mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-14 22:51:49 +00:00
12689a70b9
* Moved ctf/ to game/ctf
192 lines
6.2 KiB
C
192 lines
6.2 KiB
C
/*
|
|
Copyright (C) 1997-2001 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#define CTF_VERSION 1.52
|
|
#define CTF_VSTRING2(x) #x
|
|
#define CTF_VSTRING(x) CTF_VSTRING2(x)
|
|
#define CTF_STRING_VERSION CTF_VSTRING(CTF_VERSION)
|
|
|
|
#define STAT_CTF_TEAM1_PIC 17
|
|
#define STAT_CTF_TEAM1_CAPS 18
|
|
#define STAT_CTF_TEAM2_PIC 19
|
|
#define STAT_CTF_TEAM2_CAPS 20
|
|
#define STAT_CTF_FLAG_PIC 21
|
|
#define STAT_CTF_JOINED_TEAM1_PIC 22
|
|
#define STAT_CTF_JOINED_TEAM2_PIC 23
|
|
#define STAT_CTF_TEAM1_HEADER 24
|
|
#define STAT_CTF_TEAM2_HEADER 25
|
|
#define STAT_CTF_TECH 26
|
|
#define STAT_CTF_ID_VIEW 27
|
|
#define STAT_CTF_MATCH 28
|
|
#define STAT_CTF_ID_VIEW_COLOR 29
|
|
#define STAT_CTF_TEAMINFO 30
|
|
|
|
#define CONFIG_CTF_MATCH (CS_AIRACCEL-1)
|
|
#define CONFIG_CTF_TEAMINFO (CS_AIRACCEL-2)
|
|
|
|
typedef enum {
|
|
CTF_NOTEAM,
|
|
CTF_TEAM1,
|
|
CTF_TEAM2
|
|
} ctfteam_t;
|
|
|
|
typedef enum {
|
|
CTF_GRAPPLE_STATE_FLY,
|
|
CTF_GRAPPLE_STATE_PULL,
|
|
CTF_GRAPPLE_STATE_HANG
|
|
} ctfgrapplestate_t;
|
|
|
|
typedef struct ghost_s {
|
|
char netname[16];
|
|
int number;
|
|
|
|
// stats
|
|
int deaths;
|
|
int kills;
|
|
int caps;
|
|
int basedef;
|
|
int carrierdef;
|
|
|
|
int code; // ghost code
|
|
int team; // team
|
|
int score; // frags at time of disconnect
|
|
edict_t *ent;
|
|
} ghost_t;
|
|
|
|
extern cvar_t *ctf;
|
|
|
|
#define CTF_TEAM1_SKIN "ctf_r"
|
|
#define CTF_TEAM2_SKIN "ctf_b"
|
|
|
|
#define DF_CTF_FORCEJOIN 131072
|
|
#define DF_ARMOR_PROTECT 262144
|
|
#define DF_CTF_NO_TECH 524288
|
|
|
|
#define CTF_CAPTURE_BONUS 15 // what you get for capture
|
|
#define CTF_TEAM_BONUS 10 // what your team gets for capture
|
|
#define CTF_RECOVERY_BONUS 1 // what you get for recovery
|
|
#define CTF_FLAG_BONUS 0 // what you get for picking up enemy flag
|
|
#define CTF_FRAG_CARRIER_BONUS 2 // what you get for fragging enemy flag carrier
|
|
#define CTF_FLAG_RETURN_TIME 40 // seconds until auto return
|
|
|
|
#define CTF_CARRIER_DANGER_PROTECT_BONUS 2 // bonus for fraggin someone who has recently hurt your flag carrier
|
|
#define CTF_CARRIER_PROTECT_BONUS 1 // bonus for fraggin someone while either you or your target are near your flag carrier
|
|
#define CTF_FLAG_DEFENSE_BONUS 1 // bonus for fraggin someone while either you or your target are near your flag
|
|
#define CTF_RETURN_FLAG_ASSIST_BONUS 1 // awarded for returning a flag that causes a capture to happen almost immediately
|
|
#define CTF_FRAG_CARRIER_ASSIST_BONUS 2 // award for fragging a flag carrier if a capture happens almost immediately
|
|
|
|
#define CTF_TARGET_PROTECT_RADIUS 400 // the radius around an object being defended where a target will be worth extra frags
|
|
#define CTF_ATTACKER_PROTECT_RADIUS 400 // the radius around an object being defended where an attacker will get extra frags when making kills
|
|
|
|
#define CTF_CARRIER_DANGER_PROTECT_TIMEOUT 8
|
|
#define CTF_FRAG_CARRIER_ASSIST_TIMEOUT 10
|
|
#define CTF_RETURN_FLAG_ASSIST_TIMEOUT 10
|
|
|
|
