS" for a list of contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
// disable data conversion warnings
|
||||
|
||||
#if !defined(__GNUC__) && !defined(__unix) && !defined(__unix__)
|
||||
#pragma warning(disable : 4244) // MIPS
|
||||
#pragma warning(disable : 4136) // X86
|
||||
#pragma warning(disable : 4051) // ALPHA
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height);
|
||||
void GL_EndRendering (void);
|
||||
|
||||
/* Mesa pre-3.1 defines APIENTRY instead of GLAPIENTRY */
|
||||
#ifndef GLAPIENTRY
|
||||
# ifdef APIENTRY
|
||||
/* Create compatible GLAPIENTRY definition from APIENTRY */
|
||||
# define GLAPIENTRY APIENTRY
|
||||
# else
|
||||
# define GLAPIENTRY
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* continuation of loring's patch, he just #ifdef'd and #endif'd _WIN32
|
||||
this section, reason follows:
|
||||
|
||||
The solution in uquake/glquake.h is to put a #ifdef _WIN32 around the
|
||||
code, so Mesa 3.2 is required under at least Windows, but probably
|
||||
nowhere else (ie, the issue is sidestepped for non-Windows systems).
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
// Function prototypes for the Texture Object Extension routines
|
||||
typedef GLboolean (GLAPIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
|
||||
const GLboolean *);
|
||||
typedef void (GLAPIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
|
||||
typedef void (GLAPIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
|
||||
typedef void (GLAPIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
|
||||
typedef GLboolean (GLAPIENTRY *ISTEXFUNCPTR)(GLuint);
|
||||
typedef void (GLAPIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
|
||||
const GLclampf *);
|
||||
typedef void (GLAPIENTRY *TEXSUBIMAGEPTR)(int, int, int, int, int, int, int, int, void *);
|
||||
|
||||
extern BINDTEXFUNCPTR bindTexFunc;
|
||||
extern DELTEXFUNCPTR delTexFunc;
|
||||
extern TEXSUBIMAGEPTR TexSubImage2DFunc;
|
||||
#endif
|
||||
|
||||
extern int texture_extension_number;
|
||||
extern int texture_mode;
|
||||
|
||||
extern float gldepthmin, gldepthmax;
|
||||
|
||||
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha);
|
||||
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
|
||||
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
|
||||
int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha);
|
||||
int GL_FindTexture (char *identifier);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float x, y, z;
|
||||
float s, t;
|
||||
float r, g, b;
|
||||
} glvert_t;
|
||||
|
||||
extern glvert_t glv;
|
||||
|
||||
extern int glx, gly, glwidth, glheight;
|
||||
|
||||
#ifdef _WIN32
|
||||
extern PROC glArrayElementEXT;
|
||||
extern PROC glColorPointerEXT;
|
||||
extern PROC glTexturePointerEXT;
|
||||
extern PROC glVertexPointerEXT;
|
||||
#endif
|
||||
|
||||
// r_local.h -- private refresh defs
|
||||
|
||||
#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
|
||||
// normalizing factor so player model works out to about
|
||||
// 1 pixel per triangle
|
||||
#define MAX_LBM_HEIGHT 480
|
||||
|
||||
#define TILE_SIZE 128 // size of textures generated by R_GenTiledSurf
|
||||
|
||||
#define SKYSHIFT 7
|
||||
#define SKYSIZE (1 << SKYSHIFT)
|
||||
#define SKYMASK (SKYSIZE - 1)
|
||||
|
||||
#define BACKFACE_EPSILON 0.01
|
||||
|
||||
|
||||
void R_TimeRefresh_f (void);
|
||||
void R_ReadPointFile_f (void);
|
||||
texture_t *R_TextureAnimation (texture_t *base);
|
||||
|
||||
typedef struct surfcache_s
|
||||
{
|
||||
struct surfcache_s *next;
|
||||
struct surfcache_s **owner; // NULL is an empty chunk of memory
