1999-12-25 05:22:39 +00:00
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/*
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2000-02-03 21:16:57 +00:00
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quakedef.h - primary header for client
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1999-12-25 05:22:39 +00:00
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Copyright (C) 1996-1997 Id Software, Inc.
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2000-01-08 21:55:49 +00:00
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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1999-12-25 05:22:39 +00:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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2000-01-06 02:29:09 +00:00
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#ifndef _QW_COMMON_QUAKEDEF_H
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#define _QW_COMMON_QUAKEDEF_H
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1999-12-26 06:37:28 +00:00
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#include <common_quakedef.h>
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1999-12-25 05:22:39 +00:00
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2000-02-03 21:16:57 +00:00
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#include <bothdefs.h>
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#include <pmove.h>
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1999-12-25 05:22:39 +00:00
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extern cvar_t password;
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qboolean Host_SimulationTime(float time);
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2000-02-09 01:44:59 +00:00
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void Host_ClearMemory (void);
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extern int current_skill; // skill level for currently loaded level (in case
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// the user changes the cvar while the level is
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// running, this reflects the level actually in use)
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extern qboolean isDedicated;
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extern int minimum_memory;
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/*
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Chase camera
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*/
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extern cvar_t cl_chasecam;
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void Chase_Init (void);
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void Chase_Reset (void);
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void Chase_Update (void);
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2000-01-06 02:29:09 +00:00
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#endif /* _QW_COMMON_QUAKEDEF_H */
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