quake2forge/game/baseq2/m_tank.h
Jamie Wilkinson bf5ad75554 * Created directories for each of baseq2, ctf, xatrix, and
rogue modpacks.
* Moved game/ into game/baseq2
2002-04-03 01:21:11 +00:00

319 lines
11 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// G:\quake2\baseq2\models/monsters/tank
// This file generated by qdata - Do NOT Modify
#define FRAME_stand01 0
#define FRAME_stand02 1
#define FRAME_stand03 2
#define FRAME_stand04 3
#define FRAME_stand05 4
#define FRAME_stand06 5
#define FRAME_stand07 6
#define FRAME_stand08 7
#define FRAME_stand09 8
#define FRAME_stand10 9
#define FRAME_stand11 10
#define FRAME_stand12 11
#define FRAME_stand13 12
#define FRAME_stand14 13
#define FRAME_stand15 14
#define FRAME_stand16 15
#define FRAME_stand17 16
#define FRAME_stand18 17
#define FRAME_stand19 18
#define FRAME_stand20 19
#define FRAME_stand21 20
#define FRAME_stand22 21
#define FRAME_stand23 22
#define FRAME_stand24 23
#define FRAME_stand25 24
#define FRAME_stand26 25
#define FRAME_stand27 26
#define FRAME_stand28 27
#define FRAME_stand29 28
#define FRAME_stand30 29
#define FRAME_walk01 30
#define FRAME_walk02 31
#define FRAME_walk03 32
#define FRAME_walk04 33
#define FRAME_walk05 34
#define FRAME_walk06 35
#define FRAME_walk07 36
#define FRAME_walk08 37
#define FRAME_walk09 38
#define FRAME_walk10 39
#define FRAME_walk11 40
#define FRAME_walk12 41
#define FRAME_walk13 42
#define FRAME_walk14 43
#define FRAME_walk15 44
#define FRAME_walk16 45
#define FRAME_walk17 46
#define FRAME_walk18 47
#define FRAME_walk19 48
#define FRAME_walk20 49
#define FRAME_walk21 50
#define FRAME_walk22 51
#define FRAME_walk23 52
#define FRAME_walk24 53
#define FRAME_walk25 54
#define FRAME_attak101 55
#define FRAME_attak102 56
#define FRAME_attak103 57
#define FRAME_attak104 58
#define FRAME_attak105 59
#define FRAME_attak106 60
#define FRAME_attak107 61
#define FRAME_attak108 62
#define FRAME_attak109 63
#define FRAME_attak110 64
#define FRAME_attak111 65
#define FRAME_attak112 66
#define FRAME_attak113 67
#define FRAME_attak114 68
#define FRAME_attak115 69
#define FRAME_attak116 70
#define FRAME_attak117 71
#define FRAME_attak118 72
#define FRAME_attak119 73
#define FRAME_attak120 74
#define FRAME_attak121 75
#define FRAME_attak122 76
#define FRAME_attak201 77
#define FRAME_attak202 78
#define FRAME_attak203 79
#define FRAME_attak204 80
#define FRAME_attak205 81
#define FRAME_attak206 82
#define FRAME_attak207 83
#define FRAME_attak208 84
#define FRAME_attak209 85
#define FRAME_attak210 86
#define FRAME_attak211 87
#define FRAME_attak212 88
#define FRAME_attak213 89
#define FRAME_attak214 90
#define FRAME_attak215 91
#define FRAME_attak216 92
#define FRAME_attak217 93
#define FRAME_attak218 94
#define FRAME_attak219 95
#define FRAME_attak220 96
#define FRAME_attak221 97
#define FRAME_attak222 98
#define FRAME_attak223 99
#define FRAME_attak224 100
#define FRAME_attak225 101
#define FRAME_attak226 102
#define FRAME_attak227 103
#define FRAME_attak228 104
#define FRAME_attak229 105
#define FRAME_attak230 106
#define FRAME_attak231 107
#define FRAME_attak232 108
#define FRAME_attak233 109
#define FRAME_attak234 110
#define FRAME_attak235 111
#define FRAME_attak236 112
#define FRAME_attak237 113
#define FRAME_attak238 114
#define FRAME_attak301 115
#define FRAME_attak302 116
#define FRAME_attak303 117
#define FRAME_attak304 118
#define FRAME_attak305 119
#define FRAME_attak306 120
#define FRAME_attak307 121
#define FRAME_attak308 122
#define FRAME_attak309 123
#define FRAME_attak310 124
#define FRAME_attak311 125
#define FRAME_attak312 126
#define FRAME_attak313 127
#define FRAME_attak314 128
#define FRAME_attak315 129
#define FRAME_attak316 130
#define FRAME_attak317 131
#define FRAME_attak318 132
#define FRAME_attak319 133
#define FRAME_attak320 134
#define FRAME_attak321 135
#define FRAME_attak322 136
#define FRAME_attak323 137
#define FRAME_attak324 138
#define FRAME_attak325 139
#define FRAME_attak326 140
#define FRAME_attak327 141
#define FRAME_attak328 142
#define FRAME_attak329 143
