flymode WORKS! I'm also poking around a few other qw_server files..

This commit is contained in:
Joseph Carter 2000-04-01 23:40:29 +00:00
parent 3b6fa457e8
commit 018ca24c62
5 changed files with 5 additions and 13 deletions

View file

@ -50,27 +50,18 @@ netadr_t master_adr[MAX_MASTERS]; // address of group servers
client_t *host_client; // current client
//cvar_t sv_maxrate = {"sv_maxrate","0"}; // server maximum rate
cvar_t *sv_maxrate;
//cvar_t sv_mintic = {"sv_mintic","0.03"}; // bound the size of the
cvar_t *sv_mintic;
//cvar_t sv_maxtic = {"sv_maxtic","0.1"}; // physics time tic
cvar_t *sv_maxtic;
//cvar_t developer = {"developer","0"}; // show extra messages
cvar_t *developer;
//cvar_t timeout = {"timeout","65"}; // seconds without any message
cvar_t *timeout;
//cvar_t zombietime = {"zombietime", "2"}; // seconds to sink messages
cvar_t *zombietime;
// after disconnect
//cvar_t rcon_password = {"rcon_password", ""}; // password for remote server commands
cvar_t *rcon_password;
//cvar_t password = {"password", ""}; // password for entering the game
cvar_t *password;
//cvar_t spectator_password = {"spectator_password", ""}; // password for entering as a sepctator
cvar_t *spectator_password;
cvar_t *allow_download;
@ -104,7 +95,6 @@ cvar_t *watervis;
int current_skill;
//cvar_t hostname = {"hostname","unnamed", CVAR_USERINFO|CVAR_SERVERINFO};
cvar_t *hostname;
extern cvar_t *cl_warncmd;