mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
127 lines
1.4 KiB
C
127 lines
1.4 KiB
C
// sys_null.h -- null system driver to aid porting efforts
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#include "../qcommon/qcommon.h"
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#include "errno.h"
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int curtime;
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unsigned sys_frame_time;
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void Sys_mkdir (char *path)
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{
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}
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void Sys_Error (char *error, ...)
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{
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va_list argptr;
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printf ("Sys_Error: ");
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va_start (argptr,error);
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vprintf (error,argptr);
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va_end (argptr);
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printf ("\n");
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exit (1);
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}
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void Sys_Quit (void)
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{
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exit (0);
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}
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void Sys_UnloadGame (void)
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{
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}
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void *Sys_GetGameAPI (void *parms)
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{
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return NULL;
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}
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char *Sys_ConsoleInput (void)
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{
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return NULL;
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}
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void Sys_ConsoleOutput (char *string)
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{
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}
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void Sys_SendKeyEvents (void)
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{
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}
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void Sys_AppActivate (void)
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{
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}
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void Sys_CopyProtect (void)
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{
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}
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char *Sys_GetClipboardData( void )
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{
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return NULL;
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}
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void *Hunk_Begin (int maxsize)
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{
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return NULL;
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}
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void *Hunk_Alloc (int size)
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{
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return NULL;
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}
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void Hunk_Free (void *buf)
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{
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}
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int Hunk_End (void)
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{
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return 0;
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}
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int Sys_Milliseconds (void)
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{
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return 0;
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}
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void Sys_Mkdir (char *path)
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{
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}
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char *Sys_FindFirst (char *path, unsigned musthave, unsigned canthave)
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{
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return NULL;
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}
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char *Sys_FindNext (unsigned musthave, unsigned canthave)
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{
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return NULL;
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}
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void Sys_FindClose (void)
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{
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}
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void Sys_Init (void)
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{
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}
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//=============================================================================
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void main (int argc, char **argv)
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{
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Qcommon_Init (argc, argv);
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while (1)
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{
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Qcommon_Frame (0.1);
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}
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}
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