mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-14 17:01:16 +00:00
1223 lines
26 KiB
C
1223 lines
26 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// models.c -- model loading and caching
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#include "gl_local.h"
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model_t *loadmodel;
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int modfilelen;
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void Mod_LoadSpriteModel (model_t *mod, void *buffer);
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void Mod_LoadBrushModel (model_t *mod, void *buffer);
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void Mod_LoadAliasModel (model_t *mod, void *buffer);
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model_t *Mod_LoadModel (model_t *mod, qboolean crash);
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byte mod_novis[MAX_MAP_LEAFS/8];
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#define MAX_MOD_KNOWN 512
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model_t mod_known[MAX_MOD_KNOWN];
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int mod_numknown;
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// the inline * models from the current map are kept seperate
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model_t mod_inline[MAX_MOD_KNOWN];
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int registration_sequence;
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/*
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===============
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Mod_PointInLeaf
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===============
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*/
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mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
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{
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mnode_t *node;
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float d;
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cplane_t *plane;
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if (!model || !model->nodes)
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ri.Sys_Error (ERR_DROP, "Mod_PointInLeaf: bad model");
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node = model->nodes;
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while (1)
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{
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if (node->contents != -1)
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return (mleaf_t *)node;
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plane = node->plane;
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d = DotProduct (p,plane->normal) - plane->dist;
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if (d > 0)
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node = node->children[0];
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else
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node = node->children[1];
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}
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return NULL; // never reached
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}
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/*
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===================
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Mod_DecompressVis
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===================
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*/
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byte *Mod_DecompressVis (byte *in, model_t *model)
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{
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static byte decompressed[MAX_MAP_LEAFS/8];
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int c;
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byte *out;
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int row;
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row = (model->vis->numclusters+7)>>3;
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out = decompressed;
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if (!in)
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{ // no vis info, so make all visible
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while (row)
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{
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*out++ = 0xff;
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row--;
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}
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return decompressed;
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}
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do
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{
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if (*in)
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{
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*out++ = *in++;
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continue;
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}
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c = in[1];
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in += 2;
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while (c)
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{
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*out++ = 0;
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c--;
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}
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} while (out - decompressed < row);
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return decompressed;
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}
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/*
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==============
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Mod_ClusterPVS
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==============
