mirror of
https://git.code.sf.net/p/quake/quake2forge
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6f4d107011
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl support, ~/.quake2, sane default for gl_driver, and several other fixups.
23 lines
1.2 KiB
Text
23 lines
1.2 KiB
Text
quake2 for Debian
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quake2 is just a game engine, and as such is fairly useless without data files
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(unless you are using this package for educational purposes, in which case you
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might be better off just grabbing the source), so you will need something that
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provides quake2-data. The easiest solution (but by no means endorsed by the
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Debian project ;) is to get the commercial Quake 2 CD-ROM and install the
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quake2-data package. There is talk of creating DFSG-free data for this engine,
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but currently this maintainer knows of no tools to build such data for Linux,
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let alone Debian.
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This package contains the SDL patches made by Steven Fuller (downloaded from
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http://icculus.org/~relnev/download.php), for more details please read
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README.sdl. This patch was rearranged slightly to fit the original source from
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iD. The top-level Makefile is also thanks to Steven.
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The following may only be of interest to other maintainers:
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The .orig.tar.gz has had ^Ms removed from the source files, and the file
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quake2-3.21/linux/map.out has been removed. Apart from that, no other changes
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have been made.
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-- Jamie Wilkinson <jaq@spacepants.org>, Sat, 29 Dec 2001 17:42:41 +1100
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