Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.
This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.
And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <sys/segments.h>
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#include <go32.h>
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2000-01-19 11:01:04 +00:00
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#ifdef HAVE_UNISTD_H
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Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.
This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.
And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00
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#include <unistd.h>
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2000-01-19 11:01:04 +00:00
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#endif
|
Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.
This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.
And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00
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#include <sys/nearptr.h>
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#include <dos.h>
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#include <string.h>
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#include <dpmi.h>
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// #include <osfcn.h>
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#include <bios.h>
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#include "dosisms.h"
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_go32_dpmi_registers hmm;
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// globals
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regs_t regs;
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void (*dos_error_func)(char *msg, ...);
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static unsigned conventional_memory = -1;
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__dpmi_regs callback_regs;
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void map_in_conventional_memory(void)
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{
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if (conventional_memory == -1)
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{
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if (__djgpp_nearptr_enable())
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{
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conventional_memory = __djgpp_conventional_base;
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}
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}
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}
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unsigned int ptr2real(void *ptr)
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{
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map_in_conventional_memory();
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return (int)ptr - conventional_memory;
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}
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void *real2ptr(unsigned int real)
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{
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map_in_conventional_memory();
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return (void *) (real + conventional_memory);
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}
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void *far2ptr(unsigned int farptr)
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{
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return real2ptr(((farptr & ~0xffff) >>12) + (farptr&0xffff));
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}
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unsigned int ptr2far(void *ptr)
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{
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return ((ptr2real(ptr)&~0xf) << 12) + (ptr2real(ptr) & 0xf);
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}
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int dos_inportb(int port)
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{
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return inportb(port);
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}
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int dos_inportw(int port)
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{
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return inportw(port);
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}
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void dos_outportb(int port, int val)
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{
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outportb(port, val);
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}
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void dos_outportw(int port, int val)
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{
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outportw(port, val);
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}
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void dos_irqenable(void)
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{
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enable();
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}
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void dos_irqdisable(void)
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{
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disable();
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}
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//
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// Returns 0 on success
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//
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int dos_int86(int vec)
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{
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int rc;
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regs.x.ss = regs.x.sp = 0;
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rc = _go32_dpmi_simulate_int(vec, (_go32_dpmi_registers *) ®s);
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return rc || (regs.x.flags & 1);
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}
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int dos_int386(int vec, regs_t *inregs, regs_t *outregs)
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{
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int rc;
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memcpy(outregs, inregs, sizeof(regs_t));
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outregs->x.ss = outregs->x.sp = 0;
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rc = _go32_dpmi_simulate_int(vec, (_go32_dpmi_registers *) outregs);
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return rc || (outregs->x.flags & 1);
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}
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//
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// Because of a quirk in dj's alloc-dos-memory wrapper, you need to keep
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// the seginfo structure around for when you free the mem.
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//
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static _go32_dpmi_seginfo seginfo[10];
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void *dos_getmemory(int size)
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{
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int rc;
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_go32_dpmi_seginfo info;
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static int firsttime=1;
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int i;
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if (firsttime)
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{
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memset(seginfo, 0, sizeof(seginfo));
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firsttime = 0;
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}
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info.size = (size+15) / 16;
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rc = _go32_dpmi_allocate_dos_memory(&info);
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if (rc)
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return 0;
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for (i=0;i<10;i++)
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if (!seginfo[i].rm_segment) break;
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seginfo[i] = info;
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return real2ptr((int) info.rm_segment << 4);
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}
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void dos_freememory(void *ptr)
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{
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int i;
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int segment;
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segment = ptr2real(ptr) >> 4;
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for (i=0 ; i<10 ; i++)
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if (seginfo[i].rm_segment == segment)
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{
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_go32_dpmi_free_dos_memory(&seginfo[i]);
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seginfo[i].rm_segment = 0;
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break;
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}
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}
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static struct handlerhistory_s
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{
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int intr;
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_go32_dpmi_seginfo pm_oldvec;
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} handlerhistory[4];
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static int handlercount=0;
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void dos_registerintr(int intr, void (*handler)(void))
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{
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_go32_dpmi_seginfo info;
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struct handlerhistory_s *oldstuff;
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oldstuff = &handlerhistory[handlercount];
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// remember old handler
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_go32_dpmi_get_protected_mode_interrupt_vector(intr, &oldstuff->pm_oldvec);
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oldstuff->intr = intr;
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info.pm_offset = (int) handler;
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_go32_dpmi_allocate_iret_wrapper(&info);
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// set new protected mode handler
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_go32_dpmi_set_protected_mode_interrupt_vector(intr, &info);
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handlercount++;
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}
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void dos_restoreintr(int intr)
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{
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int i;
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struct handlerhistory_s *oldstuff;
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// find and reinstall previous interrupt
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for (i=0 ; i<handlercount ; i++)
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{
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oldstuff = &handlerhistory[i];
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if (oldstuff->intr == intr)
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{
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_go32_dpmi_set_protected_mode_interrupt_vector(intr,
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&oldstuff->pm_oldvec);
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oldstuff->intr = -1;
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break;
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}
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}
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}
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void dos_usleep(int usecs)
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{
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usleep(usecs);
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}
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int dos_getheapsize(void)
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{
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return _go32_dpmi_remaining_physical_memory();
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}
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int dos_lockmem(void *addr, int size)
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{
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__dpmi_meminfo info;
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info.address = (long) addr + __djgpp_base_address;
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info.size = size;
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if (__dpmi_lock_linear_region(&info))
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return __dpmi_error;
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else
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return 0;
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}
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int dos_unlockmem(void *addr, int size)
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{
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__dpmi_meminfo info;
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info.address = (long) addr + __djgpp_base_address;
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info.size = size;
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if (__dpmi_unlock_linear_region(&info))
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return __dpmi_error;
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else
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return 0;
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}
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