mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
682 lines
12 KiB
C
682 lines
12 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// console.c
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#include "client.h"
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console_t con;
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cvar_t *con_notifytime;
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#define MAXCMDLINE 256
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extern char key_lines[32][MAXCMDLINE];
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extern int edit_line;
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extern int key_linepos;
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void DrawString (int x, int y, char *s)
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{
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while (*s)
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{
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re.DrawChar (x, y, *s);
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x+=8;
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s++;
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}
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}
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void DrawAltString (int x, int y, char *s)
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{
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while (*s)
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{
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re.DrawChar (x, y, *s ^ 0x80);
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x+=8;
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s++;
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}
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}
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void Key_ClearTyping (void)
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{
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key_lines[edit_line][1] = 0; // clear any typing
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key_linepos = 1;
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}
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/*
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================
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Con_ToggleConsole_f
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================
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*/
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void Con_ToggleConsole_f (void)
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{
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SCR_EndLoadingPlaque (); // get rid of loading plaque
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if (cl.attractloop)
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{
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Cbuf_AddText ("killserver\n");
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return;
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}
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if (cls.state == ca_disconnected)
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{ // start the demo loop again
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Cbuf_AddText ("d1\n");
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return;
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}
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Key_ClearTyping ();
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Con_ClearNotify ();
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if (cls.key_dest == key_console)
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{
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M_ForceMenuOff ();
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Cvar_Set ("paused", "0");
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}
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else
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{
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M_ForceMenuOff ();
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cls.key_dest = key_console;
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if (Cvar_VariableValue ("maxclients") == 1
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&& Com_ServerState ())
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Cvar_Set ("paused", "1");
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}
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}
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/*
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================
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Con_ToggleChat_f
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================
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*/
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void Con_ToggleChat_f (void)
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{
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Key_ClearTyping ();
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if (cls.key_dest == key_console)
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{
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if (cls.state == ca_active)
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{
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M_ForceMenuOff ();
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cls.key_dest = key_game;
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}
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}
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else
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cls.key_dest = key_console;
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Con_ClearNotify ();
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}
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/*
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================
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Con_Clear_f
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================
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*/
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void Con_Clear_f (void)
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{
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memset (con.text, ' ', CON_TEXTSIZE);
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}
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/*
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================
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Con_Dump_f
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Save the console contents out to a file
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================
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*/
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void Con_Dump_f (void)
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{
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int l, x;
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char *line;
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QFile *f;
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char buffer[1024];
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char name[MAX_OSPATH];
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if (Cmd_Argc() != 2)
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{
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Com_Printf ("usage: condump <filename>\n");
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return;
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}
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Com_sprintf (name, sizeof(name), "%s/%s.txt", FS_Gamedir(), Cmd_Argv(1));
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Com_Printf ("Dumped console text to %s.\n", name);
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FS_CreatePath (name);
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f = Qopen (name, "w");
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if (!f)
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{
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Com_Printf ("ERROR: couldn't open.\n");
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return;
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}
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// skip empty lines
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for (l = con.current - con.totallines + 1 ; l <= con.current ; l++)
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{
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line = con.text + (l%con.totallines)*con.linewidth;
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for (x=0 ; x<con.linewidth ; x++)
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if (line[x] != ' ')
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break;
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if (x != con.linewidth)
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break;
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}
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// write the remaining lines
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buffer[con.linewidth] = 0;
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for ( ; l <= con.current ; l++)
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{
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line = con.text + (l%con.totallines)*con.linewidth;
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strncpy (buffer, line, con.linewidth);
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for (x=con.linewidth-1 ; x>=0 ; x--)
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{
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if (buffer[x] == ' ')
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buffer[x] = 0;
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else
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break;
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}
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for (x=0; buffer[x]; x++)
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buffer[x] &= 0x7f;
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Qprintf (f, "%s\n", buffer);
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}
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Qclose (f);
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}
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/*
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================
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Con_ClearNotify
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================
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*/
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void Con_ClearNotify (void)
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{
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int i;
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for (i=0 ; i<NUM_CON_TIMES ; i++)
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con.times[i] = 0;
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}
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/*
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================
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Con_MessageMode_f
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================
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*/
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void Con_MessageMode_f (void)
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{
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chat_team = false;
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cls.key_dest = key_message;
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}
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/*
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================
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Con_MessageMode2_f
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================
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*/
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void Con_MessageMode2_f (void)
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{
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chat_team = true;
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cls.key_dest = key_message;
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}
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/*
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================
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Con_CheckResize
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If the line width has changed, reformat the buffer.
