quakeforge-old/common/d_init.c

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/*
d_init.c
rasterization driver initialization
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include <quakedef.h>
#include <d_local.h>
#include <cvar.h>
#define NUM_MIPS 4
cvar_t *d_subdiv16;
cvar_t *d_mipcap;
cvar_t *d_mipscale;
surfcache_t *d_initial_rover;
qboolean d_roverwrapped;
int d_minmip;
float d_scalemip[NUM_MIPS-1];
static float basemip[NUM_MIPS-1] = {1.0, 0.5*0.8, 0.25*0.8};
extern int d_aflatcolor;
void (*d_drawspans) (espan_t *pspan);
/*
===============
D_Init
===============
*/
void
D_Init ( void )
{
r_skydirect = 1;
// Cvar_RegisterVariable (&d_subdiv16);
d_subdiv16 = Cvar_Get ("d_subdiv16","1",0,"None");
// Cvar_RegisterVariable (&d_mipcap);
d_mipcap = Cvar_Get ("d_mipcap","0",0,"None");
// Cvar_RegisterVariable (&d_mipscale);
d_mipscale = Cvar_Get ("d_mipscale","1",0,"None");
r_drawpolys = false;
r_worldpolysbacktofront = false;
r_recursiveaffinetriangles = true;
r_pixbytes = 1;
r_aliasuvscale = 1.0;
}
/*
===============
D_CopyRects
===============
*/
void
D_CopyRects ( vrect_t *prects, int transparent )
{
// this function is only required if the CPU doesn't have direct access to the
// back buffer, and there's some driver interface function that the driver
// doesn't support and requires Quake to do in software (such as drawing the
// console); Quake will then draw into wherever the driver points vid.buffer
// and will call this function before swapping buffers
UNUSED(prects);
UNUSED(transparent);
}
/*
===============
D_EnableBackBufferAccess
===============
*/
void
D_EnableBackBufferAccess ( void )
{
VID_LockBuffer ();
}
/*
===============
D_TurnZOn
===============
*/
void
D_TurnZOn ( void )
{
// not needed for software version
}
/*
===============
D_DisableBackBufferAccess
===============
*/
void
D_DisableBackBufferAccess ( void )
{
VID_UnlockBuffer ();
}
/*
===============
D_SetupFrame
===============
*/
void
D_SetupFrame ( void )
{
int i;
if (r_dowarp)
d_viewbuffer = r_warpbuffer;
else
d_viewbuffer = (void *)(byte *)vid.buffer;
if (r_dowarp)
screenwidth = WARP_WIDTH;
else
screenwidth = vid.rowbytes;
d_roverwrapped = false;
d_initial_rover = sc_rover;
d_minmip = d_mipcap->value;
if (d_minmip > 3)
d_minmip = 3;
else if (d_minmip < 0)
d_minmip = 0;
for (i=0 ; i<(NUM_MIPS-1) ; i++)
d_scalemip[i] = basemip[i] * d_mipscale->value;
#if id386
if (d_subdiv16->value)
d_drawspans = D_DrawSpans16;
else
d_drawspans = D_DrawSpans8;
#else
d_drawspans = D_DrawSpans8;
#endif
d_aflatcolor = 0;
}
/*
===============
D_UpdateRects
===============
*/
void
D_UpdateRects ( vrect_t *prect )
{
// the software driver draws these directly to the vid buffer
UNUSED(prect);
}