mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-10 14:42:06 +00:00
108 lines
3.8 KiB
C
108 lines
3.8 KiB
C
|
/*
|
||
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||
|
|
||
|
This program is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
*/
|
||
|
|
||
|
// cmd.h -- Command buffer and command execution
|
||
|
|
||
|
//===========================================================================
|
||
|
|
||
|
/*
|
||
|
|
||
|
Any number of commands can be added in a frame, from several different sources.
|
||
|
Most commands come from either keybindings or console line input, but remote
|
||
|
servers can also send across commands and entire text files can be execed.
|
||
|
|
||
|
The + command line options are also added to the command buffer.
|
||
|
|
||
|
The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute ();
|
||
|
|
||
|
*/
|
||
|
|
||
|
|
||
|
void Cbuf_Init (void);
|
||
|
// allocates an initial text buffer that will grow as needed
|
||
|
|
||
|
void Cbuf_AddText (char *text);
|
||
|
// as new commands are generated from the console or keybindings,
|
||
|
// the text is added to the end of the command buffer.
|
||
|
|
||
|
void Cbuf_InsertText (char *text);
|
||
|
// when a command wants to issue other commands immediately, the text is
|
||
|
// inserted at the beginning of the buffer, before any remaining unexecuted
|
||
|
// commands.
|
||
|
|
||
|
void Cbuf_Execute (void);
|
||
|
// Pulls off \n terminated lines of text from the command buffer and sends
|
||
|
// them through Cmd_ExecuteString. Stops when the buffer is empty.
|
||
|
// Normally called once per frame, but may be explicitly invoked.
|
||
|
// Do not call inside a command function!
|
||
|
|
||
|
//===========================================================================
|
||
|
|
||
|
/*
|
||
|
|
||
|
Command execution takes a null terminated string, breaks it into tokens,
|
||
|
then searches for a command or variable that matches the first token.
|
||
|
|
||
|
*/
|
||
|
|
||
|
typedef void (*xcommand_t) (void);
|
||
|
|
||
|
void Cmd_Init (void);
|
||
|
|
||
|
void Cmd_AddCommand (char *cmd_name, xcommand_t function);
|
||
|
// called by the init functions of other parts of the program to
|
||
|
// register commands and functions to call for them.
|
||
|
// The cmd_name is referenced later, so it should not be in temp memory
|
||
|
// if function is NULL, the command will be forwarded to the server
|
||
|
// as a clc_stringcmd instead of executed locally
|
||
|
|
||
|
qboolean Cmd_Exists (char *cmd_name);
|
||
|
// used by the cvar code to check for cvar / command name overlap
|
||
|
|
||
|
char *Cmd_CompleteCommand (char *partial);
|
||
|
// attempts to match a partial command for automatic command line completion
|
||
|
// returns NULL if nothing fits
|
||
|
|
||
|
int Cmd_Argc (void);
|
||
|
char *Cmd_Argv (int arg);
|
||
|
char *Cmd_Args (void);
|
||
|
// The functions that execute commands get their parameters with these
|
||
|
// functions. Cmd_Argv () will return an empty string, not a NULL
|
||
|
// if arg > argc, so string operations are allways safe.
|
||
|
|
||
|
int Cmd_CheckParm (char *parm);
|
||
|
// Returns the position (1 to argc-1) in the command's argument list
|
||
|
// where the given parameter apears, or 0 if not present
|
||
|
|
||
|
void Cmd_TokenizeString (char *text);
|
||
|
// Takes a null terminated string. Does not need to be /n terminated.
|
||
|
// breaks the string up into arg tokens.
|
||
|
|
||
|
void Cmd_ExecuteString (char *text);
|
||
|
// Parses a single line of text into arguments and tries to execute it
|
||
|
// as if it was typed at the console
|
||
|
|
||
|
void Cmd_ForwardToServer (void);
|
||
|
// adds the current command line as a clc_stringcmd to the client message.
|
||
|
// things like godmode, noclip, etc, are commands directed to the server,
|
||
|
// so when they are typed in at the console, they will need to be forwarded.
|
||
|
|
||
|
void Cmd_StuffCmds_f (void);
|