2000-01-17 02:53:39 +00:00
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/* Version strings */
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2000-01-16 12:19:30 +00:00
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#undef QF_VERSION
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2000-01-02 05:34:27 +00:00
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#undef VERSION
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2000-01-01 20:45:27 +00:00
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2000-01-17 02:53:39 +00:00
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/* Define if you want to use QF-style defaults instead of Id-style */
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#undef NEWSTYLE
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2000-01-18 03:13:38 +00:00
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/* Define this to the subdirectory name of the default game */
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#undef GAMENAME
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2000-01-23 04:42:43 +00:00
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/* Define this if you have OGL */
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#undef HAS_OGL
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2000-01-01 20:45:27 +00:00
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/* Define if you have the XFree86 DGA extension */
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2000-01-15 04:42:55 +00:00
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#undef HAS_DGA
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2000-01-01 20:45:27 +00:00
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2000-01-04 05:33:00 +00:00
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/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
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#undef GLAPIENTRY
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2000-01-01 20:45:27 +00:00
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2000-01-03 08:03:01 +00:00
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/* Define this to something sane if you don't have stricmp */
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#undef stricmp
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2000-01-19 01:21:28 +00:00
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/* Define if you have the dlopen function. */
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#undef HAVE_DLOPEN
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2000-01-08 08:28:23 +00:00
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/* Define this if you are using Mesa */
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#undef XMESA
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2000-01-01 20:45:27 +00:00
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/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
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#undef HAVE_GL_COLOR_INDEX8_EXT
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2000-01-06 00:54:51 +00:00
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/* Define this if C symbols are prefixed with an underscore */
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#undef HAVE_SYM_PREFIX_UNDERSCORE
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2000-01-06 02:31:32 +00:00
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/* Define this if you have a Linux-style CD-ROM API */
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#undef USE_LINUX_CD
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/* Define this if you have a BSD-style CD-ROM API */
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#undef USE_BSD_CD
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2000-01-08 08:28:23 +00:00
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/* Define this to use experimental code */
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2000-01-15 04:42:55 +00:00
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#undef _EXPERIMENTAL_
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