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*/
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byte *Mod_ClusterPVS (int cluster, model_t *model)
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{
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if (cluster == -1 || !model->vis)
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return mod_novis;
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return Mod_DecompressVis ( (byte *)model->vis + model->vis->bitofs[cluster][DVIS_PVS],
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model);
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}
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//===============================================================================
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/*
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================
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Mod_Modellist_f
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================
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*/
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void Mod_Modellist_f (void)
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{
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int i;
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model_t *mod;
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int total;
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total = 0;
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ri.Con_Printf (PRINT_ALL,"Loaded models:\n");
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for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++)
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{
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if (!mod->name[0])
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continue;
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ri.Con_Printf (PRINT_ALL, "%8i : %s\n",mod->extradatasize, mod->name);
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total += mod->extradatasize;
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}
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ri.Con_Printf (PRINT_ALL, "Total resident: %i\n", total);
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}
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/*
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===============
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Mod_Init
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===============
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*/
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void Mod_Init (void)
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{
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memset (mod_novis, 0xff, sizeof(mod_novis));
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}
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/*
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==================
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Mod_ForName
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Loads in a model for the given name
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==================
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*/
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model_t *Mod_ForName (char *name, qboolean crash)
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{
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model_t *mod;
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unsigned *buf;
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int i;
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if (!name[0])
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ri.Sys_Error (ERR_DROP, "Mod_ForName: NULL name");
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//
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// inline models are grabbed only from worldmodel
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//
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if (name[0] == '*')
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{
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i = atoi(name+1);
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if (i < 1 || !r_worldmodel || i >= r_worldmodel->numsubmodels)
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ri.Sys_Error (ERR_DROP, "bad inline model number");
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return &mod_inline[i];
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}
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//
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// search the currently loaded models
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//
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for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
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{
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if (!mod->name[0])
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continue;
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if (!strcmp (mod->name, name) )
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return mod;
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}
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//
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// find a free model slot spot
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//
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for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
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{
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if (!mod->name[0])
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break; // free spot
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}
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if (i == mod_numknown)
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{
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if (mod_numknown == MAX_MOD_KNOWN)
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ri.Sys_Error (ERR_DROP, "mod_numknown == MAX_MOD_KNOWN");
