quakeforge-old/README.DJGPP

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Requirements
============
- Following DJGPP packages:
acnf213b.zip (Autoconf)
amake14b.zip (Automake)
bnu210b.zip (Binutils)
bsh203b.zip (Bash)
djdev203.zip (DJGPP libc and base utilities)
fil316b.zip (Fileutils)
gcc2952b.zip (GCC)
grep24b.zip (Grep)
gwk304b.zip (Gawk)
m4-14b.zip (M4)
mak379b.zip (GNU Make)
perl552b.zip (Perl)
sed302b.zip (Sed)
shl112b.zip (Shellutils)
txt20b.zip (Textutils)
Also distclean requires find41b.zip (Findutils)
It's also recommended to have txi40b.zip (documentation system) and faq230b.zip (DJGPP FAQ).
Packages can be downloaded at http://www.delorie.com/djgpp/ or
ftp://ftp.simtelnet.net/pub/simtelnet/gnu/djgpp/
- LFN support (Tested under Windows 98)
Building instructions
=====================
First, install all aforementioned DJGPP packages. You also need mpdosock.h from
the original source release. Put it somewhere the compiler can find it. I prefer
c:\djgpp\include.
If you want to change CFLAGS (defaults to -march=pentiumpro), edit djconfig.sh.
Then change to the directory where you installed the Quakeforge sources and type:
bootstrap
djconfig
make
Then just copy targets\uquake-vga.exe to your Quake directory.
NOTES:
- make install does NOT work.
- DJGPP make does not work under Windows 2000
(as of 2000-08-20 / Service Pack 1 and Compatibility Pack May 2000)
Known problems
==============
- Joystick calibration occurs before video initialization. So if after starting
you see only a black screen, press ESC. This bug was also present in the
original source release, but not Quake 1.08.
- If you change video mode from the menu, vid_mode cvar isn't updated.