|
||||
int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
|
||||
int dlight;
|
||||
int size; // including header
|
||||
unsigned width;
|
||||
unsigned height; // DEBUG only needed for debug
|
||||
float mipscale;
|
||||
struct texture_s *texture; // checked for animating textures
|
||||
byte data[4]; // width*height elements
|
||||
} surfcache_t;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
pixel_t *surfdat; // destination for generated surface
|
||||
int rowbytes; // destination logical width in bytes
|
||||
msurface_t *surf; // description for surface to generate
|
||||
fixed8_t lightadj[MAXLIGHTMAPS];
|
||||
// adjust for lightmap levels for dynamic lighting
|
||||
texture_t *texture; // corrected for animating textures
|
||||
int surfmip; // mipmapped ratio of surface texels / world pixels
|
||||
int surfwidth; // in mipmapped texels
|
||||
int surfheight; // in mipmapped texels
|
||||
} drawsurf_t;
|
||||
|
||||
|
||||
typedef enum {
|
||||
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
|
||||
} ptype_t;
|
||||
|
||||
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
|
||||
typedef struct particle_s
|
||||
{
|
||||
// driver-usable fields
|
||||
vec3_t org;
|
||||
float color;
|
||||
// drivers never touch the following fields
|
||||
struct particle_s *next;
|
||||
vec3_t vel;
|
||||
float ramp;
|
||||
float die;
|
||||
ptype_t type;
|
||||
} particle_t;
|
||||
|
||||
|
||||
//====================================================
|
||||
|
||||
|
||||
extern entity_t r_worldentity;
|
||||
extern qboolean r_cache_thrash; // compatability
|
||||
extern vec3_t modelorg, r_entorigin;
|
||||
extern entity_t *currententity;
|
||||
extern int r_visframecount; // ??? what difs?
|
||||
extern int r_framecount;
|
||||
extern mplane_t frustum[4];
|
||||
extern int c_brush_polys, c_alias_polys;
|
||||
|
||||
|
||||
//
|
||||
// view origin
|
||||
//
|
||||
extern vec3_t vup;
|
||||
extern vec3_t vpn;
|
||||
extern vec3_t vright;
|
||||
extern vec3_t r_origin;
|
||||
|
||||
//
|
||||
// screen size info
|
||||
//
|
||||
extern refdef_t r_refdef;
|
||||
extern mleaf_t *r_viewleaf, *r_oldviewleaf;
|
||||
extern texture_t *r_notexture_mip;
|
||||
extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
|
||||
|
||||
extern qboolean envmap;
|
||||
extern int currenttexture;
|
||||
extern int cnttextures[2];
|
||||
extern int particletexture;
|
||||
extern int netgraphtexture; // netgraph texture
|
||||
extern int playertextures;
|
||||
|
||||
extern int skytexturenum; // index in cl.loadmodel, not gl texture object
|
||||
|
||||
extern cvar_t r_norefresh;
|
||||
extern cvar_t r_drawentities;
|
||||
extern cvar_t r_drawworld;
|
||||
extern cvar_t r_drawviewmodel;
|
||||
extern cvar_t r_speeds;
|
||||
extern cvar_t r_waterwarp;
|
||||
extern cvar_t r_fullbright;
|
||||
extern cvar_t r_lightmap;
|
||||
extern cvar_t r_shadows;
|
||||
extern cvar_t r_mirroralpha;
|
||||
extern cvar_t r_wateralpha;
|
||||
extern cvar_t r_dynamic;
|
||||
extern cvar_t r_novis;
|
||||
extern cvar_t r_netgraph;
|
||||
extern cvar_t r_fog;
|
||||
extern cvar_t r_waterwarp;
|
||||
extern cvar_t r_volfog;
|
||||
|
||||
extern cvar_t gl_clear;
|
||||
extern cvar_t gl_cull;
|
||||
extern cvar_t gl_poly;
|
||||
extern cvar_t gl_texsort;
|
||||
extern cvar_t gl_smoothmodels;
|
||||
extern cvar_t gl_affinemodels;
|
||||
extern cvar_t gl_polyblend;
|
||||
extern cvar_t gl_keeptjunctions;
|
||||
extern cvar_t gl_flashblend;
|
||||
extern cvar_t gl_nocolors;
|
||||
extern cvar_t gl_finish;
|
||||
extern cvar_t gl_doubleeyes;
|
||||
|
||||