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mod_numknown++;
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}
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strcpy (mod->name, name);
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//
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// load the file
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//
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modfilelen = ri.FS_LoadFile (mod->name, (void **)&buf);
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if (!buf)
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{
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if (crash)
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ri.Sys_Error (ERR_DROP, "Mod_NumForName: %s not found", mod->name);
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memset (mod->name, 0, sizeof(mod->name));
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return NULL;
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}
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loadmodel = mod;
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//
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// fill it in
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//
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// call the apropriate loader
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switch (LittleLong(*(unsigned *)buf))
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{
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case IDALIASHEADER:
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loadmodel->extradata = Hunk_Begin (0x200000);
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Mod_LoadAliasModel (mod, buf);
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break;
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case IDSPRITEHEADER:
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loadmodel->extradata = Hunk_Begin (0x10000);
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Mod_LoadSpriteModel (mod, buf);
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break;
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case IDBSPHEADER:
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loadmodel->extradata = Hunk_Begin (0x1000000);
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Mod_LoadBrushModel (mod, buf);
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break;
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default:
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ri.Sys_Error (ERR_DROP,"Mod_NumForName: unknown fileid for %s", mod->name);
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break;
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}
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loadmodel->extradatasize = Hunk_End ();
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ri.FS_FreeFile (buf);
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return mod;
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}
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/*
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===============================================================================
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BRUSHMODEL LOADING
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===============================================================================
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*/
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byte *mod_base;
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/*
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=================
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Mod_LoadLighting
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=================
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*/
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void Mod_LoadLighting (lump_t *l)
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{
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if (!l->filelen)
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{
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loadmodel->lightdata = NULL;
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return;
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}
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loadmodel->lightdata = Hunk_Alloc ( l->filelen);
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memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
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}
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/*
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=================
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Mod_LoadVisibility
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=================
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*/
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void Mod_LoadVisibility (lump_t *l)
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{
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int i;
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if (!l->filelen)
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{
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loadmodel->vis = NULL;
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return;
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}
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loadmodel->vis = Hunk_Alloc ( l->filelen);
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memcpy (loadmodel->vis, mod_base + l->fileofs, l->filelen);
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loadmodel->vis->numclusters = LittleLong (loadmodel->vis->numclusters);
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for (i=0 ; i<loadmodel->vis->numclusters ; i++)
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{
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loadmodel->vis->bitofs[i][0] = LittleLong (loadmodel->vis->bitofs[i][0]);