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================
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*/
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void Con_CheckResize (void)
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{
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int i, j, width, oldwidth, oldtotallines, numlines, numchars;
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char tbuf[CON_TEXTSIZE];
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width = (viddef.width >> 3) - 2;
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if (width == con.linewidth)
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return;
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if (width < 1) // video hasn't been initialized yet
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{
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width = 38;
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con.linewidth = width;
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con.totallines = CON_TEXTSIZE / con.linewidth;
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memset (con.text, ' ', CON_TEXTSIZE);
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}
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else
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{
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oldwidth = con.linewidth;
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con.linewidth = width;
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oldtotallines = con.totallines;
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con.totallines = CON_TEXTSIZE / con.linewidth;
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numlines = oldtotallines;
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if (con.totallines < numlines)
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numlines = con.totallines;
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numchars = oldwidth;
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if (con.linewidth < numchars)
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numchars = con.linewidth;
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memcpy (tbuf, con.text, CON_TEXTSIZE);
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memset (con.text, ' ', CON_TEXTSIZE);
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for (i=0 ; i<numlines ; i++)
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{
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for (j=0 ; j<numchars ; j++)
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{
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con.text[(con.totallines - 1 - i) * con.linewidth + j] =
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tbuf[((con.current - i + oldtotallines) %
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oldtotallines) * oldwidth + j];
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}
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}
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Con_ClearNotify ();
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}
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con.current = con.totallines - 1;
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con.display = con.current;
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}
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/*
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================
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Con_Init
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================
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*/
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void Con_Init (void)
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{
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con.linewidth = -1;
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Con_CheckResize ();
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Com_Printf ("Console initialized.\n");
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//
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// register our commands
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//
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con_notifytime = Cvar_Get ("con_notifytime", "3", 0);
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Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
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Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
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Cmd_AddCommand ("messagemode", Con_MessageMode_f);
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Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
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Cmd_AddCommand ("clear", Con_Clear_f);
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Cmd_AddCommand ("condump", Con_Dump_f);
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con.initialized = true;
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}
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/*
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===============
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Con_Linefeed
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===============
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*/
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void Con_Linefeed (void)
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{
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con.x = 0;
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if (con.display == con.current)
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con.display++;
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con.current++;
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memset (&con.text[(con.current%con.totallines)*con.linewidth]
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, ' ', con.linewidth);
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}
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/*
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================
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Con_Print
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Handles cursor positioning, line wrapping, etc
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All console printing must go through this in order to be logged to disk
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If no console is visible, the text will appear at the top of the game window
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================
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*/
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void Con_Print (char *txt)
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{
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int y;
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int c, l;
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static int cr;
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int mask;
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if (!con.initialized)
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return;
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if (txt[0] == 1 || txt[0] == 2)
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{
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mask = 128; // go to colored text
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txt++;
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}
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else
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mask = 0;
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while ( (c = *txt) )
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{
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// count word length
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for (l=0 ; l< con.linewidth ; l++)
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if ( txt[l] <= ' ')
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break;
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// word wrap
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if (l != con.linewidth && (con.x + l > con.linewidth) )
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con.x = 0;
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txt++;
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if (cr)
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{
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con.current--;
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cr = false;
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}
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if (!con.x)
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{
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Con_Linefeed ();
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// mark time for transparent overlay
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if (con.current >= 0)
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con.times[con.current % NUM_CON_TIMES] = cls.realtime;
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}
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switch (c)
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{
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case '\n':
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con.x = 0;
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break;
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case '\r':
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con.x = 0;
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cr = 1;
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break;
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default: // display character and advance
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y = con.current % con.totallines;
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con.text[y*con.linewidth+con.x] = c | mask | con.ormask;
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con.x++;
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if (con.x >= con.linewidth)
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con.x = 0;
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break;
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}
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}
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}
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/*
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==============
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Con_CenteredPrint
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==============
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*/
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void Con_CenteredPrint (char *text)
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{
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int l;
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char buffer[1024];
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l = strlen(text);
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l = (con.linewidth-l)/2;
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if (l < 0)
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l = 0;
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memset (buffer, ' ', l);
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strcpy (buffer+l, text);
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strcat (buffer, "\n");
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Con_Print (buffer);
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}
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/*
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==============================================================================
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DRAWING
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==============================================================================