extern int gl_lightmap_format;
|
||||
extern int gl_solid_format;
|
||||
extern int gl_alpha_format;
|
||||
|
||||
extern cvar_t gl_max_size;
|
||||
extern cvar_t gl_playermip;
|
||||
|
||||
extern int mirrortexturenum; // quake texturenum, not gltexturenum
|
||||
extern qboolean mirror;
|
||||
extern mplane_t *mirror_plane;
|
||||
|
||||
extern float r_world_matrix[16];
|
||||
|
||||
extern const char *gl_vendor;
|
||||
extern const char *gl_renderer;
|
||||
extern const char *gl_version;
|
||||
extern const char *gl_extensions;
|
||||
|
||||
void R_TranslatePlayerSkin (int playernum);
|
||||
void GL_Bind (int texnum);
|
||||
|
||||
// Multitexture
|
||||
#define TEXTURE0_SGIS 0x835E
|
||||
#define TEXTURE1_SGIS 0x835F
|
||||
|
||||
typedef void (GLAPIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
|
||||
typedef void (GLAPIENTRY *lpSelTexFUNC) (GLenum);
|
||||
extern lpMTexFUNC qglMTexCoord2fSGIS;
|
||||
extern lpSelTexFUNC qglSelectTextureSGIS;
|
||||
|
||||
extern qboolean gl_mtexable;
|
||||
|
||||
void GL_DisableMultitexture(void);
|
||||
void GL_EnableMultitexture(void);
|
||||
|
||||
//
|
||||
// gl_warp.c
|
||||
//
|
||||
void GL_SubdivideSurface (msurface_t *fa);
|
||||
void EmitBothSkyLayers (msurface_t *fa);
|
||||
void EmitWaterPolys (msurface_t *fa);
|
||||
void EmitSkyPolys (msurface_t *fa);
|
||||
void R_DrawSkyChain (msurface_t *s);
|
||||
|
||||
//
|
||||
// gl_draw.c
|
||||
//
|
||||
int GL_LoadPicTexture (qpic_t *pic);
|
||||
void GL_Set2D (void);
|
||||
|
||||
//
|
||||
// gl_rmain.c
|
||||
//
|
||||
qboolean R_CullBox (vec3_t mins, vec3_t maxs);
|
||||
void R_RotateForEntity (entity_t *e);
|
||||
|
||||
//
|
||||
// gl_rlight.c
|
||||
//
|
||||
void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
|
||||
void R_AnimateLight (void);
|
||||
void R_RenderDlights (void);
|
||||
int R_LightPoint (vec3_t p);
|
||||
|
||||
//
|
||||
// gl_refrag.c
|
||||
//
|
||||
void R_StoreEfrags (efrag_t **ppefrag);
|
||||
|
||||
//
|
||||
// gl_mesh.c
|
||||
//
|
||||
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr);
|
||||
|
||||
//
|
||||
// gl_rsurf.c
|
||||
//
|
||||
void R_DrawBrushModel (entity_t *e);
|
||||
void R_DrawWorld (void);
|
||||
void GL_BuildLightmaps (void);
|
||||
|
||||
//
|
||||
// gl_ngraph.c
|
||||
//
|
||||
void R_NetGraph (void);
|
||||
|
260
uquake/glquake.h
260
uquake/glquake.h
|
@ -1,260 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
// disable data conversion warnings
|
||||
|
||||
/*
|
||||
#pragma warning(disable : 4244) // MIPS
|
||||
#pragma warning(disable : 4136) // X86
|
||||
#pragma warning(disable : 4051) // ALPHA
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height);
|
||||
void GL_EndRendering (void);
|
||||
|
||||
/* Mesa pre-3.1 defines APIENTRY instead of GLAPIENTRY */
|
||||
#ifndef GLAPIENTRY
|
||||
# ifdef APIENTRY
|
||||
/* Create compatible GLAPIENTRY definition from APIENTRY */
|
||||
# define GLAPIENTRY APIENTRY
|
||||
# else
|
||||
# define GLAPIENTRY
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
// Function prototypes for the Texture Object Extension routines
|
||||
typedef GLboolean (GLAPIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
|
||||
const GLboolean *);
|
||||
typedef void (GLAPIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
|
||||
typedef void (GLAPIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
|
||||
typedef void (GLAPIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
|
||||
typedef GLboolean (GLAPIENTRY *ISTEXFUNCPTR)(GLuint);
|
||||
typedef void (GLAPIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