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loadmodel->vis->bitofs[i][1] = LittleLong (loadmodel->vis->bitofs[i][1]);
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}
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}
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/*
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=================
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Mod_LoadVertexes
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=================
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*/
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void Mod_LoadVertexes (lump_t *l)
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{
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dvertex_t *in;
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mvertex_t *out;
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int i, count;
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in = (void *)(mod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_Alloc ( count*sizeof(*out));
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loadmodel->vertexes = out;
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loadmodel->numvertexes = count;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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out->position[0] = LittleFloat (in->point[0]);
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out->position[1] = LittleFloat (in->point[1]);
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out->position[2] = LittleFloat (in->point[2]);
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}
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}
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/*
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=================
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RadiusFromBounds
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=================
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*/
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float RadiusFromBounds (vec3_t mins, vec3_t maxs)
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{
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int i;
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vec3_t corner;
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for (i=0 ; i<3 ; i++)
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{
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corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);
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}
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return VectorLength (corner);
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}
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/*
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=================
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Mod_LoadSubmodels
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=================
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*/
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void Mod_LoadSubmodels (lump_t *l)
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{
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dmodel_t *in;
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mmodel_t *out;
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int i, j, count;
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in = (void *)(mod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_Alloc ( count*sizeof(*out));
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loadmodel->submodels = out;
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loadmodel->numsubmodels = count;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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for (j=0 ; j<3 ; j++)
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{ // spread the mins / maxs by a pixel
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out->mins[j] = LittleFloat (in->mins[j]) - 1;
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out->maxs[j] = LittleFloat (in->maxs[j]) + 1;
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out->origin[j] = LittleFloat (in->origin[j]);
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}
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out->radius = RadiusFromBounds (out->mins, out->maxs);
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out->headnode = LittleLong (in->headnode);
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out->firstface = LittleLong (in->firstface);
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out->numfaces = LittleLong (in->numfaces);
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}
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}
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/*
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=================
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Mod_LoadEdges
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=================
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*/
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void Mod_LoadEdges (lump_t *l)
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{
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dedge_t *in;
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medge_t *out;
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int i, count;
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in = (void *)(mod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_Alloc ( (count + 1) * sizeof(*out));
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loadmodel->edges = out;
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loadmodel->numedges = count;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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out->v[0] = (unsigned short)LittleShort(in->v[0]);
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out->v[1] = (unsigned short)LittleShort(in->v[1]);
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}
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}