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*/
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/*
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================
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Con_DrawInput
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The input line scrolls horizontally if typing goes beyond the right edge
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================
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*/
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void Con_DrawInput (void)
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{
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int y;
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int i;
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char *text;
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if (cls.key_dest == key_menu)
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return;
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if (cls.key_dest != key_console && cls.state == ca_active)
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return; // don't draw anything (always draw if not active)
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text = key_lines[edit_line];
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// add the cursor frame
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text[key_linepos] = 10+((int)(cls.realtime>>8)&1);
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// fill out remainder with spaces
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for (i=key_linepos+1 ; i< con.linewidth ; i++)
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text[i] = ' ';
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// prestep if horizontally scrolling
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if (key_linepos >= con.linewidth)
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text += 1 + key_linepos - con.linewidth;
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// draw it
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y = con.vislines-16;
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for (i=0 ; i<con.linewidth ; i++)
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re.DrawChar ( (i+1)<<3, con.vislines - 22, text[i]);
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// remove cursor
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key_lines[edit_line][key_linepos] = 0;
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}
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/*
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================
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Con_DrawNotify
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Draws the last few lines of output transparently over the game top
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================
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*/
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void Con_DrawNotify (void)
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{
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int x, v;
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char *text;
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int i;
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int time;
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char *s;
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int skip;
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v = 0;
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for (i= con.current-NUM_CON_TIMES+1 ; i<=con.current ; i++)
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{
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if (i < 0)
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continue;
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time = con.times[i % NUM_CON_TIMES];
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if (time == 0)
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continue;
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time = cls.realtime - time;
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if (time > con_notifytime->value*1000)
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continue;
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text = con.text + (i % con.totallines)*con.linewidth;
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for (x = 0 ; x < con.linewidth ; x++)
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re.DrawChar ( (x+1)<<3, v, text[x]);
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v += 8;
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}
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if (cls.key_dest == key_message)
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{
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if (chat_team)
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{
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DrawString (8, v, "say_team:");
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skip = 11;
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}
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else
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{
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DrawString (8, v, "say:");
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skip = 5;
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}
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s = chat_buffer;
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if (chat_bufferlen > (viddef.width>>3)-(skip+1))
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s += chat_bufferlen - ((viddef.width>>3)-(skip+1));
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x = 0;
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while(s[x])
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{
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re.DrawChar ( (x+skip)<<3, v, s[x]);
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x++;
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}
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re.DrawChar ( (x+skip)<<3, v, 10+((cls.realtime>>8)&1));
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v += 8;
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}
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if (v)
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{
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SCR_AddDirtyPoint (0,0);
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SCR_AddDirtyPoint (viddef.width-1, v);
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}
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}
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/*
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================
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Con_DrawConsole
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Draws the console with the solid background
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================
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*/
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void Con_DrawConsole (float frac)
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{
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int i, j, x, y, n;
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int rows;
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char *text;
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int row;
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int lines;
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char version[64];
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char dlbar[1024];
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lines = viddef.height * frac;
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if (lines <= 0)
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return;
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if (lines > viddef.height)
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lines = viddef.height;
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// draw the background
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re.DrawStretchPic (0, -viddef.height+lines, viddef.width, viddef.height, "conback");
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SCR_AddDirtyPoint (0,0);
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SCR_AddDirtyPoint (viddef.width-1,lines-1);
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Com_sprintf (version, sizeof(version), "v%4.2f", VERSION);
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for (x=0 ; x<5 ; x++)
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re.DrawChar (viddef.width-44+x*8, lines-12, 128 + version[x] );
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// draw the text
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con.vislines = lines;
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#if 0
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rows = (lines-8)>>3; // rows of text to draw
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y = lines - 24;
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#else
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rows = (lines-22)>>3; // rows of text to draw
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y = lines - 30;
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#endif
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// draw from the bottom up
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if (con.display != con.current)
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{
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// draw arrows to show the buffer is backscrolled
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for (x=0 ; x<con.linewidth ; x+=4)
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re.DrawChar ( (x+1)<<3, y, '^');
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y -= 8;
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rows--;
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}
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row = con.display;
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for (i=0 ; i<rows ; i++, y-=8, row--)
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{
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if (row < 0)
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break;
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if (con.current - row >= con.totallines)
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break; // past scrollback wrap point
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text = con.text + (row % con.totallines)*con.linewidth;
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for (x=0 ; x<con.linewidth ; x++)
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re.DrawChar ( (x+1)<<3, y, text[x]);
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}
|
|
|
|
//ZOID
|
|
// draw the download bar
|
|
// figure out width
|
|
if (cls.download) {
|
|
if ((text = strrchr(cls.downloadname, '/')) != NULL)
|
|
text++;
|
|
else
|
|
text = cls.downloadname;
|
|
|
|
x = con.linewidth - ((con.linewidth * 7) / 40);
|
|
y = x - strlen(text) - 8;
|
|
i = con.linewidth/3;
|
|
if (strlen(text) > i) {
|
|
y = x - i - 11;
|
|
strncpy(dlbar, text, i);
|
|
dlbar[i] = 0;
|
|
strcat(dlbar, "...");
|
|
} else
|
|
strcpy(dlbar, text);
|
|
strcat(dlbar, ": ");
|
|
i = strlen(dlbar);
|
|
dlbar[i++] = '\x80';
|
|
// where's the dot go?
|
|
if (cls.downloadpercent == 0)
|
|
n = 0;
|
|
else
|
|
n = y * cls.downloadpercent / 100;
|
|
|
|
for (j = 0; j < y; j++)
|
|
if (j == n)
|
|
dlbar[i++] = '\x83';
|
|
else
|
|
dlbar[i++] = '\x81';
|
|
dlbar[i++] = '\x82';
|
|
dlbar[i] = 0;
|
|
|
|
sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent);
|
|
|
|
// draw it
|
|
y = con.vislines-12;
|
|
for (i = 0; i < strlen(dlbar); i++)
|
|
re.DrawChar ( (i+1)<<3, y, dlbar[i]);
|
|
}
|
|
//ZOID
|
|
|
|
// draw the input prompt, user text, and cursor if desired
|
|
Con_DrawInput ();
|
|
}
|
|
|
|
|