quake2forge/null/sys_null.c
2001-12-22 04:27:19 +00:00

127 lines
1.4 KiB
C

// sys_null.h -- null system driver to aid porting efforts
#include "../qcommon/qcommon.h"
#include "errno.h"
int curtime;
unsigned sys_frame_time;
void Sys_mkdir (char *path)
{
}
void Sys_Error (char *error, ...)
{
va_list argptr;
printf ("Sys_Error: ");
va_start (argptr,error);
vprintf (error,argptr);
va_end (argptr);
printf ("\n");
exit (1);
}
void Sys_Quit (void)
{
exit (0);
}
void Sys_UnloadGame (void)
{
}
void *Sys_GetGameAPI (void *parms)
{
return NULL;
}
char *Sys_ConsoleInput (void)
{
return NULL;
}
void Sys_ConsoleOutput (char *string)
{
}
void Sys_SendKeyEvents (void)
{
}
void Sys_AppActivate (void)
{
}
void Sys_CopyProtect (void)
{
}
char *Sys_GetClipboardData( void )
{
return NULL;
}
void *Hunk_Begin (int maxsize)
{
return NULL;
}
void *Hunk_Alloc (int size)
{
return NULL;
}
void Hunk_Free (void *buf)
{
}
int Hunk_End (void)
{
return 0;
}
int Sys_Milliseconds (void)
{
return 0;
}
void Sys_Mkdir (char *path)
{
}
char *Sys_FindFirst (char *path, unsigned musthave, unsigned canthave)
{
return NULL;
}
char *Sys_FindNext (unsigned musthave, unsigned canthave)
{
return NULL;
}
void Sys_FindClose (void)
{
}
void Sys_Init (void)
{
}
//=============================================================================
void main (int argc, char **argv)
{
Qcommon_Init (argc, argv);
while (1)
{
Qcommon_Frame (0.1);
}
}