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/*
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=================
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Mod_LoadTexinfo
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=================
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*/
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void Mod_LoadTexinfo (lump_t *l)
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{
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texinfo_t *in;
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mtexinfo_t *out, *step;
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int i, j, count;
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char name[MAX_QPATH];
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int next;
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in = (void *)(mod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_Alloc ( count*sizeof(*out));
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loadmodel->texinfo = out;
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loadmodel->numtexinfo = count;
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for ( i=0 ; i<count ; i++, in++, out++)
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{
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for (j=0 ; j<8 ; j++)
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out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
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out->flags = LittleLong (in->flags);
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next = LittleLong (in->nexttexinfo);
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if (next > 0)
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out->next = loadmodel->texinfo + next;
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else
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out->next = NULL;
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Com_sprintf (name, sizeof(name), "textures/%s.wal", in->texture);
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out->image = GL_FindImage (name, it_wall);
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if (!out->image)
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{
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ri.Con_Printf (PRINT_ALL, "Couldn't load %s\n", name);
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out->image = r_notexture;
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}
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}
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// count animation frames
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for (i=0 ; i<count ; i++)
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{
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out = &loadmodel->texinfo[i];
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out->numframes = 1;
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for (step = out->next ; step && step != out ; step=step->next)
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out->numframes++;
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}
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}
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/*
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================
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CalcSurfaceExtents
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Fills in s->texturemins[] and s->extents[]
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================
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*/
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void CalcSurfaceExtents (msurface_t *s)
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{
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float mins[2], maxs[2], val;
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int i,j, e;
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mvertex_t *v;
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mtexinfo_t *tex;
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int bmins[2], bmaxs[2];
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mins[0] = mins[1] = 999999;
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maxs[0] = maxs[1] = -99999;
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tex = s->texinfo;
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for (i=0 ; i<s->numedges ; i++)
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{
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e = loadmodel->surfedges[s->firstedge+i];
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if (e >= 0)
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v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
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else
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v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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for (j=0 ; j<2 ; j++)
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{
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val = v->position[0] * tex->vecs[j][0] +
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v->position[1] * tex->vecs[j][1] +
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v->position[2] * tex->vecs[j][2] +
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tex->vecs[j][3];
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if (val < mins[j])
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mins[j] = val;
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if (val > maxs[j])
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maxs[j] = val;
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}
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}
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for (i=0 ; i<2 ; i++)
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{
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bmins[i] = floor(mins[i]/16);
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bmaxs[i] = ceil(maxs[i]/16);
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s->texturemins[i] = bmins[i] * 16;