#define FRAME_attak330 144
#define FRAME_attak331 145
#define FRAME_attak332 146
#define FRAME_attak333 147
#define FRAME_attak334 148
#define FRAME_attak335 149
#define FRAME_attak336 150
#define FRAME_attak337 151
#define FRAME_attak338 152
#define FRAME_attak339 153
#define FRAME_attak340 154
#define FRAME_attak341 155
#define FRAME_attak342 156
#define FRAME_attak343 157
#define FRAME_attak344 158
#define FRAME_attak345 159
#define FRAME_attak346 160
#define FRAME_attak347 161
#define FRAME_attak348 162
#define FRAME_attak349 163
#define FRAME_attak350 164
#define FRAME_attak351 165
#define FRAME_attak352 166
#define FRAME_attak353 167
#define FRAME_attak401 168
#define FRAME_attak402 169
#define FRAME_attak403 170
#define FRAME_attak404 171
#define FRAME_attak405 172
#define FRAME_attak406 173
#define FRAME_attak407 174
#define FRAME_attak408 175
#define FRAME_attak409 176
#define FRAME_attak410 177
#define FRAME_attak411 178
#define FRAME_attak412 179
#define FRAME_attak413 180
#define FRAME_attak414 181
#define FRAME_attak415 182
#define FRAME_attak416 183
#define FRAME_attak417 184
#define FRAME_attak418 185
#define FRAME_attak419 186
#define FRAME_attak420 187
#define FRAME_attak421 188
#define FRAME_attak422 189
#define FRAME_attak423 190
#define FRAME_attak424 191
#define FRAME_attak425 192
#define FRAME_attak426 193
#define FRAME_attak427 194
#define FRAME_attak428 195
#define FRAME_attak429 196
#define FRAME_pain101 197
#define FRAME_pain102 198
#define FRAME_pain103 199
#define FRAME_pain104 200
#define FRAME_pain201 201
#define FRAME_pain202 202
#define FRAME_pain203 203
#define FRAME_pain204 204
#define FRAME_pain205 205
#define FRAME_pain301 206
#define FRAME_pain302 207
#define FRAME_pain303 208
#define FRAME_pain304 209
#define FRAME_pain305 210
#define FRAME_pain306 211
#define FRAME_pain307 212
#define FRAME_pain308 213
#define FRAME_pain309 214
#define FRAME_pain310 215
#define FRAME_pain311 216
#define FRAME_pain312 217
#define FRAME_pain313 218
#define FRAME_pain314 219
#define FRAME_pain315 220
#define FRAME_pain316 221
#define FRAME_death101 222
#define FRAME_death102 223
#define FRAME_death103 224
#define FRAME_death104 225
#define FRAME_death105 226
#define FRAME_death106 227
#define FRAME_death107 228
#define FRAME_death108 229
#define FRAME_death109 230
#define FRAME_death110 231
#define FRAME_death111 232
#define FRAME_death112 233
#define FRAME_death113 234
#define FRAME_death114 235
#define FRAME_death115 236
#define FRAME_death116 237
#define FRAME_death117 238
#define FRAME_death118 239
#define FRAME_death119 240
#define FRAME_death120 241
#define FRAME_death121 242
#define FRAME_death122 243
#define FRAME_death123 244
#define FRAME_death124 245
#define FRAME_death125 246
#define FRAME_death126 247
#define FRAME_death127 248
#define FRAME_death128 249
#define FRAME_death129 250
#define FRAME_death130 251
#define FRAME_death131 252
#define FRAME_death132 253
#define FRAME_recln101 254
#define FRAME_recln102 255
#define FRAME_recln103 256
#define FRAME_recln104 257
#define FRAME_recln105 258
#define FRAME_recln106 259
#define FRAME_recln107 260
#define FRAME_recln108 261
#define FRAME_recln109 262
#define FRAME_recln110 263
#define FRAME_recln111 264
#define FRAME_recln112 265
#define FRAME_recln113 266
#define FRAME_recln114 267
#define FRAME_recln115 268
#define FRAME_recln116 269
#define FRAME_recln117 270
#define FRAME_recln118 271
#define FRAME_recln119 272
#define FRAME_recln120 273
#define FRAME_recln121 274
#define FRAME_recln122 275
#define FRAME_recln123 276
#define FRAME_recln124 277
#define FRAME_recln125 278
#define FRAME_recln126 279
#define FRAME_recln127 280
#define FRAME_recln128 281
#define FRAME_recln129 282
#define FRAME_recln130 283
#define FRAME_recln131 284
#define FRAME_recln132 285
#define FRAME_recln133 286
#define FRAME_recln134 287
#define FRAME_recln135 288
#define FRAME_recln136 289
#define FRAME_recln137 290
#define FRAME_recln138 291
#define FRAME_recln139 292
#define FRAME_recln140 293
#define MODEL_SCALE 1.000000