quake2forge/debian/README.Debian
Bill Currie 6f4d107011 ok, so this is leaching, but hey, that's part of what the gpl is for :)
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
2002-01-03 04:22:46 +00:00

23 lines
1.2 KiB
Text

quake2 for Debian
-----------------
quake2 is just a game engine, and as such is fairly useless without data files
(unless you are using this package for educational purposes, in which case you
might be better off just grabbing the source), so you will need something that
provides quake2-data. The easiest solution (but by no means endorsed by the
Debian project ;) is to get the commercial Quake 2 CD-ROM and install the
quake2-data package. There is talk of creating DFSG-free data for this engine,
but currently this maintainer knows of no tools to build such data for Linux,
let alone Debian.
This package contains the SDL patches made by Steven Fuller (downloaded from
http://icculus.org/~relnev/download.php), for more details please read
README.sdl. This patch was rearranged slightly to fit the original source from
iD. The top-level Makefile is also thanks to Steven.
The following may only be of interest to other maintainers:
The .orig.tar.gz has had ^Ms removed from the source files, and the file
quake2-3.21/linux/map.out has been removed. Apart from that, no other changes
have been made.
-- Jamie Wilkinson <jaq@spacepants.org>, Sat, 29 Dec 2001 17:42:41 +1100