#define CTF_AUTO_FLAG_RETURN_TIMEOUT 30 // number of seconds before dropped flag auto-returns
|
|
|
|
#define CTF_TECH_TIMEOUT 60 // seconds before techs spawn again
|
|
|
|
#define CTF_GRAPPLE_SPEED 650 // speed of grapple in flight
|
|
#define CTF_GRAPPLE_PULL_SPEED 650 // speed player is pulled at
|
|
|
|
void CTFInit(void);
|
|
void CTFSpawn(void);
|
|
void CTFPrecache(void);
|
|
|
|
void SP_info_player_team1(edict_t *self);
|
|
void SP_info_player_team2(edict_t *self);
|
|
|
|
char *CTFTeamName(int team);
|
|
char *CTFOtherTeamName(int team);
|
|
void CTFAssignSkin(edict_t *ent, char *s);
|
|
void CTFAssignTeam(gclient_t *who);
|
|
edict_t *SelectCTFSpawnPoint (edict_t *ent);
|
|
qboolean CTFPickup_Flag(edict_t *ent, edict_t *other);
|
|
qboolean CTFDrop_Flag(edict_t *ent, gitem_t *item);
|
|
void CTFEffects(edict_t *player);
|
|
void CTFCalcScores(void);
|
|
void SetCTFStats(edict_t *ent);
|
|
void CTFDeadDropFlag(edict_t *self);
|
|
void CTFScoreboardMessage (edict_t *ent, edict_t *killer);
|
|
void CTFTeam_f (edict_t *ent);
|
|
void CTFID_f (edict_t *ent);
|
|
void CTFSay_Team(edict_t *who, char *msg);
|
|
void CTFFlagSetup (edict_t *ent);
|
|
void CTFResetFlag(int ctf_team);
|
|
void CTFFragBonuses(edict_t *targ, edict_t *inflictor, edict_t *attacker);
|
|
void CTFCheckHurtCarrier(edict_t *targ, edict_t *attacker);
|
|
|
|
// GRAPPLE
|
|
void CTFWeapon_Grapple (edict_t *ent);
|
|
void CTFPlayerResetGrapple(edict_t *ent);
|
|
void CTFGrapplePull(edict_t *self);
|
|
void CTFResetGrapple(edict_t *self);
|
|
|
|
//TECH
|
|
gitem_t *CTFWhat_Tech(edict_t *ent);
|
|
qboolean CTFPickup_Tech (edict_t *ent, edict_t *other);
|
|
void CTFDrop_Tech(edict_t *ent, gitem_t *item);
|
|
void CTFDeadDropTech(edict_t *ent);
|
|
void CTFSetupTechSpawn(void);
|
|
int CTFApplyResistance(edict_t *ent, int dmg);
|
|
int CTFApplyStrength(edict_t *ent, int dmg);
|
|
qboolean CTFApplyStrengthSound(edict_t *ent);
|
|
qboolean CTFApplyHaste(edict_t *ent);
|
|
void CTFApplyHasteSound(edict_t *ent);
|
|
void CTFApplyRegeneration(edict_t *ent);
|
|
qboolean CTFHasRegeneration(edict_t *ent);
|
|
void CTFRespawnTech(edict_t *ent);
|
|
void CTFResetTech(void);
|
|
|
|
void CTFOpenJoinMenu(edict_t *ent);
|
|
qboolean CTFStartClient(edict_t *ent);
|
|
void CTFVoteYes(edict_t *ent);
|
|
void CTFVoteNo(edict_t *ent);
|
|
void CTFReady(edict_t *ent);
|
|
void CTFNotReady(edict_t *ent);
|
|
qboolean CTFNextMap(void);
|
|
qboolean CTFMatchSetup(void);
|
|
qboolean CTFMatchOn(void);
|
|
void CTFGhost(edict_t *ent);
|
|
void CTFAdmin(edict_t *ent);
|
|
qboolean CTFInMatch(void);
|
|
void CTFStats(edict_t *ent);
|
|
void CTFWarp(edict_t *ent);
|
|
void CTFBoot(edict_t *ent);
|
|
void CTFPlayerList(edict_t *ent);
|
|
|
|
qboolean CTFCheckRules(void);
|
|
|
|
void SP_misc_ctf_banner (edict_t *ent);
|
|
void SP_misc_ctf_small_banner (edict_t *ent);
|
|
|
|
extern char *ctf_statusbar;
|
|
|
|
void UpdateChaseCam(edict_t *ent);
|
|
void ChaseNext(edict_t *ent);
|
|
void ChasePrev(edict_t *ent);
|
|
|
|
void CTFObserver(edict_t *ent);
|
|
|
|
void SP_trigger_teleport (edict_t *ent);
|
|
void SP_info_teleport_destination (edict_t *ent);
|
|
|
|
void CTFSetPowerUpEffect(edict_t *ent, int def);
|
|
|