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s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
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// if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ )
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// ri.Sys_Error (ERR_DROP, "Bad surface extents");
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}
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}
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|
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void GL_BuildPolygonFromSurface(msurface_t *fa);
|
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void GL_CreateSurfaceLightmap (msurface_t *surf);
|
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void GL_EndBuildingLightmaps (void);
|
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void GL_BeginBuildingLightmaps (model_t *m);
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|
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/*
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=================
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Mod_LoadFaces
|
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=================
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*/
|
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void Mod_LoadFaces (lump_t *l)
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{
|
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dface_t *in;
|
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msurface_t *out;
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int i, count, surfnum;
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int planenum, side;
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int ti;
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in = (void *)(mod_base + l->fileofs);
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if (l->filelen % sizeof(*in))
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ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_Alloc ( count*sizeof(*out));
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loadmodel->surfaces = out;
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loadmodel->numsurfaces = count;
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currentmodel = loadmodel;
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GL_BeginBuildingLightmaps (loadmodel);
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for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
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{
|
|
out->firstedge = LittleLong(in->firstedge);
|
|
out->numedges = LittleShort(in->numedges);
|
|
out->flags = 0;
|
|
out->polys = NULL;
|
|
|
|
planenum = LittleShort(in->planenum);
|
|
side = LittleShort(in->side);
|
|
if (side)
|
|
out->flags |= SURF_PLANEBACK;
|
|
|
|
out->plane = loadmodel->planes + planenum;
|
|
|
|
ti = LittleShort (in->texinfo);
|
|
if (ti < 0 || ti >= loadmodel->numtexinfo)
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: bad texinfo number");
|
|
out->texinfo = loadmodel->texinfo + ti;
|
|
|
|
CalcSurfaceExtents (out);
|
|
|
|
// lighting info
|
|
|
|
for (i=0 ; i<MAXLIGHTMAPS ; i++)
|
|
out->styles[i] = in->styles[i];
|
|
i = LittleLong(in->lightofs);
|
|
if (i == -1)
|
|
out->samples = NULL;
|
|
else
|
|
out->samples = loadmodel->lightdata + i;
|
|
|
|
// set the drawing flags
|
|
|
|
if (out->texinfo->flags & SURF_WARP)
|
|
{
|
|
out->flags |= SURF_DRAWTURB;
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
out->extents[i] = 16384;
|
|
out->texturemins[i] = -8192;
|
|
}
|
|
GL_SubdivideSurface (out); // cut up polygon for warps
|
|
}
|
|
|
|
// create lightmaps and polygons
|
|
if ( !(out->texinfo->flags & (SURF_SKY|SURF_TRANS33|SURF_TRANS66|SURF_WARP) ) )
|
|
GL_CreateSurfaceLightmap (out);
|
|
|
|
if (! (out->texinfo->flags & SURF_WARP) )
|
|
GL_BuildPolygonFromSurface(out);
|
|
|
|
}
|
|
|
|
GL_EndBuildingLightmaps ();
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_SetParent
|
|
=================
|
|
*/
|
|
void Mod_SetParent (mnode_t *node, mnode_t *parent)
|
|
{
|
|
node->parent = parent;
|
|
if (node->contents != -1)
|
|
return;
|
|
Mod_SetParent (node->children[0], node);
|
|
Mod_SetParent (node->children[1], node);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadNodes
|
|
=================
|
|
*/
|
|
void Mod_LoadNodes (lump_t *l)
|
|
{
|
|
int i, j, count, p;
|
|
dnode_t *in;
|
|
mnode_t *out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_Alloc ( count*sizeof(*out));
|
|
|
|
loadmodel->nodes = out;
|
|
loadmodel->numnodes = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->minmaxs[j] = LittleShort (in->mins[j]);
|
|
out->minmaxs[3+j] = LittleShort (in->maxs[j]);
|
|
}
|
|
|
|
p = LittleLong(in->planenum);
|
|
out->plane = loadmodel->planes + p;
|
|
|
|
out->firstsurface = LittleShort (in->firstface);
|
|
out->numsurfaces = LittleShort (in->numfaces);
|
|
out->contents = -1; // differentiate from leafs
|
|
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
p = LittleLong (in->children[j]);
|
|
if (p >= 0)
|
|
out->children[j] = loadmodel->nodes + p;
|
|
else
|
|
out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
|
|
}
|
|
}
|
|
|
|
Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLeafs
|
|
=================
|
|
*/
|
|
void Mod_LoadLeafs (lump_t *l)
|
|
{
|
|
dleaf_t *in;
|
|
mleaf_t *out;
|
|
int i, j, count, p;
|
|
// glpoly_t *poly;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_Alloc ( count*sizeof(*out));
|
|
|
|
loadmodel->leafs = out;
|
|
loadmodel->numleafs = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->minmaxs[j] = LittleShort (in->mins[j]);
|
|
out->minmaxs[3+j] = LittleShort (in->maxs[j]);
|
|
}
|
|
|
|
p = LittleLong(in->contents);
|
|
out->contents = p;
|
|
|
|
out->cluster = LittleShort(in->cluster);
|
|
out->area = LittleShort(in->area);
|
|
|
|
out->firstmarksurface = loadmodel->marksurfaces +
|
|
LittleShort(in->firstleafface);
|
|
out->nummarksurfaces = LittleShort(in->numleaffaces);
|
|
|
|
// gl underwater warp
|
|
#if 0
|
|