|
||||
const GLclampf *);
|
||||
typedef void (GLAPIENTRY *TEXSUBIMAGEPTR)(int, int, int, int, int, int, int, int, void *);
|
||||
|
||||
extern BINDTEXFUNCPTR bindTexFunc;
|
||||
extern DELTEXFUNCPTR delTexFunc;
|
||||
extern TEXSUBIMAGEPTR TexSubImage2DFunc;
|
||||
#endif
|
||||
|
||||
extern int texture_extension_number;
|
||||
extern int texture_mode;
|
||||
|
||||
extern float gldepthmin, gldepthmax;
|
||||
|
||||
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha);
|
||||
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha);
|
||||
int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha);
|
||||
int GL_FindTexture (char *identifier);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float x, y, z;
|
||||
float s, t;
|
||||
float r, g, b;
|
||||
} glvert_t;
|
||||
|
||||
extern glvert_t glv;
|
||||
|
||||
extern int glx, gly, glwidth, glheight;
|
||||
|
||||
#ifdef _WIN32
|
||||
extern PROC glArrayElementEXT;
|
||||
extern PROC glColorPointerEXT;
|
||||
extern PROC glTexturePointerEXT;
|
||||
extern PROC glVertexPointerEXT;
|
||||
#endif
|
||||
|
||||
// r_local.h -- private refresh defs
|
||||
|
||||
#define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0)
|
||||
// normalizing factor so player model works out to about
|
||||
// 1 pixel per triangle
|
||||
#define MAX_LBM_HEIGHT 480
|
||||
|
||||
#define TILE_SIZE 128 // size of textures generated by R_GenTiledSurf
|
||||
|
||||
#define SKYSHIFT 7
|
||||
#define SKYSIZE (1 << SKYSHIFT)
|
||||
#define SKYMASK (SKYSIZE - 1)
|
||||
|
||||
#define BACKFACE_EPSILON 0.01
|
||||
|
||||
|
||||
void R_TimeRefresh_f (void);
|
||||
void R_ReadPointFile_f (void);
|
||||
texture_t *R_TextureAnimation (texture_t *base);
|
||||
|
||||
typedef struct surfcache_s
|
||||
{
|
||||
struct surfcache_s *next;
|
||||
struct surfcache_s **owner; // NULL is an empty chunk of memory
|
||||
int lightadj[MAXLIGHTMAPS]; // checked for strobe flush
|
||||
int dlight;
|
||||
int size; // including header
|
||||
unsigned width;
|
||||
unsigned height; // DEBUG only needed for debug
|
||||
float mipscale;
|
||||
struct texture_s *texture; // checked for animating textures
|
||||
byte data[4]; // width*height elements
|
||||
} surfcache_t;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
pixel_t *surfdat; // destination for generated surface
|
||||
int rowbytes; // destination logical width in bytes
|
||||
msurface_t *surf; // description for surface to generate
|
||||
fixed8_t lightadj[MAXLIGHTMAPS];
|
||||
// adjust for lightmap levels for dynamic lighting
|
||||
texture_t *texture; // corrected for animating textures
|
||||
int surfmip; // mipmapped ratio of surface texels / world pixels
|
||||
int surfwidth; // in mipmapped texels
|
||||
int surfheight; // in mipmapped texels
|
||||
} drawsurf_t;
|
||||
|
||||
|
||||
typedef enum {
|
||||
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2
|
||||
} ptype_t;
|
||||
|
||||
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
|
||||
typedef struct particle_s
|
||||
{
|
||||
// driver-usable fields
|
||||
vec3_t org;
|
||||
float color;
|
||||
// drivers never touch the following fields
|
||||
struct particle_s *next;
|
||||
vec3_t vel;
|
||||
float ramp;
|
||||
float die;
|
||||
ptype_t type;
|
||||
} particle_t;
|
||||
|
||||
|
||||
//====================================================
|
||||
|
||||
|
||||
extern entity_t r_worldentity;
|
||||
extern qboolean r_cache_thrash; // compatability
|
||||
extern vec3_t modelorg, r_entorigin;
|
||||
extern entity_t *currententity;
|
||||
extern int r_visframecount; // ??? what difs?
