quakeforge-old/common/sbar.h

51 lines
1.4 KiB
C
Raw Normal View History

1999-12-25 05:32:39 +00:00
/*
2000-03-24 14:43:43 +00:00
sbar.h
1999-12-25 05:32:39 +00:00
2000-03-24 14:43:43 +00:00
Status bar interface
1999-12-25 05:32:39 +00:00
2000-03-24 14:43:43 +00:00
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
1999-12-25 05:32:39 +00:00
2000-03-24 14:43:43 +00:00
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
1999-12-25 05:32:39 +00:00
2000-03-24 14:43:43 +00:00
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
1999-12-25 05:32:39 +00:00
2000-03-24 14:43:43 +00:00
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
1999-12-25 05:32:39 +00:00
*/
// the status bar is only redrawn if something has changed, but if anything
// does, the entire thing will be redrawn for the next vid.numpages frames.
#define SBAR_HEIGHT 24
extern int sb_lines; // scan lines to draw
void Sbar_Init (void);
void Sbar_Changed (void);
// call whenever any of the client stats represented on the sbar changes
void Sbar_Draw (void);
// called every frame by screen
void Sbar_IntermissionOverlay (void);
// called each frame after the level has been completed
void Sbar_FinaleOverlay (void);
2000-03-24 14:43:43 +00:00