if (out->contents & (CONTENTS_WATER|CONTENTS_SLIME|CONTENTS_LAVA|CONTENTS_THINWATER) )
|
|
{
|
|
for (j=0 ; j<out->nummarksurfaces ; j++)
|
|
{
|
|
out->firstmarksurface[j]->flags |= SURF_UNDERWATER;
|
|
for (poly = out->firstmarksurface[j]->polys ; poly ; poly=poly->next)
|
|
poly->flags |= SURF_UNDERWATER;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadMarksurfaces
|
|
=================
|
|
*/
|
|
void Mod_LoadMarksurfaces (lump_t *l)
|
|
{
|
|
int i, j, count;
|
|
short *in;
|
|
msurface_t **out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_Alloc ( count*sizeof(*out));
|
|
|
|
loadmodel->marksurfaces = out;
|
|
loadmodel->nummarksurfaces = count;
|
|
|
|
for ( i=0 ; i<count ; i++)
|
|
{
|
|
j = LittleShort(in[i]);
|
|
if (j < 0 || j >= loadmodel->numsurfaces)
|
|
ri.Sys_Error (ERR_DROP, "Mod_ParseMarksurfaces: bad surface number");
|
|
out[i] = loadmodel->surfaces + j;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfedges
|
|
=================
|
|
*/
|
|
void Mod_LoadSurfedges (lump_t *l)
|
|
{
|
|
int i, count;
|
|
int *in, *out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
if (count < 1 || count >= MAX_MAP_SURFEDGES)
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: bad surfedges count in %s: %i",
|
|
loadmodel->name, count);
|
|
|
|
out = Hunk_Alloc ( count*sizeof(*out));
|
|
|
|
loadmodel->surfedges = out;
|
|
loadmodel->numsurfedges = count;
|
|
|
|
for ( i=0 ; i<count ; i++)
|
|
out[i] = LittleLong (in[i]);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadPlanes
|
|
=================
|
|
*/
|
|
void Mod_LoadPlanes (lump_t *l)
|
|
{
|
|
int i, j;
|
|
cplane_t *out;
|
|
dplane_t *in;
|
|
int count;
|
|
int bits;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
ri.Sys_Error (ERR_DROP, "MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_Alloc ( count*2*sizeof(*out));
|
|
|
|
loadmodel->planes = out;
|
|
loadmodel->numplanes = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
bits = 0;
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->normal[j] = LittleFloat (in->normal[j]);
|
|
if (out->normal[j] < 0)
|
|
bits |= 1<<j;
|
|
}
|
|
|
|
out->dist = LittleFloat (in->dist);
|
|
out->type = LittleLong (in->type);
|
|
out->signbits = bits;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadBrushModel
|
|
=================
|
|
*/
|
|
void Mod_LoadBrushModel (model_t *mod, void *buffer)
|
|
{
|
|
int i;
|
|
dheader_t *header;
|
|
mmodel_t *bm;
|
|
|
|
loadmodel->type = mod_brush;
|
|
if (loadmodel != mod_known)
|
|
ri.Sys_Error (ERR_DROP, "Loaded a brush model after the world");
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
i = LittleLong (header->version);
|
|
if (i != BSPVERSION)
|
|
ri.Sys_Error (ERR_DROP, "Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
|
|
|
|
// swap all the lumps
|
|
mod_base = (byte *)header;
|
|
|
|
for (i=0 ; i<sizeof(dheader_t)/4 ; i++)
|
|
((int *)header)[i] = LittleLong ( ((int *)header)[i]);
|
|
|
|
// load into heap
|
|
|
|
Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
|
|
Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
|
|
Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
|
|
Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
|
|
Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
|
|
Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
|
|
Mod_LoadFaces (&header->lumps[LUMP_FACES]);
|
|
Mod_LoadMarksurfaces (&header->lumps[LUMP_LEAFFACES]);
|
|
Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);
|
|
Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]);
|
|
Mod_LoadNodes (&header->lumps[LUMP_NODES]);
|
|
Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]);
|
|
mod->numframes = 2; // regular and alternate animation
|
|
|
|
//
|
|
// set up the submodels
|
|
//
|
|
for (i=0 ; i<mod->numsubmodels ; i++)
|
|
{
|
|
model_t *starmod;
|
|
|
|
bm = &mod->submodels[i];
|
|
starmod = &mod_inline[i];
|
|
|
|
*starmod = *loadmodel;
|
|
|
|
starmod->firstmodelsurface = bm->firstface;
|
|
starmod->nummodelsurfaces = bm->numfaces;
|
|
starmod->firstnode = bm->headnode;
|
|
if (starmod->firstnode >= loadmodel->numnodes)
|
|
ri.Sys_Error (ERR_DROP, "Inline model %i has bad firstnode", i);
|
|
|
|
VectorCopy (bm->maxs, starmod->maxs);
|
|
VectorCopy (bm->mins, starmod->mins);
|
|
starmod->radius = bm->radius;
|
|
|
|
if (i == 0)
|
|
*loadmodel = *starmod;
|
|
|
|
starmod->numleafs = bm->visleafs;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
ALIAS MODELS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasModel
|
|
=================
|
|
*/
|
|
void Mod_LoadAliasModel (model_t *mod, void *buffer)
|
|
{
|
|
int i, j;
|
|
dmdl_t *pinmodel, *pheader;
|
|
dstvert_t *pinst, *poutst;
|
|
dtriangle_t *pintri, *pouttri;
|
|
daliasframe_t *pinframe, *poutframe;
|
|
int *pincmd, *poutcmd;
|
|
int version;
|
|
|
|
pinmodel = (dmdl_t *)buffer;
|
|
|
|
version = LittleLong (pinmodel->version);
|
|
if (version != ALIAS_VERSION)
|
|
ri.Sys_Error (ERR_DROP, "%s has wrong version number (%i should be %i)",
|
|
mod->name, version, ALIAS_VERSION);
|
|
|
|
pheader = Hunk_Alloc (LittleLong(pinmodel->ofs_end));
|
|
|
|
// byte swap the header fields and sanity check
|
|
for (i=0 ; i<sizeof(dmdl_t)/4 ; i++)
|
|
((int *)pheader)[i] = LittleLong (((int *)buffer)[i]);
|
|
|
|
if (pheader->skinheight > MAX_LBM_HEIGHT)
|
|
ri.Sys_Error (ERR_DROP, "model %s has a skin taller than %d", mod->name,
|
|
MAX_LBM_HEIGHT);
|
|
|
|
if (pheader->num_xyz <= 0)
|
|
ri.Sys_Error (ERR_DROP, "model %s has no vertices", mod->name);
|
|
|
|
if (pheader->num_xyz > MAX_VERTS)
|
|
ri.Sys_Error (ERR_DROP, "model %s has too many vertices", mod->name);
|
|
|
|
if (pheader->num_st <= 0)
|
|
ri.Sys_Error (ERR_DROP, "model %s has no st vertices", mod->name);
|
|
|
|
if (pheader->num_tris <= 0)
|
|
ri.Sys_Error (ERR_DROP, "model %s has no triangles", mod->name);
|
|
|
|
if (pheader->num_frames <= 0)
|
|
ri.Sys_Error (ERR_DROP, "model %s has no frames", mod->name);
|
|
|
|
//
|
|
// load base s and t vertices (not used in gl version)
|
|
//
|
|
pinst = (dstvert_t *) ((byte *)pinmodel + pheader->ofs_st);
|
|
poutst = (dstvert_t *) ((byte *)pheader + pheader->ofs_st);
|
|
|
|
for (i=0 ; i<pheader->num_st ; i++)
|