|
||||
extern int r_framecount;
|
||||
extern mplane_t frustum[4];
|
||||
extern int c_brush_polys, c_alias_polys;
|
||||
|
||||
|
||||
//
|
||||
// view origin
|
||||
//
|
||||
extern vec3_t vup;
|
||||
extern vec3_t vpn;
|
||||
extern vec3_t vright;
|
||||
extern vec3_t r_origin;
|
||||
|
||||
//
|
||||
// screen size info
|
||||
//
|
||||
extern refdef_t r_refdef;
|
||||
extern mleaf_t *r_viewleaf, *r_oldviewleaf;
|
||||
extern texture_t *r_notexture_mip;
|
||||
extern int d_lightstylevalue[256]; // 8.8 fraction of base light value
|
||||
|
||||
extern qboolean envmap;
|
||||
extern int currenttexture;
|
||||
extern int cnttextures[2];
|
||||
extern int particletexture;
|
||||
extern int playertextures;
|
||||
|
||||
extern int skytexturenum; // index in cl.loadmodel, not gl texture object
|
||||
|
||||
extern cvar_t r_norefresh;
|
||||
extern cvar_t r_drawentities;
|
||||
extern cvar_t r_drawworld;
|
||||
extern cvar_t r_drawviewmodel;
|
||||
extern cvar_t r_speeds;
|
||||
extern cvar_t r_waterwarp;
|
||||
extern cvar_t r_fullbright;
|
||||
extern cvar_t r_lightmap;
|
||||
extern cvar_t r_shadows;
|
||||
extern cvar_t r_mirroralpha;
|
||||
extern cvar_t r_wateralpha;
|
||||
extern cvar_t r_dynamic;
|
||||
extern cvar_t r_novis;
|
||||
extern cvar_t r_fog;
|
||||
extern cvar_t r_waterwarp;
|
||||
extern cvar_t r_volfog;
|
||||
|
||||
extern cvar_t gl_clear;
|
||||
extern cvar_t gl_cull;
|
||||
extern cvar_t gl_poly;
|
||||
extern cvar_t gl_texsort;
|
||||
extern cvar_t gl_smoothmodels;
|
||||
extern cvar_t gl_affinemodels;
|
||||
extern cvar_t gl_polyblend;
|
||||
extern cvar_t gl_keeptjunctions;
|
||||
extern cvar_t gl_flashblend;
|
||||
extern cvar_t gl_nocolors;
|
||||
extern cvar_t gl_doubleeyes;
|
||||
|
||||
extern int gl_lightmap_format;
|
||||
extern int gl_solid_format;
|
||||
extern int gl_alpha_format;
|
||||
|
||||
extern cvar_t gl_max_size;
|
||||
extern cvar_t gl_playermip;
|
||||
|
||||
extern int mirrortexturenum; // quake texturenum, not gltexturenum
|
||||
extern qboolean mirror;
|
||||
extern mplane_t *mirror_plane;
|
||||
|
||||
extern float r_world_matrix[16];
|
||||
|
||||
extern const char *gl_vendor;
|
||||
extern const char *gl_renderer;
|
||||
extern const char *gl_version;
|
||||
extern const char *gl_extensions;
|
||||
|
||||
void R_TranslatePlayerSkin (int playernum);
|
||||
void GL_Bind (int texnum);
|
||||
|
||||
// Multitexture
|
||||
#define TEXTURE0_SGIS 0x835E
|
||||
#define TEXTURE1_SGIS 0x835F
|
||||
|
||||
typedef void (GLAPIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
|
||||
typedef void (GLAPIENTRY *lpSelTexFUNC) (GLenum);
|
||||
extern lpMTexFUNC qglMTexCoord2fSGIS;
|
||||
extern lpSelTexFUNC qglSelectTextureSGIS;
|
||||
|
||||
extern qboolean gl_mtexable;
|
||||
|
||||
void GL_DisableMultitexture(void);
|
||||
void GL_EnableMultitexture(void);
|
Loading…
Reference in a new issue