quake2forge/game/ctf/ctf.dsp
Jamie Wilkinson 12689a70b9 * Moved ctf/docs to docs/ctf
* Moved ctf/ to game/ctf
2002-04-03 01:32:35 +00:00

1007 lines
18 KiB
Text

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".\q_shared.h"\
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!ELSEIF "$(CFG)" == "ctf - Win32 Debug"
!ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha"
DEP_CPP_P_WEA=\
".\g_ctf.h"\
".\g_local.h"\
".\game.h"\
".\m_player.h"\
".\p_menu.h"\
".\q_shared.h"\
!ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha"
DEP_CPP_P_WEA=\
".\g_ctf.h"\
".\g_local.h"\
".\game.h"\
".\m_player.h"\
".\p_menu.h"\
".\q_shared.h"\
!ENDIF
# End Source File
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SOURCE=.\q_shared.c
!IF "$(CFG)" == "ctf - Win32 Release"
!ELSEIF "$(CFG)" == "ctf - Win32 Debug"
!ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha"
DEP_CPP_Q_SHA=\
".\q_shared.h"\
!ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha"
DEP_CPP_Q_SHA=\
".\q_shared.h"\
!ENDIF
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# End Source File
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SOURCE=.\game.h
# End Source File
# Begin Source File
SOURCE=.\m_player.h
# End Source File
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SOURCE=.\ctf.def
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