quake2forge/null/cl_null.c
2001-12-22 04:27:19 +00:00

55 lines
617 B
C

// cl_null.c -- this file can stub out the entire client system
// for pure dedicated servers
#include "../qcommon/qcommon.h"
void Key_Bind_Null_f(void)
{
}
void CL_Init (void)
{
}
void CL_Drop (void)
{
}
void CL_Shutdown (void)
{
}
void CL_Frame (int msec)
{
}
void Con_Print (char *text)
{
}
void Cmd_ForwardToServer (void)
{
char *cmd;
cmd = Cmd_Argv(0);
Com_Printf ("Unknown command \"%s\"\n", cmd);
}
void SCR_DebugGraph (float value, int color)
{
}
void SCR_BeginLoadingPlaque (void)
{
}
void SCR_EndLoadingPlaque (void)
{
}
void Key_Init (void)
{
Cmd_AddCommand ("bind", Key_Bind_Null_f);
}