|
{
|
|
poutst[i].s = LittleShort (pinst[i].s);
|
|
poutst[i].t = LittleShort (pinst[i].t);
|
|
}
|
|
|
|
//
|
|
// load triangle lists
|
|
//
|
|
pintri = (dtriangle_t *) ((byte *)pinmodel + pheader->ofs_tris);
|
|
pouttri = (dtriangle_t *) ((byte *)pheader + pheader->ofs_tris);
|
|
|
|
for (i=0 ; i<pheader->num_tris ; i++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
pouttri[i].index_xyz[j] = LittleShort (pintri[i].index_xyz[j]);
|
|
pouttri[i].index_st[j] = LittleShort (pintri[i].index_st[j]);
|
|
}
|
|
}
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
for (i=0 ; i<pheader->num_frames ; i++)
|
|
{
|
|
pinframe = (daliasframe_t *) ((byte *)pinmodel
|
|
+ pheader->ofs_frames + i * pheader->framesize);
|
|
poutframe = (daliasframe_t *) ((byte *)pheader
|
|
+ pheader->ofs_frames + i * pheader->framesize);
|
|
|
|
memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name));
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
poutframe->scale[j] = LittleFloat (pinframe->scale[j]);
|
|
poutframe->translate[j] = LittleFloat (pinframe->translate[j]);
|
|
}
|
|
// verts are all 8 bit, so no swapping needed
|
|
memcpy (poutframe->verts, pinframe->verts,
|
|
pheader->num_xyz*sizeof(dtrivertx_t));
|
|
|
|
}
|
|
|
|
mod->type = mod_alias;
|
|
|
|
//
|
|
// load the glcmds
|
|
//
|
|
pincmd = (int *) ((byte *)pinmodel + pheader->ofs_glcmds);
|
|
poutcmd = (int *) ((byte *)pheader + pheader->ofs_glcmds);
|
|
for (i=0 ; i<pheader->num_glcmds ; i++)
|
|
poutcmd[i] = LittleLong (pincmd[i]);
|
|
|
|
|
|
// register all skins
|
|
memcpy ((char *)pheader + pheader->ofs_skins, (char *)pinmodel + pheader->ofs_skins,
|
|
pheader->num_skins*MAX_SKINNAME);
|
|
for (i=0 ; i<pheader->num_skins ; i++)
|
|
{
|
|
mod->skins[i] = GL_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME
|
|
, it_skin);
|
|
}
|
|
|
|
mod->mins[0] = -32;
|
|
mod->mins[1] = -32;
|
|
mod->mins[2] = -32;
|
|
mod->maxs[0] = 32;
|
|
mod->maxs[1] = 32;
|
|
mod->maxs[2] = 32;
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SPRITE MODELS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSpriteModel
|
|
=================
|
|
*/
|
|
void Mod_LoadSpriteModel (model_t *mod, void *buffer)
|
|
{
|
|
dsprite_t *sprin, *sprout;
|
|
int i;
|
|
|
|
sprin = (dsprite_t *)buffer;
|
|
sprout = Hunk_Alloc (modfilelen);
|
|
|
|
sprout->ident = LittleLong (sprin->ident);
|
|
sprout->version = LittleLong (sprin->version);
|
|
sprout->numframes = LittleLong (sprin->numframes);
|
|
|
|
if (sprout->version != SPRITE_VERSION)
|
|
ri.Sys_Error (ERR_DROP, "%s has wrong version number (%i should be %i)",
|
|
mod->name, sprout->version, SPRITE_VERSION);
|
|
|
|
if (sprout->numframes > MAX_MD2SKINS)
|
|
ri.Sys_Error (ERR_DROP, "%s has too many frames (%i > %i)",
|
|
mod->name, sprout->numframes, MAX_MD2SKINS);
|
|
|
|
// byte swap everything
|
|
for (i=0 ; i<sprout->numframes ; i++)
|
|
{
|
|
sprout->frames[i].width = LittleLong (sprin->frames[i].width);
|
|
sprout->frames[i].height = LittleLong (sprin->frames[i].height);
|
|
sprout->frames[i].origin_x = LittleLong (sprin->frames[i].origin_x);
|
|
sprout->frames[i].origin_y = LittleLong (sprin->frames[i].origin_y);
|
|
memcpy (sprout->frames[i].name, sprin->frames[i].name, MAX_SKINNAME);
|
|
mod->skins[i] = GL_FindImage (sprout->frames[i].name,
|
|
it_sprite);
|
|
}
|
|
|
|
mod->type = mod_sprite;
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
@@@@@@@@@@@@@@@@@@@@@
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|
R_BeginRegistration
|
|
|
|
Specifies the model that will be used as the world
|
|
@@@@@@@@@@@@@@@@@@@@@
|
|
*/
|
|
void R_BeginRegistration (char *model)
|
|
{
|
|
char fullname[MAX_QPATH];
|
|
cvar_t *flushmap;
|
|
|
|
registration_sequence++;
|
|
r_oldviewcluster = -1; // force markleafs
|
|
|
|
Com_sprintf (fullname, sizeof(fullname), "maps/%s.bsp", model);
|
|
|
|
// explicitly free the old map if different
|
|
// this guarantees that mod_known[0] is the world map
|
|
flushmap = ri.Cvar_Get ("flushmap", "0", 0);
|
|
if ( strcmp(mod_known[0].name, fullname) || flushmap->value)
|
|
Mod_Free (&mod_known[0]);
|
|
r_worldmodel = Mod_ForName(fullname, true);
|
|
|
|
r_viewcluster = -1;
|
|
}
|
|
|
|
|
|
/*
|
|
@@@@@@@@@@@@@@@@@@@@@
|
|
R_RegisterModel
|
|
|
|
@@@@@@@@@@@@@@@@@@@@@
|
|
*/
|
|
struct model_s *R_RegisterModel (char *name)
|
|
{
|
|
model_t *mod;
|
|
int i;
|
|
dsprite_t *sprout;
|
|
dmdl_t *pheader;
|
|
|
|
mod = Mod_ForName (name, false);
|
|
if (mod)
|
|
{
|
|
mod->registration_sequence = registration_sequence;
|
|
|
|
// register any images used by the models
|
|
if (mod->type == mod_sprite)
|
|
{
|
|
sprout = (dsprite_t *)mod->extradata;
|
|
for (i=0 ; i<sprout->numframes ; i++)
|
|
mod->skins[i] = GL_FindImage (sprout->frames[i].name, it_sprite);
|
|
}
|
|
else if (mod->type == mod_alias)
|
|
{
|
|
pheader = (dmdl_t *)mod->extradata;
|
|
for (i=0 ; i<pheader->num_skins ; i++)
|
|
mod->skins[i] = GL_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin);
|
|
//PGM
|
|
mod->numframes = pheader->num_frames;
|
|
//PGM
|
|
}
|
|
else if (mod->type == mod_brush)
|
|
{
|
|
for (i=0 ; i<mod->numtexinfo ; i++)
|
|
mod->texinfo[i].image->registration_sequence = registration_sequence;
|
|
}
|
|
}
|
|
return mod;
|
|
}
|
|
|
|
|
|
/*
|
|
@@@@@@@@@@@@@@@@@@@@@
|
|
R_EndRegistration
|
|
|
|
@@@@@@@@@@@@@@@@@@@@@
|
|
*/
|
|
void R_EndRegistration (void)
|
|
{
|
|
int i;
|
|
model_t *mod;
|
|
|
|
for (i=0, mod=mod_known ; i<mod_numknown ; i++, mod++)
|
|
{
|
|
if (!mod->name[0])
|
|
continue;
|
|
if (mod->registration_sequence != registration_sequence)
|
|
{ // don't need this model
|
|
Mod_Free (mod);
|
|
}
|
|
}
|
|
|
|
GL_FreeUnusedImages ();
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
================
|
|
Mod_Free
|
|
================
|
|
*/
|
|
void Mod_Free (model_t *mod)
|
|
{
|
|
Hunk_Free (mod->extradata);
|
|
memset (mod, 0, sizeof(*mod));
|
|
}
|
|
|
|
/*
|
|
================
|
|
Mod_FreeAll
|
|
================
|
|
*/
|
|
void Mod_FreeAll (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<mod_numknown ; i++)
|
|
{
|
|
if (mod_known[i].extradatasize)
|
|
Mod_Free (&mod_known[i]);
|
|
}
|
|
}
|